Player Matchup

Nike
Nike
chocolatezombiex
Nike
Level 68
God Stats
55W - 78L
1,335 SR
Queue Stats
257W - 425L
1,306 Elo+
Party 2
Hera
Hera
psychopath045
Hera
Level 101
God Stats
8W - 4L
1,702 SR
Queue Stats
341W - 481L
1,332 Elo+
Party 2
Danzaburou
Danzaburou
sama4682
Danzaburou
Level 65
God Stats
95W - 136L
1,342 SR
Queue Stats
310W - 511L
1,296 Elo+
Party 2
Team Averages
Level 78
1,459 SR
1,311 Elo+

VS

Team Averages
Level 64
1,465 SR
1,214 Elo+
Hel
Hel
GewinnerDonut89
Hel
Level 84
God Stats
1W - 2L
1,593 SR
Queue Stats
1W - 6L
1,172 Elo+
Party 1
Izanami
Izanami
H3LLCANN0N
Izanami
Level 43
God Stats
0W - 3L
1,335 SR
Queue Stats
0W - 10L
991 Elo+
Party 1
Gilgamesh
Gilgamesh
Mr ScopperGaban
Gilgamesh
Level 65
God Stats
1W - 2L
1,467 SR
Queue Stats
1W - 3L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 2
11,436
715
4,901
6,988
5,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
2 / 0 / 5
9,965
623
11,912
5,312
1,507
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
sama4682
Danzaburou
12
1 / 3 / 4
9,792
612
7,141
9,245
3,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 1
9,316
582
4,331
11,659
4,695
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Izanami
H3LLCANN0N
Izanami
8
0 / 0 / 0
7,972
498
1,470
4,502
1,230
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Gilgamesh
Mr ScopperGaban
Gilgamesh
14
1 / 2 / 2
10,373
648
8,466
13,908
5,818
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
7
Kills
3
3
Deaths
7
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
L
Izanami
H3LLCANN0N
Izanami
0
0
0
0
L
Gilgamesh
Mr ScopperGaban
Gilgamesh
1
2
2
1
W
4
0
2
5
W
2
0
5
4.5
W
Danzaburou
sama4682
Danzaburou
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,954
Damage
14,267
21,545
Taken
30,069
10,039
Mitigated
11,743
5,928
Healing
12,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,331
82
5,014
4,612
11,659
4,695
0
5,142
6,247
29,481
0
L
Izanami
H3LLCANN0N
Izanami
1,470
1,234
0
1,263
4,502
1,230
0
1,813
2,393
0
11,755
L
Gilgamesh
Mr ScopperGaban
Gilgamesh
8,466
871
193
941
13,908
5,818
0
4,982
8,668
0
38,729
W
4,901
651
0
2,530
6,988
5,351
0
1,303
5,685
6,263
44,412
W
11,912
2,296
0
2,801
5,312
1,507
335
929
4,383
45,753
0
W
Danzaburou
sama4682
Danzaburou
7,141
2,735
0
597
9,245
3,181
120
2,235
7,010
0
26,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,193
Gold Earned
27,661
177
Minions Killed
146
0
Camps Cleared
0
888,666
Distance Traveled
732,264
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,316
582
62
4
0
287,548
1
L
Izanami
7,972
498
31
2
0
146,062
3
L
Gilgamesh
10,373
648
53
3
0
298,654
0
W
Nike
11,436
715
82
5
0
320,420
1
W
Hera
9,965
623
46
3
0
288,124
5
W
Danzaburou
9,792
612
49
3
0
280,122
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role