Player Matchup

Pele
Pele
LoliLava
Pele
Level 40
God Stats
4W - 2L
1,966 SR
Queue Stats
14W - 10L
1,578 Elo+
Party 3
Hades
Hades
Promethium59
Hades
Level 7
God Stats
0W - 3L
1,267 SR
Queue Stats
1W - 5L
1,236 Elo+
Party 2
Gilgamesh
Gilgamesh
TeaF0x
Gilgamesh
Level 19
God Stats
0W - 2L
1,324 SR
Queue Stats
14W - 12L
1,528 Elo+
Party 3
Bakasura
Bakasura
ibbz92
Bakasura
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
nicim5
Neith
Level 6
God Stats
4W - 11L
1,340 SR
Queue Stats
6W - 18L
1,467 Elo+
Party 2
Team Averages
Level 18
1,480 SR
1,462 Elo+

VS

Team Averages
Level 17
1,573 SR
1,462 Elo+
Anhur
Anhur
Dobý
Anhur
Level 13
God Stats
1W - 1L
1,336 SR
Queue Stats
21W - 19L
1,495 Elo+
Party 1
Vamana
Vamana
Morgenwolf
Vamana
Level 20
God Stats
11W - 9L
1,528 SR
Queue Stats
74W - 92L
1,382 Elo+
Solo
Ymir
Ymir
Sebolosha
Ymir
Level 16
God Stats
4W - 1L
1,813 SR
Queue Stats
17W - 14L
1,460 Elo+
Solo
Sol
Sol
SlGH
Sol
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 33L
1,495 Elo+
Party 1
Da Ji
Da Ji
UnlikeMike
Da Ji
Level 18
God Stats
17W - 16L
1,686 SR
Queue Stats
110W - 118L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
8
5 / 4 / 0
5,784
526
4,299
8,426
2,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 5 / 2
4,814
438
1,353
6,781
2,303
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
TeaF0x
Gilgamesh
9
0 / 4 / 2
4,753
432
2,438
7,994
3,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bakasura
ibbz92
Bakasura
4
0 / 3 / 0
4,031
366
484
1,986
573
Neith
nicim5
Neith
10
0 / 4 / 0
5,319
484
1,450
5,674
1,590
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Dobý
Anhur
11
4 / 1 / 4
6,994
636
4,076
3,634
895
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vamana
Morgenwolf
Vamana
11
3 / 0 / 4
6,828
621
3,325
3,249
1,611
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ymir
10
4 / 0 / 3
6,790
617
1,801
3,780
2,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sol
SlGH
Sol
11
7 / 0 / 1
7,660
696
7,334
5,984
1,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Da Ji
11
2 / 4 / 9
6,652
605
6,483
6,428
2,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
5
Kills
20
20
Deaths
5
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Anhur
Dobý
Anhur
4
1
4
6
L
Pele
5
4
0
1.25
W
Vamana
Morgenwolf
Vamana
3
0
4
5
L
0
5
2
0.2
W
Ymir
4
0
3
5.5
W
Sol
SlGH
Sol
7
0
1
7.5
L
Gilgamesh
TeaF0x
Gilgamesh
0
4
2
0.25
W
Da Ji
2
4
9
1.63
L
Bakasura
ibbz92
Bakasura
0
3
0
0
L
Neith
nicim5
Neith
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,024
Damage
23,019
30,861
Taken
23,075
10,267
Mitigated
8,515
5,798
Healing
8,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Dobý
Anhur
4,076
2,165
0
1,457
3,634
895
582
64
3,570
0
29,596
L
Pele
4,299
1,150
0
2,670
8,426
2,411
0
2,460
5,966
0
21,798
W
Vamana
Morgenwolf
Vamana
3,325
1,105
0
983
3,249
1,611
0
553
2,696
0
29,250
L
1,353
428
0
1,228
6,781
2,303
210
1,451
5,330
14,059
0
W
Ymir
1,801
595
0
780
3,780
2,030
195
83
3,697
20,675
0
W
Sol
SlGH
Sol
7,334
3,134
0
4,268
5,984
1,501
2,055
347
5,571
38,185
0
L
Gilgamesh
TeaF0x
Gilgamesh
2,438
790
0
1,347
7,994
3,390
0
2,788
5,206
0
16,408
W
Da Ji
6,483
1,591
0
1,420
6,428
2,478
0
306
6,038
0
28,793
L
Bakasura
ibbz92
Bakasura
484
81
0
0
1,986
573
0
1,224
762
0
2,170
L
Neith
nicim5
Neith
1,450
1,171
0
553
5,674
1,590
1,174
1,212
4,462
0
20,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,701
Gold Earned
34,924
167
Minions Killed
291
0
Camps Cleared
0
834,861
Distance Traveled
1,117,907
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,994
636
61
6
0
199,293
1
L
Pele
5,784
526
55
5
0
212,757
0
W
Vamana
6,828
621
58
5
0
230,922
2
L
Hades
4,814
438
28
3
0
193,710
0
W
Ymir
6,790
617
40
4
0
228,955
3
W
Sol
7,660
696
76
7
0
212,958
0
L
Gilgamesh
4,753
432
32
3
0
186,269
2
W
Da Ji
6,652
605
56
5
0
245,779
2
L
Bakasura
4,031
366
7
1
0
60,614
1
L
Neith
5,319
484
45
4
0
181,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role