Player Matchup

Ares
Ares
Nik2204
Ares
Level 7
God Stats
1W - 1L
1,181 SR
Queue Stats
93W - 100L
1,351 Elo+
Party 1
Hou Yi
Hou Yi
TheNSG
Hou Yi
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,498 Elo+
Solo
Artemis
Artemis
Valhserker
Artemis
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
110W - 73L
1,627 Elo+
Solo
Neith
Neith
Wilkers32
Neith
Level 5
God Stats
5W - 4L
1,191 SR
Queue Stats
7W - 7L
1,311 Elo+
Party 1
Ao Kuang
Ao Kuang
XxWifeyxMainxX
Ao Kuang
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 116L
1,509 Elo+
Party 1
Team Averages
Level 31
1,374 SR
1,459 Elo+

VS

Team Averages
Level 21
1,630 SR
1,472 Elo+
Hercules
Hercules
CompletelyInept
Hercules
Level 29
God Stats
10W - 9L
1,764 SR
Queue Stats
187W - 223L
1,595 Elo+
Solo
Hou Yi
Hou Yi
Lothardieander
Hou Yi
Level 7
God Stats
2W - 2L
1,797 SR
Queue Stats
6W - 17L
1,206 Elo+
Party 2
Gilgamesh
Gilgamesh
OGImAnewb
Gilgamesh
Level 25
God Stats
4W - 2L
1,537 SR
Queue Stats
13W - 6L
1,754 Elo+
Solo
Bacchus
Bacchus
Zehr
Bacchus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,283 Elo+
Party 2
Sol
Sol
bubzz609
Sol
Level 29
God Stats
2W - 2L
1,553 SR
Queue Stats
100W - 102L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Nik2204
Ares
10
1 / 3 / 10
5,722
520
2,510
7,306
3,526
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
TheNSG
Hou Yi
12
11 / 1 / 1
7,178
653
8,358
5,903
2,039
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
Valhserker
Artemis
12
3 / 2 / 0
7,062
642
8,004
7,365
2,498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
Wilkers32
Neith
10
1 / 2 / 0
5,598
509
3,279
4,873
1,661
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ao Kuang
12
3 / 2 / 1
6,813
619
1,783
7,051
3,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
10
1 / 4 / 1
6,153
559
2,391
9,782
6,286
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

8
3 / 5 / 2
5,720
520
4,132
6,666
1,638
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
OGImAnewb
Gilgamesh
10
3 / 1 / 0
6,055
550
3,617
6,006
2,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bacchus
Zehr
Bacchus
7
1 / 7 / 1
4,998
454
4,353
7,546
5,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

10
2 / 2 / 0
5,998
545
4,157
6,844
2,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
19
Kills
10
10
Deaths
19
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hercules
1
4
1
0.38
L
3
5
2
0.8
W
Ares
Nik2204
Ares
1
3
10
2
L
Gilgamesh
OGImAnewb
Gilgamesh
3
1
0
3
W
Hou Yi
TheNSG
Hou Yi
11
1
1
11.5
W
Artemis
Valhserker
Artemis
3
2
0
1.5
W
Neith
Wilkers32
Neith
1
2
0
0.5
W
Ao Kuang
3
2
1
1.75
L
Bacchus
Zehr
Bacchus
1
7
1
0.21
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,934
Damage
18,650
32,498
Taken
36,844
12,838
Mitigated
18,593
12,535
Healing
6,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
2,391
863
0
2,849
9,782
6,286
0
514
9,268
0
24,471
L
4,132
2,486
0
721
6,666
1,638
120
463
6,203
0
20,900
W
Ares
Nik2204
Ares
2,510
206
313
2,356
7,306
3,526
60
2,645
4,661
8,457
0
L
Gilgamesh
OGImAnewb
Gilgamesh
3,617
875
0
207
6,006
2,914
0
202
5,804
0
23,680
W
Hou Yi
TheNSG
Hou Yi
8,358
3,817
0
2,060
5,903
2,039
511
2,023
3,880
0
40,251
W
Artemis
Valhserker
Artemis
8,004
5,884
0
3,853
7,365
2,498
640
1,166
5,929
0
42,044
W
Neith
Wilkers32
Neith
3,279
2,000
0
1,063
4,873
1,661
0
965
3,908
0
22,673
W
Ao Kuang
1,783
654
0
2,890
7,051
3,114
0
1,398
5,623
31,067
7,546
L
Bacchus
Zehr
Bacchus
4,353
734
0
321
7,546
5,187
0
1,963
5,583
12,400
0
L
4,157
1,635
0
2,192
6,844
2,568
0
1,006
5,838
29,921
4,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,373
Gold Earned
28,924
312
Minions Killed
238
0
Camps Cleared
0
964,877
Distance Traveled
1,036,176
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,153
559
74
7
0
197,493
1
L
Hou Yi
5,720
520
34
3
0
205,261
0
W
Ares
5,722
520
13
1
0
219,772
2
L
Gilgamesh
6,055
550
51
5
0
203,801
0
W
Hou Yi
7,178
653
67
6
0
198,750
0
W
Artemis
7,062
642
96
9
0
164,720
1
W
Neith
5,598
509
46
4
0
181,977
0
W
Ao Kuang
6,813
619
90
8
0
199,658
0
L
Bacchus
4,998
454
12
1
0
218,132
0
L
Sol
5,998
545
67
6
0
211,489
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role