Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hera
Hera
Draapbo
Hera
Level 62
God Stats
4W - 3L
1,283 SR
Queue Stats
339W - 420L
1,343 Elo+
Party 4
Mulan
Mulan
Fim0ses
Mulan
Level 49
God Stats
16W - 20L
1,384 SR
Queue Stats
383W - 411L
1,452 Elo+
Party 3
Izanami
Izanami
PaulitoSN
Izanami
Level 27
God Stats
2W - 7L
1,500 SR
Queue Stats
112W - 164L
1,316 Elo+
Party 4
Pele
Pele
icedNIGHTMARE13
Pele
Level 102
God Stats
6W - 5L
1,488 SR
Queue Stats
396W - 363L
1,475 Elo+
Party 3
Team Averages
Level 69
1,431 SR
1,417 Elo+

VS

Team Averages
Level 48
1,392 SR
1,357 Elo+
King Arthur
King Arthur
AAaH AxoKep
King Arthur
Level 59
God Stats
8W - 11L
1,475 SR
Queue Stats
50W - 70L
1,331 Elo+
Party 1
Apollo
Apollo
Laritcha
Apollo
Level 38
God Stats
22W - 16L
1,557 SR
Queue Stats
64W - 63L
1,451 Elo+
Party 2
Anubis
Anubis
martin_kuz1999
Anubis
Level 37
God Stats
1W - 6L
1,246 SR
Queue Stats
10W - 17L
1,328 Elo+
Party 2
Ymir
Ymir
oBrunaldokaa
Ymir
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 31L
1,262 Elo+
Party 1
Fenrir
Fenrir
tompolengobr
Fenrir
Level 68
God Stats
2W - 4L
1,182 SR
Queue Stats
175W - 201L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
2 / 2 / 4
6,240
480
5,581
8,323
3,064
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Hera
Draapbo
Hera
12
1 / 1 / 4
6,923
533
4,351
2,881
701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
Fim0ses
Mulan
12
2 / 2 / 2
6,985
537
7,070
9,155
4,837
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate

Breastplate

+20
Physical Protection

Izanami
PaulitoSN
Izanami
13
3 / 2 / 2
7,443
573
4,294
4,474
1,191
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
7 / 2 / 0
7,597
584
7,085
6,644
1,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AAaH AxoKep
King Arthur
11
2 / 3 / 1
6,642
511
5,598
10,126
5,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Apollo
Laritcha
Apollo
11
4 / 2 / 0
6,390
492
4,944
6,395
1,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
2 / 3 / 1
6,436
495
3,095
6,754
2,846
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 4 / 4
5,835
449
1,508
8,689
3,219
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
11
1 / 3 / 2
6,371
490
2,507
9,278
2,703
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
17
15
Kills
9
9
Deaths
15
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
2
4
2
L
King Arthur
AAaH AxoKep
King Arthur
2
3
1
0.83
W
Hera
Draapbo
Hera
1
1
4
3
W
Mulan
Fim0ses
Mulan
2
2
2
1.5
L
Apollo
Laritcha
Apollo
4
2
0
2
W
Izanami
PaulitoSN
Izanami
3
2
2
2
W
7
2
0
3.5
L
2
3
1
0.83
L
0
4
4
0.5
L
Fenrir
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,381
Damage
17,652
31,477
Taken
41,242
11,645
Mitigated
16,298
11,717
Healing
13,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
5,581
266
222
2,587
8,323
3,064
0
1,206
7,117
28,915
0
L
King Arthur
AAaH AxoKep
King Arthur
5,598
237
0
3,340
10,126
5,799
0
183
9,943
0
27,601
W
Hera
Draapbo
Hera
4,351
1,208
0
385
2,881
701
401
937
1,944
39,601
0
W
Mulan
Fim0ses
Mulan
7,070
1,452
0
3,389
9,155
4,837
0
537
8,138
0
35,416
L
Apollo
Laritcha
Apollo
4,944
3,608
0
2,037
6,395
1,731
112
1,340
5,055
0
37,716
W
Izanami
PaulitoSN
Izanami
4,294
3,060
0
1,975
4,474
1,191
750
1,011
3,463
0
38,974
W
7,085
2,311
0
3,159
6,644
1,852
0
912
5,642
0
42,846
L
3,095
328
0
1,885
6,754
2,846
0
3,469
3,285
32,402
0
L
1,508
380
0
2,318
8,689
3,219
38
1,865
6,824
19,328
0
L
Fenrir
2,507
422
0
3,658
9,278
2,703
0
3,075
6,203
0
35,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,188
Gold Earned
31,674
383
Minions Killed
296
0
Camps Cleared
0
1,239,486
Distance Traveled
1,116,141
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,240
480
66
5
0
264,472
4
L
King Arthur
6,642
511
55
4
0
232,100
0
W
Hera
6,923
533
83
6
0
250,194
0
W
Mulan
6,985
537
67
5
0
234,748
0
L
Apollo
6,390
492
70
5
0
211,098
2
W
Izanami
7,443
573
83
6
0
198,286
0
W
Pele
7,597
584
84
6
0
291,786
4
L
Anubis
6,436
495
59
5
0
190,315
5
L
Ymir
5,835
449
31
2
0
206,154
0
L
Fenrir
6,371
490
81
6
0
276,474
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role