Player Matchup

Kukulkan
Kukulkan
MarKoS0101
Kukulkan
Level 13
God Stats
27W - 20L
1,500 SR
Queue Stats
130W - 137L
1,626 Elo+
Solo
Hachiman
Hachiman
Paremare
Hachiman
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
78W - 56L
1,517 Elo+
Party 1
Hel
Hel
RearEndChildren
Hel
Level 25
God Stats
1W - 0L
1,755 SR
Queue Stats
10W - 11L
1,438 Elo+
Solo
Sylvanus
Sylvanus
Zullius
Sylvanus
Level 25
God Stats
22W - 12L
1,933 SR
Queue Stats
38W - 33L
1,545 Elo+
Party 1
Tsukuyomi
Tsukuyomi
gminione
Tsukuyomi
Level 27
God Stats
6W - 2L
1,770 SR
Queue Stats
21W - 18L
1,478 Elo+
Solo
Team Averages
Level 24
1,692 SR
1,521 Elo+

VS

Team Averages
Level 13
1,596 SR
1,530 Elo+
Artemis
Artemis
Haishioo
Artemis
Level 6
God Stats
0W - 3L
1,370 SR
Queue Stats
1W - 4L
1,439 Elo+
Party 2
Fenrir
Fenrir
Jexxx
Fenrir
Level 22
God Stats
4W - 3L
1,770 SR
Queue Stats
39W - 29L
1,448 Elo+
Solo
Baron Samedi
Baron Samedi
LiLNutt23
Baron Samedi
Level 3
God Stats
5W - 4L
1,846 SR
Queue Stats
28W - 24L
1,852 Elo+
Solo
Yemoja
Yemoja
Seishinskaja
Yemoja
Level 6
God Stats
1W - 4L
1,204 SR
Queue Stats
1W - 4L
1,439 Elo+
Party 2
Poseidon
Poseidon
artturikov
Poseidon
Level 29
God Stats
8W - 7L
1,790 SR
Queue Stats
126W - 140L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
MarKoS0101
Kukulkan
20
20 / 5 / 6
17,036
608
40,900
14,350
7,108
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Hachiman
Paremare
Hachiman
19
9 / 6 / 13
14,177
506
23,403
22,304
9,762
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
5 / 5 / 11
13,228
472
17,871
23,750
10,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sylvanus
Zullius
Sylvanus
19
2 / 8 / 19
12,664
452
12,875
27,286
24,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
gminione
Tsukuyomi
20
8 / 6 / 9
14,688
525
19,697
29,495
13,792
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Haishioo
Artemis
15
0 / 13 / 11
12,024
429
11,592
29,496
16,173
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Jexxx
Fenrir
20
17 / 3 / 5
15,820
565
22,048
34,644
20,919
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baron Samedi
LiLNutt23
Baron Samedi
18
7 / 9 / 10
12,773
456
23,693
24,511
15,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
14
1 / 11 / 9
10,900
389
8,359
27,463
21,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
artturikov
Poseidon
19
5 / 8 / 11
13,747
491
19,258
18,932
7,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
76
44
Kills
30
30
Deaths
44
58
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Artemis
Haishioo
Artemis
0
13
11
0.42
L
Fenrir
Jexxx
Fenrir
17
3
5
6.5
L
Baron Samedi
LiLNutt23
Baron Samedi
7
9
10
1.33
W
Kukulkan
MarKoS0101
Kukulkan
20
5
6
4.6
W
Hachiman
Paremare
Hachiman
9
6
13
2.58
W
5
5
11
2.1
L
Yemoja
1
11
9
0.5
W
Sylvanus
Zullius
Sylvanus
2
8
19
1.44
L
Poseidon
artturikov
Poseidon
5
8
11
1.31
W
Tsukuyomi
gminione
Tsukuyomi
8
6
9
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,746
Damage
84,950
117,185
Taken
135,046
65,449
Mitigated
81,687
54,877
Healing
28,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Haishioo
Artemis
11,592
5,755
0
0
29,496
16,173
57
12,867
16,515
0
38,304
L
Fenrir
Jexxx
Fenrir
22,048
6,259
0
5,939
34,644
20,919
0
16,862
17,430
0
87,053
L
Baron Samedi
LiLNutt23
Baron Samedi
23,693
1,848
3,124
6,358
24,511
15,281
0
13,549
10,788
59,927
0
W
Kukulkan
MarKoS0101
Kukulkan
40,900
4,656
0
3,168
14,350
7,108
2,748
5,511
8,619
163,358
0
W
Hachiman
Paremare
Hachiman
23,403
16,186
0
1,525
22,304
9,762
5,646
10,757
11,116
0
55,913
W
17,871
1,814
10,943
10,904
23,750
10,586
3,031
10,334
13,168
83,514
0
L
Yemoja
8,359
738
4,693
4,001
27,463
21,858
51
17,702
9,283
32,217
0
W
Sylvanus
Zullius
Sylvanus
12,875
3,332
8,169
9,635
27,286
24,201
1,290
14,015
12,973
47,782
9,163
L
Poseidon
artturikov
Poseidon
19,258
1,035
331
3,891
18,932
7,456
714
9,275
9,473
91,939
0
W
Tsukuyomi
gminione
Tsukuyomi
19,697
5,375
0
10,533
29,495
13,792
264
11,075
18,171
0
115,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,793
Gold Earned
65,264
642
Minions Killed
481
0
Camps Cleared
0
2,407,858
Distance Traveled
2,240,646
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
12,024
429
47
2
0
418,539
1
L
Fenrir
15,820
565
122
4
0
542,862
7
L
Baron Samedi
12,773
456
95
3
0
427,014
2
W
Kukulkan
17,036
608
197
7
0
514,751
3
W
Hachiman
14,177
506
63
2
0
479,887
1
W
Hel
13,228
472
145
5
0
469,513
4
L
Yemoja
10,900
389
48
2
0
450,176
4
W
Sylvanus
12,664
452
78
3
0
438,652
1
L
Poseidon
13,747
491
169
6
0
402,055
1
W
Tsukuyomi
14,688
525
159
6
0
505,055
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role