Player Matchup

Gilgamesh
Gilgamesh
DaddyCremo17
Gilgamesh
Level 26
God Stats
12W - 14L
1,442 SR
Queue Stats
53W - 67L
1,459 Elo+
Solo
Raijin
Raijin
ElJefeAkuma
Raijin
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 82L
1,505 Elo+
Solo
Loki
Loki
Pyrzon
Loki
Level 25
God Stats
27W - 17L
1,641 SR
Queue Stats
62W - 45L
1,547 Elo+
Solo
Bellona
Bellona
You-_tdg_-Walked
Bellona
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,437 Elo+
Solo
Yemoja
Yemoja
kEePsMoKin_420
Yemoja
Level 16
God Stats
1W - 0L
1,208 SR
Queue Stats
45W - 53L
1,437 Elo+
Solo
Team Averages
Level 21
1,458 SR
1,477 Elo+

VS

Team Averages
Level 21
1,437 SR
1,422 Elo+
Merlin
Merlin
EZC Octo
Merlin
Level 3
God Stats
3W - 3L
1,206 SR
Queue Stats
3W - 3L
1,147 Elo+
Party 1
Jormungandr
Jormungandr
EZC Termless
Jormungandr
Level 8
God Stats
14W - 14L
1,539 SR
Queue Stats
26W - 26L
1,574 Elo+
Party 1
Cupid
Cupid
FoF Jr
Cupid
Level 64
God Stats
8W - 6L
1,635 SR
Queue Stats
315W - 291L
1,477 Elo+
Party 1
Eset
Eset
Het2024
Eset
Level 13
God Stats
3W - 4L
1,288 SR
Queue Stats
19W - 27L
1,390 Elo+
Solo
Nemesis
Nemesis
PinkLettuce360
Nemesis
Level 15
God Stats
20W - 18L
1,518 SR
Queue Stats
116W - 127L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DaddyCremo17
Gilgamesh
14
5 / 2 / 5
9,474
592
7,837
11,218
4,625
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
14
7 / 3 / 11
8,945
559
11,543
9,846
3,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
Pyrzon
Loki
14
17 / 3 / 5
9,557
597
13,736
10,454
3,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 3 / 4
6,906
432
2,601
10,608
6,481
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
4 / 1 / 6
8,390
524
8,541
12,570
7,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
EZC Octo
Merlin
9
0 / 11 / 1
6,015
376
4,785
11,827
2,719
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jormungandr
EZC Termless
Jormungandr
11
5 / 4 / 2
7,524
470
7,271
10,777
11,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cupid
FoF Jr
Cupid
11
2 / 4 / 0
6,710
419
6,776
14,384
3,866
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Eset
Het2024
Eset
12
1 / 7 / 6
7,403
463
5,393
9,193
2,977
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
4 / 8 / 4
7,782
486
5,569
13,621
4,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
25
33
Kills
12
12
Deaths
34
31
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DaddyCremo17
Gilgamesh
5
2
5
3.75
L
Merlin
EZC Octo
Merlin
0
11
1
0.05
L
Jormungandr
EZC Termless
Jormungandr
5
4
2
1.5
W
Raijin
7
3
11
4.17
L
Cupid
FoF Jr
Cupid
2
4
0
0.5
L
Eset
Het2024
Eset
1
7
6
0.57
L
4
8
4
0.75
W
Loki
Pyrzon
Loki
17
3
5
6.5
W
0
3
4
0.67
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,258
Damage
29,794
54,696
Taken
59,802
25,139
Mitigated
24,984
7,044
Healing
11,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DaddyCremo17
Gilgamesh
7,837
3,053
0
632
11,218
4,625
142
5,583
5,305
0
39,612
L
Merlin
EZC Octo
Merlin
4,785
379
0
509
11,827
2,719
177
4,464
7,011
23,165
0
L
Jormungandr
EZC Termless
Jormungandr
7,271
1,866
0
1,371
10,777
11,099
258
911
9,821
20,761
0
W
Raijin
11,543
2,255
123
1,349
9,846
3,633
990
3,099
6,703
46,259
0
L
Cupid
FoF Jr
Cupid
6,776
3,894
97
6,279
14,384
3,866
0
5,049
8,651
0
34,424
L
Eset
Het2024
Eset
5,393
807
0
1,121
9,193
2,977
183
3,030
6,050
30,313
0
L
5,569
2,420
0
1,934
13,621
4,323
306
5,062
8,185
0
22,434
W
Loki
Pyrzon
Loki
13,736
3,689
0
1,132
10,454
3,370
0
3,725
6,549
0
34,664
W
2,601
1,039
0
374
10,608
6,481
1,261
2,400
8,088
0
31,503
W
8,541
1,677
982
2,452
12,570
7,030
186
1,948
10,602
43,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,272
Gold Earned
35,434
319
Minions Killed
209
0
Camps Cleared
0
1,506,428
Distance Traveled
1,444,905
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,474
592
67
4
0
298,318
0
L
Merlin
6,015
376
34
2
0
280,877
0
L
Jormungandr
7,524
470
33
2
0
291,236
1
W
Raijin
8,945
559
75
5
0
256,455
0
L
Cupid
6,710
419
40
3
0
278,143
0
L
Eset
7,403
463
63
4
0
282,570
0
L
Nemesis
7,782
486
39
2
0
312,079
3
W
Loki
9,557
597
51
3
0
370,505
0
W
Bellona
6,906
432
58
4
0
320,937
6
W
Yemoja
8,390
524
68
4
0
260,213
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role