Player Matchup

Yemoja
Yemoja
FaCiAaA
Yemoja
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 52L
1,572 Elo+
Party 2
Kukulkan
Kukulkan
KH0NS
Kukulkan
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 21L
1,511 Elo+
Party 2
Medusa
Medusa
Ozaru1123
Medusa
Level 29
God Stats
17W - 5L
1,720 SR
Queue Stats
46W - 28L
1,518 Elo+
Solo
Arachne
Arachne
TrefiFi
Arachne
Level 27
God Stats
48W - 21L
1,762 SR
Queue Stats
127W - 106L
1,475 Elo+
Solo
Ares
Ares
makyyy02
Ares
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 28
1,596 SR
1,515 Elo+

VS

Team Averages
Level 17
1,570 SR
1,435 Elo+
Chaac
Chaac
BongHit42O
Chaac
Level 15
God Stats
4W - 4L
1,687 SR
Queue Stats
12W - 20L
1,387 Elo+
Solo
Artemis
Artemis
GabryelPendragon
Artemis
Level 7
God Stats
0W - 2L
1,746 SR
Queue Stats
2W - 4L
1,578 Elo+
Party 1
Yemoja
Yemoja
Reikaurielle
Yemoja
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,294 Elo+
Party 1
Ra
Ra
ilinty
Ra
Level 29
God Stats
26W - 19L
1,628 SR
Queue Stats
74W - 98L
1,451 Elo+
Party 3
Thanatos
Thanatos
sLintys
Thanatos
Level 29
God Stats
1W - 4L
1,290 SR
Queue Stats
84W - 114L
1,465 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
FaCiAaA
Yemoja
14
2 / 0 / 13
8,885
555
6,058
7,539
6,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
KH0NS
Kukulkan
17
11 / 1 / 9
10,628
664
14,632
6,480
2,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
Ozaru1123
Medusa
14
7 / 0 / 8
8,902
556
5,946
8,112
3,052
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
TrefiFi
Arachne
14
8 / 1 / 6
8,963
560
8,351
11,225
4,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ares
15
3 / 2 / 5
8,651
541
6,368
11,155
8,446
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
11
2 / 3 / 0
6,994
437
6,382
12,360
7,000
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

8
0 / 10 / 0
5,549
347
3,303
10,863
3,454
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
9
0 / 6 / 0
6,435
402
4,538
10,577
5,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ra
11
0 / 8 / 1
6,738
421
4,395
8,990
3,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
sLintys
Thanatos
12
2 / 4 / 0
7,637
477
6,081
11,007
3,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
5
31
Kills
4
4
Deaths
31
41
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chaac
2
3
0
0.67
W
Yemoja
FaCiAaA
Yemoja
2
0
13
8.5
L
0
10
0
0
W
Kukulkan
KH0NS
Kukulkan
11
1
9
15.5
W
Medusa
Ozaru1123
Medusa
7
0
8
11
L
Yemoja
0
6
0
0
W
Arachne
TrefiFi
Arachne
8
1
6
11
L
Ra
0
8
1
0.06
W
Ares
3
2
5
2.75
L
Thanatos
sLintys
Thanatos
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,355
Damage
24,699
44,511
Taken
53,797
24,538
Mitigated
22,446
13,799
Healing
15,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
6,382
1,567
0
3,928
12,360
7,000
143
7,202
5,062
0
28,226
W
Yemoja
FaCiAaA
Yemoja
6,058
606
900
1,282
7,539
6,054
544
2,266
5,171
26,674
0
L
3,303
1,225
0
381
10,863
3,454
0
5,145
5,656
0
19,669
W
Kukulkan
KH0NS
Kukulkan
14,632
2,141
0
672
6,480
2,718
1,251
1,217
5,157
80,837
0
W
Medusa
Ozaru1123
Medusa
5,946
1,998
0
2,621
8,112
3,052
2,470
2,178
5,868
0
53,614
L
Yemoja
4,538
462
415
922
10,577
5,105
0
5,723
4,724
21,379
0
W
Arachne
TrefiFi
Arachne
8,351
5,470
0
5,546
11,225
4,268
426
1,968
9,163
0
51,713
L
Ra
4,395
295
432
1,445
8,990
3,052
29
4,605
4,157
38,662
0
W
Ares
6,368
363
0
2,778
11,155
8,446
809
850
10,219
46,057
0
L
Thanatos
sLintys
Thanatos
6,081
1,952
0
7,622
11,007
3,835
0
3,775
7,140
0
45,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,029
Gold Earned
33,353
475
Minions Killed
305
0
Camps Cleared
0
1,542,686
Distance Traveled
1,435,894
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,994
437
68
4
0
267,936
0
W
Yemoja
8,885
555
56
4
0
343,101
1
L
Artemis
5,549
347
42
3
0
260,412
0
W
Kukulkan
10,628
664
159
10
0
299,693
1
W
Medusa
8,902
556
94
6
0
308,703
2
L
Yemoja
6,435
402
25
2
0
292,705
2
W
Arachne
8,963
560
75
5
0
332,348
4
L
Ra
6,738
421
75
5
0
298,312
1
W
Ares
8,651
541
91
6
0
258,841
3
L
Thanatos
7,637
477
95
6
0
316,529
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role