Player Matchup

Scylla
Scylla
ItsWattson
Scylla
Level 13
God Stats
7W - 8L
1,500 SR
Queue Stats
36W - 49L
1,500 Elo+
Solo
Guan Yu
Guan Yu
catode
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hades
Hades
l-BlackTank-l
Hades
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
lukyset3141
Yemoja
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,369 Elo+
Solo
Medusa
Medusa
vjoIet
Medusa
Level 5
God Stats
1W - 0L
1,733 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 7
1,547 SR
1,474 Elo+

VS

Team Averages
Level 16
1,452 SR
1,313 Elo+
Bellona
Bellona
Angel-Infernium
Bellona
Level 29
God Stats
35W - 28L
1,616 SR
Queue Stats
496W - 476L
1,409 Elo+
Party 1
Bacchus
Bacchus
Gam3rLootX
Bacchus
Level 5
God Stats
1W - 8L
1,500 SR
Queue Stats
9W - 24L
1,305 Elo+
Party 1
Hades
Hades
IGM19701
Hades
Level 18
God Stats
1W - 4L
1,202 SR
Queue Stats
15W - 20L
1,337 Elo+
Party 1
Sol
Sol
KAAISEVEN
Sol
Level 12
God Stats
8W - 16L
1,275 SR
Queue Stats
13W - 30L
1,181 Elo+
Party 1
Pele
Pele
Mesitavo16
Pele
Level 17
God Stats
1W - 1L
1,667 SR
Queue Stats
17W - 18L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ItsWattson
Scylla
15
12 / 1 / 10
10,725
564
11,780
8,937
2,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
catode
Guan Yu
14
1 / 7 / 8
8,745
460
4,805
14,143
6,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

3
0 / 0 / 0
6,032
317
0
0
0
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
13
3 / 4 / 15
9,106
479
6,891
7,527
2,795
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Medusa
vjoIet
Medusa
19
19 / 0 / 6
12,634
665
19,732
12,021
4,974
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 4
10,360
545
10,280
13,569
12,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bacchus
Gam3rLootX
Bacchus
11
2 / 8 / 3
7,764
409
1,638
13,403
11,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hades
IGM19701
Hades
11
0 / 7 / 2
7,102
374
1,266
14,627
9,530
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
0 / 9 / 0
7,888
415
870
12,618
3,569
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
6 / 12 / 1
8,141
428
7,812
15,008
4,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
21
35
Kills
11
12
Deaths
38
39
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
2
4
2.5
L
Bacchus
Gam3rLootX
Bacchus
2
8
3
0.44
L
Hades
IGM19701
Hades
0
7
2
0.14
W
Scylla
ItsWattson
Scylla
12
1
10
17
L
0
9
0
0
L
6
12
1
0.54
W
Guan Yu
catode
Guan Yu
1
7
8
0.71
W
0
0
0
0
W
Yemoja
3
4
15
2.63
W
Medusa
vjoIet
Medusa
19
0
6
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,208
Damage
21,866
42,628
Taken
69,225
17,353
Mitigated
41,033
13,152
Healing
11,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,280
4,780
0
3,120
13,569
12,320
2,396
1,660
11,827
0
66,123
L
Bacchus
Gam3rLootX
Bacchus
1,638
77
0
328
13,403
11,486
74
5,292
7,764
14,690
0
L
Hades
IGM19701
Hades
1,266
373
300
2,969
14,627
9,530
564
6,813
7,404
19,655
0
W
Scylla
ItsWattson
Scylla
11,780
1,649
0
4,072
8,937
2,881
1,010
909
8,028
44,994
0
L
870
304
0
2,442
12,618
3,569
2,128
1,469
11,127
36,084
0
L
7,812
2,047
0
2,083
15,008
4,128
0
2,563
12,351
0
25,405
W
Guan Yu
catode
Guan Yu
4,805
1,307
208
3,886
14,143
6,703
1,133
481
13,662
123
37,893
W
0
0
0
0
0
0
0
0
0
0
0
W
Yemoja
6,891
2,210
3,066
214
7,527
2,795
508
1,048
6,479
23,809
0
W
Medusa
vjoIet
Medusa
19,732
11,777
0
1,706
12,021
4,974
6,729
1,336
10,685
0
111,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,242
Gold Earned
41,255
326
Minions Killed
309
0
Camps Cleared
0
1,150,976
Distance Traveled
1,424,528
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,360
545
141
7
0
305,791
4
L
Bacchus
7,764
409
22
1
0
261,693
0
L
Hades
7,102
374
37
2
0
282,462
1
W
Scylla
10,725
564
65
3
0
324,253
1
L
Sol
7,888
415
82
4
0
288,478
1
L
Pele
8,141
428
27
1
0
286,104
1
W
Guan Yu
8,745
460
69
4
0
264,723
0
W
Hades
6,032
317
0
0
0
0
0
W
Yemoja
9,106
479
40
2
0
272,230
4
W
Medusa
12,634
665
152
8
0
289,770
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role