Player Matchup

Gilgamesh
Gilgamesh
Ax--Kevin
Gilgamesh
Level 24
God Stats
7W - 4L
1,765 SR
Queue Stats
21W - 41L
1,289 Elo+
Party 3
Jing Wei
Jing Wei
CaptAhhDread
Jing Wei
Level 8
God Stats
1W - 6L
1,157 SR
Queue Stats
117W - 179L
1,246 Elo+
Party 2
Hel
Hel
Lycanthrope1080
Hel
Level 18
God Stats
5W - 14L
1,265 SR
Queue Stats
147W - 239L
1,221 Elo+
Party 2
Nu Wa
Nu Wa
PlatinumDime52
Nu Wa
Level 28
God Stats
22W - 16L
1,734 SR
Queue Stats
374W - 373L
1,417 Elo+
Solo
Bakasura
Bakasura
RPG-Ghost-YT
Bakasura
Level 7
God Stats
13W - 17L
1,582 SR
Queue Stats
16W - 26L
1,363 Elo+
Party 3
Team Averages
Level 17
1,501 SR
1,307 Elo+

VS

Team Averages
Level 15
1,542 SR
1,255 Elo+
Yemoja
Yemoja
Bass_CrewZ
Yemoja
Level 16
God Stats
1W - 2L
1,701 SR
Queue Stats
67W - 73L
1,286 Elo+
Party 1
Thor
Thor
King-Junez_07
Thor
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 60L
1,265 Elo+
Party 1
Bellona
Bellona
Shlomotion
Bellona
Level 8
God Stats
0W - 2L
1,270 SR
Queue Stats
6W - 16L
1,200 Elo+
Solo
Hou Yi
Hou Yi
YoungMello2116
Hou Yi
Level 14
God Stats
7W - 10L
1,546 SR
Queue Stats
17W - 24L
1,286 Elo+
Party 1
Kukulkan
Kukulkan
lamuertethom
Kukulkan
Level 17
God Stats
1W - 1L
1,693 SR
Queue Stats
21W - 32L
1,239 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ax--Kevin
Gilgamesh
19
5 / 7 / 8
13,295
492
15,712
25,620
23,770
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jing Wei
CaptAhhDread
Jing Wei
18
0 / 5 / 5
11,776
436
4,900
15,456
7,931
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 5 / 4
11,180
414
4,462
14,278
9,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
15 / 6 / 1
16,704
619
39,714
17,582
8,356
Archmage's Gem

Archmage's Gem

+85
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
RPG-Ghost-YT
Bakasura
20
6 / 3 / 1
14,066
521
11,721
21,678
22,446
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Bass_CrewZ
Yemoja
20
10 / 3 / 5
13,074
484
17,421
23,659
23,222
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
6 / 7 / 5
12,148
450
10,026
23,517
7,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Shlomotion
Bellona
20
3 / 7 / 1
12,854
476
7,419
20,034
17,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

19
4 / 9 / 7
11,789
437
12,245
23,560
8,705
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
lamuertethom
Kukulkan
9
1 / 1 / 1
8,936
331
1,626
6,336
2,489
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
43
27
Kills
24
26
Deaths
27
19
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Ax--Kevin
Gilgamesh
5
7
8
1.29
L
Yemoja
Bass_CrewZ
Yemoja
10
3
5
4.17
W
Jing Wei
CaptAhhDread
Jing Wei
0
5
5
0.5
L
6
7
5
1.21
W
1
5
4
0.6
W
15
6
1
2.58
W
Bakasura
RPG-Ghost-YT
Bakasura
6
3
1
2.17
L
Bellona
Shlomotion
Bellona
3
7
1
0.5
L
4
9
7
0.83
L
Kukulkan
lamuertethom
Kukulkan
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,509
Damage
48,737
94,614
Taken
97,106
72,146
Mitigated
59,158
27,301
Healing
17,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Ax--Kevin
Gilgamesh
15,712
3,360
0
4,328
25,620
23,770
1,746
5,115
20,505
0
77,094
L
Yemoja
Bass_CrewZ
Yemoja
17,421
3,080
3,429
2,827
23,659
23,222
1,299
11,795
11,447
72,877
0
W
Jing Wei
CaptAhhDread
Jing Wei
4,900
3,166
0
583
15,456
7,931
3,406
2,868
12,588
0
70,023
L
10,026
2,183
0
4,420
23,517
7,400
204
11,607
11,327
0
47,135
W
4,462
1,039
6,709
6,912
14,278
9,643
1,233
3,141
11,137
41,159
0
W
39,714
7,515
0
2,739
17,582
8,356
5,083
3,084
14,192
127,409
0
W
Bakasura
RPG-Ghost-YT
Bakasura
11,721
7,952
0
6,030
21,678
22,446
2,901
4,533
17,145
0
75,497
L
Bellona
Shlomotion
Bellona
7,419
3,524
0
2,597
20,034
17,342
2,247
6,429
13,224
0
65,627
L
12,245
5,053
609
3,900
23,560
8,705
1,721
8,212
15,208
0
68,579
L
Kukulkan
lamuertethom
Kukulkan
1,626
436
0
0
6,336
2,489
126
5,088
1,034
21,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,021
Gold Earned
58,801
613
Minions Killed
446
0
Camps Cleared
0
2,438,479
Distance Traveled
1,771,063
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,295
492
96
4
0
535,375
6
L
Yemoja
13,074
484
95
4
0
406,725
0
W
Jing Wei
11,776
436
113
4
0
467,880
5
L
Thor
12,148
450
73
3
0
479,030
3
W
Hel
11,180
414
56
2
0
412,981
0
W
Nu Wa
16,704
619
191
7
0
479,910
0
W
Bakasura
14,066
521
157
6
0
542,333
0
L
Bellona
12,854
476
113
4
0
350,879
0
L
Hou Yi
11,789
437
123
5
0
385,980
1
L
Kukulkan
8,936
331
42
2
0
148,449
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role