Player Matchup

Bastet
Bastet
Angelic Fire2
Bastet
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Glaerd88569
Amaterasu
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
970 Elo+
Solo
Kukulkan
Kukulkan
Madmattdeth
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Oliwander9212
Khepri
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Psycadelic16
Hou Yi
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
101W - 115L
1,242 Elo+
Solo
Team Averages
Level 9
1,500 SR
1,342 Elo+

VS

Team Averages
Level 12
1,549 SR
1,453 Elo+
Olorun
Olorun
MiGFiReX
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ymir
Ymir
ShxcKz_EU
Ymir
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
166W - 192L
1,279 Elo+
Solo
Tiamat
Tiamat
Titan dastroyer
Tiamat
Level 25
God Stats
1W - 1L
1,744 SR
Queue Stats
15W - 9L
1,485 Elo+
Solo
Zeus
Zeus
picrac123
Zeus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Vamana
Vamana
tom_wildens
Vamana
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 5 / 2
9,935
497
5,042
9,346
3,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Amaterasu
Glaerd88569
Amaterasu
15
1 / 3 / 1
9,818
491
1,473
12,136
6,242
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Kukulkan
Madmattdeth
Kukulkan
17
10 / 5 / 6
11,886
594
23,622
8,556
3,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
2 / 9 / 4
9,239
462
4,434
14,095
10,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
18
10 / 1 / 0
12,064
603
17,182
13,357
5,194
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
MiGFiReX
Olorun
16
10 / 9 / 6
11,039
552
10,988
17,002
6,189
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
15
6 / 5 / 9
9,363
468
9,246
36,345
19,325
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 9 / 1
7,247
362
4,650
9,869
4,090
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zeus
6
2 / 4 / 2
6,638
332
1,625
3,539
834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
2
0 / 2 / 1
5,578
279
411
1,505
473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
38
29
Kills
19
23
Deaths
29
13
Assists
19
Player
Kills
Deaths
Assists
KDA
W
6
5
2
1.4
W
Amaterasu
Glaerd88569
Amaterasu
1
3
1
0.5
W
Kukulkan
Madmattdeth
Kukulkan
10
5
6
2.6
L
Olorun
MiGFiReX
Olorun
10
9
6
1.44
W
2
9
4
0.44
W
Hou Yi
10
1
0
10
L
Ymir
6
5
9
2.1
L
1
9
1
0.17
L
Zeus
2
4
2
0.75
L
Vamana
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,753
Damage
26,920
57,490
Taken
68,260
28,933
Mitigated
30,911
12,570
Healing
19,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,042
2,169
0
840
9,346
3,355
2,667
3,046
6,276
0
29,391
W
Amaterasu
Glaerd88569
Amaterasu
1,473
480
0
4,104
12,136
6,242
684
994
11,142
0
59,940
W
Kukulkan
Madmattdeth
Kukulkan
23,622
4,424
0
0
8,556
3,563
2,153
5,989
2,447
65,697
0
L
Olorun
MiGFiReX
Olorun
10,988
5,667
1,195
3,866
17,002
6,189
1,472
8,770
7,820
48,655
0
W
4,434
1,033
0
492
14,095
10,579
834
9,173
4,842
27,107
0
W
Hou Yi
17,182
10,441
0
7,134
13,357
5,194
4,726
7,083
6,274
0
85,927
L
Ymir
9,246
3,059
430
12,911
36,345
19,325
164
15,794
19,829
28,702
0
L
4,650
1,080
0
902
9,869
4,090
26
451
9,386
24,993
0
L
Zeus
1,625
833
0
0
3,539
834
0
1,135
2,324
6,445
0
L
Vamana
411
168
0
0
1,505
473
0
504
845
0
1,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,942
Gold Earned
39,865
428
Minions Killed
163
0
Camps Cleared
0
1,653,470
Distance Traveled
1,025,723
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,935
497
58
3
0
352,044
1
W
Amaterasu
9,818
491
94
5
0
286,820
3
W
Kukulkan
11,886
594
103
5
0
356,196
0
L
Olorun
11,039
552
76
4
0
332,299
1
W
Khepri
9,239
462
34
2
0
331,357
1
W
Hou Yi
12,064
603
139
7
0
327,053
0
L
Ymir
9,363
468
27
1
0
321,246
0
L
Tiamat
7,247
362
42
2
0
187,991
0
L
Zeus
6,638
332
11
1
0
125,322
0
L
Vamana
5,578
279
7
0
0
58,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role