Player Matchup

Cthulhu
Cthulhu
McDernalds
Cthulhu
Level 26
God Stats
85W - 73L
1,446 SR
Queue Stats
137W - 197L
1,308 Elo+
Party 1
Nu Wa
Nu Wa
ThiagoGame5521
Nu Wa
Level 14
God Stats
0W - 1L
1,717 SR
Queue Stats
5W - 22L
986 Elo+
Solo
Izanami
Izanami
Tyrones Cthulhu
Izanami
Level 58
God Stats
35W - 26L
1,505 SR
Queue Stats
432W - 578L
1,332 Elo+
Party 1
Team Averages
Level 33
1,556 SR
1,208 Elo+

VS

Team Averages
Level 65
1,524 SR
1,186 Elo+
Ymir
Ymir
KINGxOFxNATIONZ
Ymir
Level 101
God Stats
2W - 1L
1,605 SR
Queue Stats
5W - 7L
1,227 Elo+
Solo
Rama
Rama
WhaleHunter4
Rama
Level 67
God Stats
4W - 3L
1,369 SR
Queue Stats
12W - 8L
1,075 Elo+
Solo
Persephone
Persephone
XI LIL COWiE lX
Persephone
Level 27
God Stats
11W - 7L
1,597 SR
Queue Stats
30W - 20L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
McDernalds
Cthulhu
13
4 / 7 / 1
10,523
658
9,215
22,056
13,468
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
1 / 7 / 3
9,315
582
8,828
12,477
4,120
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 4 / 2
9,199
575
7,689
13,505
4,393
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 7
11,109
694
8,155
13,315
11,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
4 / 3 / 9
10,844
678
8,892
11,825
3,809
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Persephone
XI LIL COWiE lX
Persephone
16
11 / 2 / 5
12,420
776
21,605
10,175
3,720
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
6
Kills
18
18
Deaths
7
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
3
2
7
3.25
L
Cthulhu
McDernalds
Cthulhu
4
7
1
0.64
L
1
7
3
0.36
L
1
4
2
0.5
W
4
3
9
2.83
W
Persephone
XI LIL COWiE lX
Persephone
11
2
5
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,732
Damage
38,652
48,038
Taken
35,315
21,981
Mitigated
19,206
7,539
Healing
8,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,155
552
0
2,536
13,315
11,677
457
5,160
8,155
30,024
0
L
Cthulhu
McDernalds
Cthulhu
9,215
47
477
4,711
22,056
13,468
88
11,041
11,015
22,100
0
L
8,828
1,650
819
1,397
12,477
4,120
404
9,091
3,386
29,345
0
L
7,689
4,294
0
135
13,505
4,393
664
9,672
3,833
0
47,253
W
8,892
7,270
1,075
3,374
11,825
3,809
1,734
6,466
5,359
0
50,626
W
Persephone
XI LIL COWiE lX
Persephone
21,605
1,348
0
1,908
10,175
3,720
597
6,465
3,708
53,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,037
Gold Earned
34,373
138
Minions Killed
193
0
Camps Cleared
0
720,784
Distance Traveled
807,102
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,109
694
39
2
0
287,380
6
L
Cthulhu
10,523
658
21
1
0
243,050
0
L
Nu Wa
9,315
582
36
2
0
203,067
2
L
Izanami
9,199
575
81
5
0
274,667
0
W
Rama
10,844
678
89
6
0
237,767
0
W
Persephone
12,420
776
65
4
0
281,955
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role