Player Matchup

Sylvanus
Sylvanus
Firstpowerpat
Sylvanus
Level 27
God Stats
12W - 11L
1,633 SR
Queue Stats
222W - 226L
1,504 Elo+
Solo
Ne Zha
Ne Zha
GoJoReVy
Ne Zha
Level 22
God Stats
8W - 8L
1,500 SR
Queue Stats
103W - 105L
1,354 Elo+
Party 1
Hou Yi
Hou Yi
Kawasaki00
Hou Yi
Level 25
God Stats
0W - 2L
1,694 SR
Queue Stats
55W - 67L
1,427 Elo+
Solo
Chang'e
Chang'e
MCyatox
Chang'e
Level 27
God Stats
20W - 17L
1,500 SR
Queue Stats
53W - 57L
1,084 Elo+
Party 1
Tiamat
Tiamat
Stormbird22
Tiamat
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,256 Elo+
Solo
Team Averages
Level 21
1,565 SR
1,325 Elo+

VS

Team Averages
Level 17
1,458 SR
1,451 Elo+
Bellona
Bellona
AndreaRxse
Bellona
Level 12
God Stats
9W - 8L
1,601 SR
Queue Stats
182W - 162L
1,378 Elo+
Solo
Neith
Neith
FillOrTroll
Neith
Level 16
God Stats
3W - 3L
1,211 SR
Queue Stats
240W - 204L
1,535 Elo+
Solo
Kali
Kali
Snaidar
Kali
Level 29
God Stats
3W - 1L
1,306 SR
Queue Stats
35W - 29L
1,424 Elo+
Solo
Vulcan
Vulcan
dro0w
Vulcan
Level 26
God Stats
10W - 8L
1,669 SR
Queue Stats
379W - 407L
1,417 Elo+
Solo
Geb
Geb
xxTechBowxx
Geb
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Firstpowerpat
Sylvanus
15
6 / 4 / 5
9,432
524
10,239
14,327
13,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Ne Zha
GoJoReVy
Ne Zha
15
4 / 5 / 0
8,732
485
3,474
14,500
4,841
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hou Yi
Kawasaki00
Hou Yi
15
7 / 7 / 5
10,124
562
9,450
15,250
5,819
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
MCyatox
Chang'e
14
0 / 2 / 2
8,126
451
6,571
9,120
2,422
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tiamat
13
2 / 6 / 2
8,384
466
6,060
12,298
4,874
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AndreaRxse
Bellona
16
6 / 2 / 4
9,880
549
7,789
14,016
8,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
5 / 7 / 9
9,291
516
13,600
12,948
4,577
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kali
Snaidar
Kali
15
3 / 1 / 5
9,681
538
6,192
11,373
5,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
dro0w
Vulcan
16
6 / 4 / 4
10,113
562
11,732
8,693
3,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 5 / 9
9,394
522
7,549
14,437
13,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
55
19
Kills
24
24
Deaths
19
14
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Bellona
AndreaRxse
Bellona
6
2
4
4
W
5
7
9
1.36
L
Sylvanus
Firstpowerpat
Sylvanus
6
4
5
2.13
L
Ne Zha
GoJoReVy
Ne Zha
4
5
0
0.8
L
Hou Yi
Kawasaki00
Hou Yi
7
7
5
1.36
L
Chang'e
MCyatox
Chang'e
0
2
2
0.5
W
Kali
Snaidar
Kali
3
1
5
5.5
L
Tiamat
2
6
2
0.5
W
Vulcan
dro0w
Vulcan
6
4
4
2
W
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,794
Damage
46,862
65,495
Taken
61,467
31,304
Mitigated
35,765
19,580
Healing
13,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AndreaRxse
Bellona
7,789
867
0
4,258
14,016
8,963
1,528
6,844
7,172
0
44,717
W
13,600
6,262
0
3,573
12,948
4,577
330
2,748
10,200
0
60,280
L
Sylvanus
Firstpowerpat
Sylvanus
10,239
4,546
1,369
2,739
14,327
13,348
791
6,685
7,528
39,519
8,194
L
Ne Zha
GoJoReVy
Ne Zha
3,474
892
0
5,177
14,500
4,841
380
3,119
11,263
0
45,888
L
Hou Yi
Kawasaki00
Hou Yi
9,450
5,319
0
3,299
15,250
5,819
1,760
2,925
12,239
0
55,221
L
Chang'e
MCyatox
Chang'e
6,571
477
806
4,730
9,120
2,422
656
1,826
7,201
36,387
0
W
Kali
Snaidar
Kali
6,192
3,355
0
2,690
11,373
5,000
673
2,936
8,437
0
59,434
L
Tiamat
6,060
611
0
1,460
12,298
4,874
319
4,023
7,983
32,224
0
W
Vulcan
dro0w
Vulcan
11,732
2,625
0
944
8,693
3,384
1,976
3,744
4,949
55,724
0
W
7,549
1,937
0
1,825
14,437
13,841
0
5,527
8,910
27,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,798
Gold Earned
48,359
369
Minions Killed
422
0
Camps Cleared
0
1,520,503
Distance Traveled
1,765,034
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,880
549
94
5
0
360,866
2
W
Neith
9,291
516
84
5
0
287,561
4
L
Sylvanus
9,432
524
54
3
0
268,506
2
L
Ne Zha
8,732
485
85
5
0
338,398
0
L
Hou Yi
10,124
562
100
6
0
300,169
0
L
Chang'e
8,126
451
70
4
0
324,032
0
W
Kali
9,681
538
98
5
0
398,754
3
L
Tiamat
8,384
466
60
3
0
289,398
0
W
Vulcan
10,113
562
110
6
0
351,575
0
W
Geb
9,394
522
36
2
0
366,278
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role