Player Matchup

Da Ji
Da Ji
BurcuEviee
Da Ji
Level 27
God Stats
21W - 9L
1,827 SR
Queue Stats
87W - 94L
1,464 Elo+
Party 1
Artemis
Artemis
Dani4ik
Artemis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 15L
1,308 Elo+
Party 2
Merlin
Merlin
FlipMaster2006
Merlin
Level 28
God Stats
4W - 1L
1,760 SR
Queue Stats
21W - 15L
1,308 Elo+
Party 2
Anubis
Anubis
Grimperrr
Anubis
Level 29
God Stats
22W - 9L
1,706 SR
Queue Stats
72W - 75L
1,424 Elo+
Party 1
Athena
Athena
Kirito9852
Athena
Level 23
God Stats
1W - 1L
1,298 SR
Queue Stats
56W - 70L
1,388 Elo+
Solo
Team Averages
Level 26
1,618 SR
1,378 Elo+

VS

Team Averages
Level 19
1,570 SR
1,346 Elo+
Kuzenbo
Kuzenbo
Lakronium_
Kuzenbo
Level 7
God Stats
4W - 8L
1,479 SR
Queue Stats
7W - 11L
1,365 Elo+
Party 4
Rama
Rama
MiniMyjik
Rama
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 38L
1,378 Elo+
Party 3
Bastet
Bastet
ShykTermiT
Bastet
Level 25
God Stats
1W - 1L
1,705 SR
Queue Stats
20W - 22L
1,270 Elo+
Party 3
Anubis
Anubis
hudnuu
Anubis
Level 28
God Stats
24W - 19L
1,666 SR
Queue Stats
42W - 42L
1,361 Elo+
Solo
Thor
Thor
molinillo2706
Thor
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 15L
1,356 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
9
5 / 1 / 6
5,919
592
4,229
5,500
1,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
Dani4ik
Artemis
7
2 / 4 / 7
5,276
528
3,733
3,911
1,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
2 / 0 / 6
5,593
559
3,030
3,920
929
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anubis
Grimperrr
Anubis
12
11 / 1 / 3
7,348
735
8,630
5,955
2,361
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Athena
Kirito9852
Athena
6
0 / 4 / 6
4,813
481
1,902
7,760
3,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Lakronium_
Kuzenbo
7
1 / 3 / 2
4,757
476
1,519
5,246
3,344
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rama
8
2 / 3 / 1
5,185
519
3,002
5,596
1,402
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bastet
ShykTermiT
Bastet
7
3 / 4 / 2
5,088
509
5,309
7,070
1,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
hudnuu
Anubis
7
0 / 6 / 2
4,638
464
3,426
5,862
1,955
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
4 / 4 / 3
5,734
573
3,657
7,505
1,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
20
20
Kills
10
10
Deaths
20
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Da Ji
5
1
6
8
W
Artemis
Dani4ik
Artemis
2
4
7
1.38
W
2
0
6
5
W
Anubis
Grimperrr
Anubis
11
1
3
12.5
W
Athena
Kirito9852
Athena
0
4
6
0.75
L
Kuzenbo
Lakronium_
Kuzenbo
1
3
2
0.67
L
Rama
2
3
1
0.83
L
Bastet
ShykTermiT
Bastet
3
4
2
1
L
Anubis
hudnuu
Anubis
0
6
2
0.17
L
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,524
Damage
16,913
27,046
Taken
31,279
9,054
Mitigated
10,299
6,992
Healing
4,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
4,229
711
0
1,378
5,500
1,412
0
1,189
4,311
0
17,552
W
Artemis
Dani4ik
Artemis
3,733
1,867
0
75
3,911
1,260
56
585
3,326
0
13,689
W
3,030
312
0
1,204
3,920
929
474
625
3,295
23,020
0
W
Anubis
Grimperrr
Anubis
8,630
272
0
3,413
5,955
2,361
0
1,629
4,326
35,661
0
W
Athena
Kirito9852
Athena
1,902
675
0
922
7,760
3,092
352
917
6,843
15,460
0
L
Kuzenbo
Lakronium_
Kuzenbo
1,519
696
0
185
5,246
3,344
400
2,013
3,196
11,422
0
L
Rama
3,002
2,530
0
1,000
5,596
1,402
430
2,287
3,309
0
19,808
L
Bastet
ShykTermiT
Bastet
5,309
1,875
0
694
7,070
1,630
0
2,643
4,387
0
14,325
L
Anubis
hudnuu
Anubis
3,426
93
0
674
5,862
1,955
130
3,965
1,897
17,088
0
L
3,657
1,107
0
1,680
7,505
1,968
0
2,577
4,928
0
23,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,949
Gold Earned
25,402
195
Minions Killed
157
0
Camps Cleared
0
971,110
Distance Traveled
983,511
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
5,919
592
34
3
0
198,289
3
W
Artemis
5,276
528
24
2
0
215,249
1
W
Merlin
5,593
559
48
5
0
167,499
4
W
Anubis
7,348
735
65
7
0
174,139
2
W
Athena
4,813
481
24
2
0
215,934
3
L
Kuzenbo
4,757
476
23
2
0
219,934
1
L
Rama
5,185
519
40
4
0
191,038
2
L
Bastet
5,088
509
20
2
0
221,494
1
L
Anubis
4,638
464
22
2
0
166,732
1
L
Thor
5,734
573
52
5
0
184,313
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role