Player Matchup

Guan Yu
Guan Yu
Abulslooh
Guan Yu
Level 6
God Stats
1W - 3L
1,509 SR
Queue Stats
4W - 14L
1,268 Elo+
Party 4
Osiris
Osiris
CazeAir
Osiris
Level 18
God Stats
3W - 6L
1,206 SR
Queue Stats
88W - 91L
1,404 Elo+
Party 1
Nemesis
Nemesis
Kashmar_05
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,144 Elo+
Party 4
Sol
Sol
hadidios
Sol
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,397 Elo+
Party 4
Chernobog
Chernobog
okaypaladin3
Chernobog
Level 25
God Stats
0W - 4L
1,500 SR
Queue Stats
143W - 136L
1,402 Elo+
Party 1
Team Averages
Level 11
1,443 SR
1,323 Elo+

VS

Team Averages
Level 18
1,482 SR
1,382 Elo+
Izanami
Izanami
Lakronium_
Izanami
Level 7
God Stats
1W - 0L
1,356 SR
Queue Stats
7W - 11L
1,328 Elo+
Party 3
Gilgamesh
Gilgamesh
MegaPeter
Gilgamesh
Level 29
God Stats
10W - 7L
1,586 SR
Queue Stats
268W - 264L
1,401 Elo+
Solo
Sol
Sol
klwI
Sol
Level 21
God Stats
3W - 0L
1,780 SR
Queue Stats
16W - 7L
1,466 Elo+
Party 2
Anhur
Anhur
molinillo2706
Anhur
Level 8
God Stats
14W - 4L
1,281 SR
Queue Stats
23W - 15L
1,318 Elo+
Party 3
Thanatos
Thanatos
shangrok
Thanatos
Level 27
God Stats
9W - 9L
1,407 SR
Queue Stats
36W - 32L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Abulslooh
Guan Yu
11
2 / 12 / 8
8,342
379
9,761
19,671
12,655
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Osiris
CazeAir
Osiris
16
5 / 4 / 5
10,184
463
13,560
19,197
12,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
Kashmar_05
Nemesis
12
3 / 9 / 2
8,474
385
3,748
18,286
7,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 12 / 8
9,908
450
7,691
17,138
5,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
okaypaladin3
Chernobog
18
7 / 6 / 5
11,792
536
14,547
17,488
5,917
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Lakronium_
Izanami
16
0 / 5 / 7
10,553
480
4,083
11,003
4,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
MegaPeter
Gilgamesh
18
6 / 4 / 11
13,021
592
13,441
20,883
12,401
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sol
klwI
Sol
18
18 / 3 / 5
13,005
591
26,785
14,564
6,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
9 / 1 / 13
12,404
564
15,606
13,499
4,848
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
shangrok
Thanatos
17
9 / 7 / 12
12,073
549
14,486
17,496
10,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
90
20
Kills
42
43
Deaths
20
28
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Abulslooh
Guan Yu
2
12
8
0.5
L
Osiris
CazeAir
Osiris
5
4
5
1.88
L
Nemesis
Kashmar_05
Nemesis
3
9
2
0.44
W
Izanami
Lakronium_
Izanami
0
5
7
0.7
W
Gilgamesh
MegaPeter
Gilgamesh
6
4
11
2.88
L
3
12
8
0.58
W
Sol
klwI
Sol
18
3
5
6.83
W
9
1
13
15.5
L
Chernobog
okaypaladin3
Chernobog
7
6
5
1.58
W
Thanatos
shangrok
Thanatos
9
7
12
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,307
Damage
74,401
91,780
Taken
77,445
43,856
Mitigated
38,605
16,858
Healing
27,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Abulslooh
Guan Yu
9,761
2,027
605
1,421
19,671
12,655
0
6,512
13,159
0
18,356
L
Osiris
CazeAir
Osiris
13,560
3,747
0
7,264
19,197
12,696
591
8,177
11,020
0
59,198
L
Nemesis
Kashmar_05
Nemesis
3,748
1,594
0
2,365
18,286
7,177
0
3,558
14,728
0
32,561
W
Izanami
Lakronium_
Izanami
4,083
2,703
0
510
11,003
4,932
3,018
414
10,589
0
45,456
W
Gilgamesh
MegaPeter
Gilgamesh
13,441
2,833
888
6,385
20,883
12,401
2,662
1,245
18,116
0
77,145
L
7,691
1,588
0
2,392
17,138
5,411
1,063
5,155
11,983
29,847
1,141
W
Sol
klwI
Sol
26,785
9,486
0
5,723
14,564
6,343
3,162
1,682
12,882
69,435
2,271
W
15,606
10,791
0
4,645
13,499
4,848
2,542
753
12,746
0
65,256
L
Chernobog
okaypaladin3
Chernobog
14,547
9,936
0
2,811
17,488
5,917
0
2,804
14,684
0
78,446
W
Thanatos
shangrok
Thanatos
14,486
4,618
0
8,962
17,496
10,081
979
3,388
14,108
0
72,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,700
Gold Earned
61,056
350
Minions Killed
496
0
Camps Cleared
0
1,926,618
Distance Traveled
1,972,734
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,342
379
17
1
0
403,556
5
L
Osiris
10,184
463
90
4
0
409,744
4
L
Nemesis
8,474
385
54
2
0
415,740
0
W
Izanami
10,553
480
104
5
0
396,473
3
W
Gilgamesh
13,021
592
93
4
0
414,297
5
L
Sol
9,908
450
56
3
0
333,728
0
W
Sol
13,005
591
92
4
0
376,546
1
W
Anhur
12,404
564
110
5
0
392,122
2
L
Chernobog
11,792
536
133
6
0
363,850
0
W
Thanatos
12,073
549
97
4
0
393,296
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role