Player Matchup

Artemis
Artemis
FLUffY-StiTcH_
Artemis
Level 158
God Stats
1W - 1L
1,689 SR
Queue Stats
43W - 39L
1,413 Elo+
Party 3
Janus
Janus
NSK95II30
Janus
Level 13
God Stats
3W - 4L
1,301 SR
Queue Stats
38W - 46L
1,427 Elo+
Solo
Scylla
Scylla
Pika-Pika-spike
Scylla
Level 10
God Stats
11W - 20L
1,399 SR
Queue Stats
50W - 62L
1,518 Elo+
Party 3
Cthulhu
Cthulhu
devruc
Cthulhu
Level 22
God Stats
24W - 24L
1,390 SR
Queue Stats
33W - 35L
1,418 Elo+
Solo
Odin
Odin
v_-sely-_v
Odin
Level 26
God Stats
7W - 6L
1,431 SR
Queue Stats
84W - 73L
1,491 Elo+
Solo
Team Averages
Level 46
1,442 SR
1,454 Elo+

VS

Team Averages
Level 40
1,431 SR
1,374 Elo+
Thanatos
Thanatos
Anasus2015
Thanatos
Level 27
God Stats
11W - 9L
1,407 SR
Queue Stats
82W - 111L
1,334 Elo+
Solo
Skadi
Skadi
Mr_S_PT
Skadi
Level 7
God Stats
5W - 6L
1,476 SR
Queue Stats
7W - 16L
1,249 Elo+
Party 2
Fenrir
Fenrir
TSM_Madeira690
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,295 Elo+
Party 2
Sobek
Sobek
Zombie-Dreadful
Sobek
Level 153
God Stats
2W - 2L
1,511 SR
Queue Stats
353W - 362L
1,503 Elo+
Party 1
Ullr
Ullr
waleedwxa3f
Ullr
Level 7
God Stats
0W - 2L
1,261 SR
Queue Stats
9W - 9L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 8
10,070
504
11,696
12,177
4,464
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
NSK95II30
Janus
13
0 / 9 / 3
8,705
435
4,442
12,219
2,936
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
13 / 1 / 7
12,372
619
16,088
11,889
4,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
devruc
Cthulhu
15
2 / 2 / 11
9,210
461
4,804
10,238
8,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

19
12 / 0 / 8
12,603
630
17,185
16,901
16,715
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Anasus2015
Thanatos
12
0 / 9 / 5
7,871
394
7,610
16,677
6,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Skadi
Mr_S_PT
Skadi
13
0 / 8 / 0
7,855
393
5,754
13,387
6,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
11 / 5 / 0
9,915
496
9,855
14,861
6,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
0 / 7 / 5
7,475
374
3,830
15,331
9,214
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

14
5 / 5 / 1
8,903
445
10,843
15,445
5,883
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
27
33
Kills
16
16
Deaths
34
37
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Anasus2015
Thanatos
0
9
5
0.28
W
6
4
8
2.5
L
Skadi
Mr_S_PT
Skadi
0
8
0
0
W
Janus
NSK95II30
Janus
0
9
3
0.17
W
13
1
7
16.5
L
11
5
0
2.2
L
0
7
5
0.36
W
Cthulhu
devruc
Cthulhu
2
2
11
3.75
W
12
0
8
16
L
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,215
Damage
37,892
63,424
Taken
75,701
37,453
Mitigated
34,729
15,116
Healing
15,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Anasus2015
Thanatos
7,610
1,915
0
7,044
16,677
6,116
366
6,685
9,962
0
39,222
W
11,696
6,036
0
3,926
12,177
4,464
6,489
1,385
10,792
0
48,272
L
Skadi
Mr_S_PT
Skadi
5,754
2,979
0
795
13,387
6,562
914
1,720
11,637
0
37,497
W
Janus
NSK95II30
Janus
4,442
444
0
2,209
12,219
2,936
106
318
11,901
44,571
0
W
16,088
2,311
0
2,589
11,889
4,473
1,126
460
11,429
96,246
0
L
9,855
1,976
0
2,686
14,861
6,954
470
6,241
8,620
0
34,488
L
3,830
233
0
2,668
15,331
9,214
0
5,366
9,665
20,901
0
W
Cthulhu
devruc
Cthulhu
4,804
606
522
1,528
10,238
8,865
356
1,026
9,212
37,191
0
W
17,185
3,726
0
4,342
16,901
16,715
522
641
16,260
0
76,196
L
10,843
4,223
0
2,636
15,445
5,883
534
4,661
10,483
0
62,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,960
Gold Earned
42,019
499
Minions Killed
336
0
Camps Cleared
0
1,862,409
Distance Traveled
1,647,907
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,871
394
73
4
0
309,236
0
W
Artemis
10,070
504
65
3
0
333,261
4
L
Skadi
7,855
393
67
3
0
328,350
0
W
Janus
8,705
435
76
4
0
348,802
0
W
Scylla
12,372
619
160
8
0
402,667
2
L
Fenrir
9,915
496
59
3
0
370,157
2
L
Sobek
7,475
374
33
2
0
326,289
0
W
Cthulhu
9,210
461
62
3
0
398,941
0
W
Odin
12,603
630
136
7
0
378,738
3
L
Ullr
8,903
445
104
5
0
313,875
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role