Player Matchup

Mulan
Mulan
Dashie XI
Mulan
Level 49
God Stats
38W - 18L
1,631 SR
Queue Stats
774W - 760L
1,347 Elo+
Party 4
Cerberus
Cerberus
GIMME YO EGG
Cerberus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,151 Elo+
Party 1
Khepri
Khepri
Gyarodos36219
Khepri
Level 49
God Stats
4W - 8L
1,588 SR
Queue Stats
250W - 267L
1,386 Elo+
Party 1
Scylla
Scylla
Mitsuhaytaki
Scylla
Level 40
God Stats
24W - 34L
1,584 SR
Queue Stats
506W - 493L
1,354 Elo+
Party 4
Anhur
Anhur
Rattlesnake2090
Anhur
Level 46
God Stats
2W - 3L
1,410 SR
Queue Stats
59W - 78L
1,367 Elo+
Party 1
Team Averages
Level 40
1,543 SR
1,321 Elo+

VS

Team Averages
Level 40
1,460 SR
1,303 Elo+
Chaac
Chaac
ARR0W44
Chaac
Level 47
God Stats
21W - 18L
1,601 SR
Queue Stats
179W - 179L
1,352 Elo+
Party 3
Arachne
Arachne
DawDawg75
Arachne
Level 38
God Stats
2W - 3L
1,500 SR
Queue Stats
48W - 141L
1,150 Elo+
Party 2
Danzaburou
Danzaburou
bronsonbandy
Danzaburou
Level 50
God Stats
13W - 18L
1,366 SR
Queue Stats
102W - 221L
1,358 Elo+
Party 2
Anubis
Anubis
floppytaco18
Anubis
Level 22
God Stats
24W - 42L
1,360 SR
Queue Stats
37W - 90L
1,230 Elo+
Party 2
Athena
Athena
grapezebra09
Athena
Level 45
God Stats
17W - 22L
1,471 SR
Queue Stats
237W - 246L
1,424 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Dashie XI
Mulan
14
3 / 2 / 2
8,200
482
16,734
17,566
14,685
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
GIMME YO EGG
Cerberus
7
0 / 5 / 0
5,871
345
558
7,142
3,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 5 / 1
7,345
432
2,992
14,118
8,045
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
13
4 / 3 / 0
8,019
472
7,076
7,019
2,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 6 / 0
7,436
437
3,809
9,516
3,315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ARR0W44
Chaac
15
6 / 2 / 0
9,433
555
12,276
18,315
16,108
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
DawDawg75
Arachne
12
3 / 1 / 4
8,200
482
4,019
10,314
4,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Danzaburou
bronsonbandy
Danzaburou
15
9 / 3 / 2
9,914
583
11,698
11,041
3,663
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
14
2 / 1 / 3
8,286
487
7,425
4,277
1,789
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
12
1 / 2 / 8
8,174
481
5,780
12,422
8,458
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
8
Kills
21
21
Deaths
9
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chaac
ARR0W44
Chaac
6
2
0
3
L
Mulan
Dashie XI
Mulan
3
2
2
2
W
Arachne
DawDawg75
Arachne
3
1
4
5
L
Cerberus
GIMME YO EGG
Cerberus
0
5
0
0
L
0
5
1
0.1
L
Scylla
4
3
0
1.33
L
1
6
0
0.17
W
Danzaburou
bronsonbandy
Danzaburou
9
3
2
3.33
W
Anubis
2
1
3
3.5
W
Athena
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,169
Damage
41,198
55,361
Taken
56,369
31,547
Mitigated
34,960
8,989
Healing
18,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
ARR0W44
Chaac
12,276
1,227
255
5,205
18,315
16,108
532
2,284
15,903
10,701
42,832
L
Mulan
Dashie XI
Mulan
16,734
2,866
0
3,748
17,566
14,685
0
4,670
12,896
634
52,932
W
Arachne
DawDawg75
Arachne
4,019
2,989
0
2,767
10,314
4,942
690
1,249
9,023
0
42,691
L
Cerberus
GIMME YO EGG
Cerberus
558
191
0
670
7,142
3,254
0
90
7,052
22,444
0
L
2,992
267
0
2,293
14,118
8,045
86
6,005
8,113
25,323
0
L
Scylla
7,076
428
0
880
7,019
2,248
208
3,235
3,784
31,682
0
L
3,809
1,019
0
1,398
9,516
3,315
456
1,203
8,313
0
42,729
W
Danzaburou
bronsonbandy
Danzaburou
11,698
6,274
0
4,534
11,041
3,663
1,145
1,589
9,452
0
55,563
W
Anubis
7,425
234
0
2,134
4,277
1,789
1,416
1,716
2,403
38,762
0
W
Athena
5,780
2,028
0
3,615
12,422
8,458
479
3,642
8,640
27,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,871
Gold Earned
44,007
336
Minions Killed
396
0
Camps Cleared
0
1,376,544
Distance Traveled
1,628,161
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,433
555
102
6
0
294,550
1
L
Mulan
8,200
482
95
6
0
294,672
3
W
Arachne
8,200
482
85
5
0
379,683
1
L
Cerberus
5,871
345
66
4
0
197,676
0
L
Khepri
7,345
432
35
2
0
321,373
2
L
Scylla
8,019
472
59
3
0
277,841
5
L
Anhur
7,436
437
81
5
0
284,982
2
W
Danzaburou
9,914
583
91
5
0
298,595
0
W
Anubis
8,286
487
83
5
0
295,319
2
W
Athena
8,174
481
35
2
0
360,014
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role