Player Matchup

Chang'e
Chang'e
DemonicBarbie
Chang'e
Level 11
God Stats
13W - 5L
1,830 SR
Queue Stats
111W - 41L
1,754 Elo+
Party 1
Zeus
Zeus
Gunnar18x
Zeus
Level 28
God Stats
9W - 5L
1,391 SR
Queue Stats
92W - 67L
1,633 Elo+
Solo
Gilgamesh
Gilgamesh
Hikarubear
Gilgamesh
Level 10
God Stats
33W - 6L
1,812 SR
Queue Stats
38W - 9L
1,803 Elo+
Party 1
Skadi
Skadi
frogglefrog
Skadi
Level 29
God Stats
1W - 1L
1,741 SR
Queue Stats
138W - 167L
1,518 Elo+
Solo
Athena
Athena
天锁12
Athena
Level 13
God Stats
0W - 2L
1,300 SR
Queue Stats
12W - 22L
1,403 Elo+
Solo
Team Averages
Level 18
1,615 SR
1,622 Elo+

VS

Team Averages
Level 23
1,479 SR
1,520 Elo+
Cernunnos
Cernunnos
JujuReiDelas
Cernunnos
Level 27
God Stats
4W - 1L
1,878 SR
Queue Stats
177W - 181L
1,537 Elo+
Solo
Bastet
Bastet
MaximusLeet
Bastet
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
SLMPauluci
Tiamat
Level 25
God Stats
5W - 3L
1,324 SR
Queue Stats
8W - 9L
1,340 Elo+
Solo
Nike
Nike
SlenderGuy101
Nike
Level 27
God Stats
1W - 1L
1,195 SR
Queue Stats
31W - 20L
1,539 Elo+
Solo
Agni
Agni
ThePunisher4668
Agni
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,683 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
17
1 / 0 / 3
10,502
875
4,760
5,966
1,898
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
17
4 / 12 / 6
11,842
987
20,348
22,851
6,851
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Hikarubear
Gilgamesh
16
4 / 5 / 5
11,170
931
11,892
21,580
16,624
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
3 / 5 / 7
11,600
967
11,975
20,731
7,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
天锁12
Athena
18
2 / 4 / 10
11,942
995
10,601
20,699
24,346
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

62

VS

Team 2 Tickets

206

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
JujuReiDelas
Cernunnos
18
5 / 5 / 14
12,172
1,014
21,165
15,128
7,009
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
18
7 / 3 / 8
12,138
1,012
17,710
9,176
3,639
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
SLMPauluci
Tiamat
18
1 / 3 / 8
11,413
951
6,510
11,645
8,280
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
7 / 0 / 14
12,813
1,068
17,507
15,361
15,039
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
6 / 3 / 10
12,644
1,054
24,215
12,102
4,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
80
14
Kills
26
26
Deaths
14
31
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Chang'e
1
0
3
2.5
L
Zeus
4
12
6
0.58
L
Gilgamesh
Hikarubear
Gilgamesh
4
5
5
1.3
W
Cernunnos
JujuReiDelas
Cernunnos
5
5
14
2.4
W
Bastet
7
3
8
3.67
W
Tiamat
SLMPauluci
Tiamat
1
3
8
1.67
W
7
0
14
14
W
6
3
10
3.67
L
3
5
7
1.3
L
Athena
天锁12
Athena
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,576
Damage
87,107
91,827
Taken
63,412
57,356
Mitigated
38,391
6,470
Healing
10,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
4,760
200
1,200
832
5,966
1,898
0
1,622
4,344
14,260
0
L
Zeus
20,348
1,253
219
1,221
22,851
6,851
0
5,639
17,212
50,189
0
L
Gilgamesh
Hikarubear
Gilgamesh
11,892
2,133
596
388
21,580
16,624
0
6,381
15,199
0
18,746
W
Cernunnos
JujuReiDelas
Cernunnos
21,165
13,035
1,290
1,184
15,128
7,009
0
9,535
5,593
0
43,583
W
Bastet
17,710
3,345
0
36
9,176
3,639
0
5,537
3,639
0
25,404
W
Tiamat
SLMPauluci
Tiamat
6,510
322
717
4,120
11,645
8,280
0
5,106
6,539
45,481
0
W
17,507
3,218
898
1,599
15,361
15,039
0
8,126
7,235
238
33,896
W
24,215
1,203
0
769
12,102
4,424
0
7,405
4,697
39,049
0
L
11,975
5,320
498
1,459
20,731
7,637
0
11,137
9,594
0
33,250
L
Athena
天锁12
Athena
10,601
1,908
0
57
20,699
24,346
0
6,184
14,515
32,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,056
Gold Earned
61,180
200
Minions Killed
237
8
Camps Cleared
9
1,125,218
Distance Traveled
1,202,881
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,502
875
23
2
2
210,914
0
L
Zeus
11,842
987
62
5
4
210,101
3
L
Gilgamesh
11,170
931
14
1
1
239,020
0
W
Cernunnos
12,172
1,014
45
4
1
198,101
0
W
Bastet
12,138
1,012
16
1
4
258,596
0
W
Tiamat
11,413
951
87
7
1
246,385
0
W
Nike
12,813
1,068
36
3
3
269,991
0
W
Agni
12,644
1,054
53
4
0
229,808
0
L
Skadi
11,600
967
55
5
0
213,575
1
L
Athena
11,942
995
46
4
1
251,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role