Player Matchup

Persephone
Persephone
BigJoegaming
Persephone
Level 16
God Stats
11W - 15L
1,381 SR
Queue Stats
147W - 185L
1,340 Elo+
Solo
Ravana
Ravana
OriginalDogger
Ravana
Level 29
God Stats
10W - 12L
1,275 SR
Queue Stats
247W - 259L
1,324 Elo+
Solo
Ymir
Ymir
amJello
Ymir
Level 15
God Stats
24W - 18L
1,444 SR
Queue Stats
257W - 302L
1,444 Elo+
Party 2
Nemesis
Nemesis
mateog79
Nemesis
Level 7
God Stats
9W - 6L
1,302 SR
Queue Stats
93W - 83L
1,399 Elo+
Solo
Izanami
Izanami
tetrasodium
Izanami
Level 17
God Stats
24W - 18L
1,541 SR
Queue Stats
158W - 186L
1,382 Elo+
Party 2
Team Averages
Level 17
1,389 SR
1,378 Elo+

VS

Team Averages
Level 8
1,559 SR
1,289 Elo+
Hercules
Hercules
CaltonWhite
Hercules
Level 7
God Stats
0W - 2L
1,473 SR
Queue Stats
26W - 22L
1,249 Elo+
Solo
Neith
Neith
Fusenfire
Neith
Level 4
God Stats
0W - 2L
1,717 SR
Queue Stats
28W - 37L
1,329 Elo+
Party 1
Mercury
Mercury
HPolt
Mercury
Level 12
God Stats
1W - 3L
1,686 SR
Queue Stats
62W - 64L
1,324 Elo+
Party 1
Ares
Ares
SigmaRush
Ares
Level 17
God Stats
31W - 14L
1,418 SR
Queue Stats
217W - 240L
1,366 Elo+
Party 1
Baron Samedi
Baron Samedi
makeebao
Baron Samedi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,176 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BigJoegaming
Persephone
20
7 / 5 / 10
15,804
545
23,427
12,966
5,041
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
5 / 5 / 7
14,537
501
17,758
20,209
15,830
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ymir
amJello
Ymir
17
3 / 9 / 8
11,764
406
10,213
25,490
27,455
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
mateog79
Nemesis
20
7 / 5 / 11
15,560
537
16,346
25,412
14,501
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
tetrasodium
Izanami
18
3 / 5 / 7
12,004
414
11,642
17,097
6,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CaltonWhite
Hercules
17
5 / 5 / 6
11,722
404
10,052
22,259
22,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
Fusenfire
Neith
18
6 / 5 / 13
12,774
440
16,113
18,462
8,443
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
HPolt
Mercury
20
11 / 6 / 4
14,863
513
12,461
26,008
11,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ares
18
2 / 5 / 14
12,330
425
13,516
29,075
31,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
makeebao
Baron Samedi
18
4 / 7 / 14
12,361
426
17,700
18,427
8,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
79
25
Kills
28
29
Deaths
28
43
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Persephone
BigJoegaming
Persephone
7
5
10
2.4
L
Hercules
CaltonWhite
Hercules
5
5
6
1.6
L
Neith
Fusenfire
Neith
6
5
13
2.5
L
Mercury
HPolt
Mercury
11
6
4
2.17
W
5
5
7
1.7
L
Ares
2
5
14
1.8
W
Ymir
amJello
Ymir
3
9
8
0.78
L
Baron Samedi
makeebao
Baron Samedi
4
7
14
1.57
W
Nemesis
mateog79
Nemesis
7
5
11
2.5
W
Izanami
tetrasodium
Izanami
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,386
Damage
69,842
101,174
Taken
114,231
69,138
Mitigated
83,315
22,806
Healing
25,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
BigJoegaming
Persephone
23,427
1,533
259
3,326
12,966
5,041
443
4,654
8,025
88,245
0
L
Hercules
CaltonWhite
Hercules
10,052
1,934
0
3,989
22,259
22,374
512
9,804
12,333
699
34,698
L
Neith
Fusenfire
Neith
16,113
9,611
0
4,646
18,462
8,443
1,708
5,129
13,253
0
68,186
L
Mercury
HPolt
Mercury
12,461
5,863
0
6,821
26,008
11,738
2,974
5,350
20,492
0
119,545
W
17,758
4,120
0
6,647
20,209
15,830
838
7,376
12,543
0
88,958
L
Ares
13,516
505
0
2,639
29,075
31,878
707
13,380
15,435
42,387
0
W
Ymir
amJello
Ymir
10,213
841
609
3,120
25,490
27,455
373
8,353
16,510
53,889
0
L
Baron Samedi
makeebao
Baron Samedi
17,700
1,885
4,358
2,881
18,427
8,882
1,366
7,241
10,845
60,088
0
W
Nemesis
mateog79
Nemesis
16,346
9,026
0
3,716
25,412
14,501
2,610
7,220
17,875
0
135,468
W
Izanami
tetrasodium
Izanami
11,642
5,534
0
5,129
17,097
6,311
2,064
5,102
11,781
0
58,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,669
Gold Earned
64,050
599
Minions Killed
465
0
Camps Cleared
0
2,552,687
Distance Traveled
2,486,390
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
15,804
545
125
4
0
569,134
4
L
Hercules
11,722
404
48
2
0
535,382
4
L
Neith
12,774
440
94
3
0
493,286
1
L
Mercury
14,863
513
181
6
0
575,844
0
W
Ravana
14,537
501
146
5
0
490,952
1
L
Ares
12,330
425
50
2
0
464,440
3
W
Ymir
11,764
406
61
2
0
467,874
1
L
Baron Samedi
12,361
426
92
3
0
417,438
5
W
Nemesis
15,560
537
190
7
0
525,971
3
W
Izanami
12,004
414
77
3
0
498,756
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role