Player Matchup

Chang'e
Chang'e
Gold V
GsOs123
Chang'e
Gold V
Level 126
God Stats
0W - 1L
1,518 SR
Queue Stats
27W - 22L
1,508 MMR
Party 1
Jormungandr
Jormungandr
Gold V
PushySalamander
Jormungandr
Gold V
Level 67
God Stats
0W - 2L
1,369 SR
Queue Stats
27W - 22L
1,508 MMR
Party 1
Achilles
Achilles
Gold V
yaboy GLIZZY
Achilles
Gold V
Level 122
God Stats
1W - 1L
1,609 SR
Queue Stats
28W - 24L
1,465 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 105
1,499 SR
1,494 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 99
1,510 SR
1,536 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold V
 
Ah Muzen Cab
Gold V
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
BrentRandolph
Cu Chulainn
Silver I
Level 98
God Stats
44W - 50L
1,530 SR
Queue Stats
296W - 324L
1,101 MMR
Party 2
Tiamat
Tiamat
Platinum IV
krethen6891
Tiamat
Platinum IV
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 24L
2,009 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GsOs123
Chang'e
14
0 / 7 / 6
11,528
576
9,441
14,071
8,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
PushySalamander
Jormungandr
15
1 / 3 / 3
10,972
549
7,784
22,490
19,248
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
yaboy GLIZZY
Achilles
15
5 / 4 / 1
12,195
610
13,173
18,679
19,804
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
Nu WaAphroditeZeusAthenaBacchus

VS

Bans
GilgameshKing ArthurGuan YuCthulhuChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
17
7 / 1 / 6
13,246
662
14,790
13,370
5,152
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cu Chulainn
BrentRandolph
Cu Chulainn
15
2 / 3 / 10
11,742
587
7,709
15,634
13,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
16
5 / 3 / 9
12,513
626
22,878
13,001
10,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
6
Kills
14
14
Deaths
7
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
7
1
6
10
W
Cu Chulainn
BrentRandolph
Cu Chulainn
2
3
10
2.33
L
Chang'e
GsOs123
Chang'e
0
7
6
0.43
L
Jormungandr
PushySalamander
Jormungandr
1
3
3
0.83
W
Tiamat
5
3
9
3.17
L
Achilles
yaboy GLIZZY
Achilles
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,398
Damage
45,377
55,240
Taken
42,005
47,138
Mitigated
29,816
15,143
Healing
12,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
14,790
6,038
0
4,193
13,370
5,152
1,598
5,300
7,816
0
68,679
W
Cu Chulainn
BrentRandolph
Cu Chulainn
7,709
1,095
0
3,096
15,634
13,905
459
5,587
9,814
3,594
28,347
L
Chang'e
GsOs123
Chang'e
9,441
695
2,878
3,649
14,071
8,086
0
6,933
6,428
57,106
0
L
Jormungandr
PushySalamander
Jormungandr
7,784
1,934
964
6,932
22,490
19,248
192
8,334
13,355
43,478
0
W
Tiamat
22,878
2,404
312
5,055
13,001
10,759
535
5,778
7,088
65,982
0
L
Achilles
yaboy GLIZZY
Achilles
13,173
3,913
0
720
18,679
19,804
234
6,996
10,956
0
45,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,695
Gold Earned
37,501
273
Minions Killed
207
0
Camps Cleared
0
987,857
Distance Traveled
1,112,505
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
13,246
662
97
5
0
390,690
2
W
Cu Chulainn
11,742
587
24
1
0
364,132
3
L
Chang'e
11,528
576
118
6
0
315,743
10
L
Jormungandr
10,972
549
90
5
0
314,931
3
W
Tiamat
12,513
626
86
4
0
357,683
2
L
Achilles
12,195
610
65
3
0
357,183
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role