Player Matchup

Kukulkan
Kukulkan
LokiLocstar
Kukulkan
Level 64
God Stats
1W - 1L
1,337 SR
Queue Stats
16W - 24L
1,470 Elo+
Party 1
Gilgamesh
Gilgamesh
ReapSouls
Gilgamesh
Level 31
God Stats
3W - 0L
1,892 SR
Queue Stats
13W - 16L
1,527 Elo+
Party 1
Rama
Rama
Tino808
Rama
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 139L
1,563 Elo+
Solo
Team Averages
Level 61
1,576 SR
1,520 Elo+

VS

Team Averages
Level 118
1,558 SR
1,506 Elo+
Neith
Neith
GloomySquabbler
Neith
Level 128
God Stats
8W - 6L
1,673 SR
Queue Stats
177W - 156L
1,539 Elo+
Solo
King Arthur
King Arthur
Homsic
King Arthur
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 63L
1,479 Elo+
Solo
Baron Samedi
Baron Samedi
bombagood
Baron Samedi
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
LokiLocstar
Kukulkan
18
4 / 5 / 8
14,211
646
15,494
12,681
5,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Gilgamesh
ReapSouls
Gilgamesh
17
6 / 5 / 4
14,849
675
14,953
15,206
18,938
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Rama
Tino808
Rama
17
2 / 5 / 7
13,957
634
12,915
15,647
6,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 4 / 5
14,267
649
11,038
14,544
6,537
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
Homsic
King Arthur
16
2 / 3 / 9
12,866
585
9,805
18,983
22,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
bombagood
Baron Samedi
17
3 / 5 / 9
12,987
590
11,144
16,485
11,337
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
37
12
Kills
14
15
Deaths
12
19
Assists
23
Player
Kills
Deaths
Assists
KDA
L
9
4
5
2.88
L
King Arthur
Homsic
King Arthur
2
3
9
2.17
W
Kukulkan
LokiLocstar
Kukulkan
4
5
8
1.6
W
Gilgamesh
ReapSouls
Gilgamesh
6
5
4
1.6
W
Rama
Tino808
Rama
2
5
7
1.1
L
Baron Samedi
bombagood
Baron Samedi
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,362
Damage
31,987
43,534
Taken
50,012
30,431
Mitigated
39,896
5,948
Healing
12,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,038
4,785
0
2,651
14,544
6,537
48
2,185
11,847
0
70,750
L
King Arthur
Homsic
King Arthur
9,805
966
0
2,201
18,983
22,022
409
5,177
13,366
0
50,937
W
Kukulkan
LokiLocstar
Kukulkan
15,494
1,253
928
1,880
12,681
5,419
0
4,367
8,224
90,706
0
W
Gilgamesh
ReapSouls
Gilgamesh
14,953
3,137
0
1,568
15,206
18,938
1,028
4,784
10,152
175
31,439
W
Rama
Tino808
Rama
12,915
10,404
0
1,572
15,647
6,074
1,892
2,205
13,232
0
86,575
L
Baron Samedi
bombagood
Baron Samedi
11,144
205
2,475
5,136
16,485
11,337
245
7,651
8,368
59,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,017
Gold Earned
40,120
259
Minions Killed
257
0
Camps Cleared
0
1,123,631
Distance Traveled
1,086,507
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
14,267
649
125
6
0
351,107
5
L
King Arthur
12,866
585
68
3
0
371,346
9
W
Kukulkan
14,211
646
142
6
0
360,293
4
W
Gilgamesh
14,849
675
22
1
0
383,391
1
W
Rama
13,957
634
95
4
0
379,947
3
L
Baron Samedi
12,987
590
64
3
0
364,054
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role