Player Matchup

Cernunnos
Cernunnos
Flamemartinson
Cernunnos
Level 84
God Stats
1W - 0L
1,345 SR
Queue Stats
30W - 20L
1,627 Elo+
Party 1
Pele
Pele
Mastificus
Pele
Level 116
God Stats
1W - 0L
1,660 SR
Queue Stats
37W - 22L
1,686 Elo+
Party 1
Cthulhu
Cthulhu
kamikazebark
Cthulhu
Level 89
God Stats
1W - 1L
1,915 SR
Queue Stats
58W - 40L
1,599 Elo+
Party 1
Team Averages
Level 96
1,640 SR
1,637 Elo+

VS

Team Averages
Level 113
1,524 SR
1,467 Elo+
Cerberus
Cerberus
BAM32
Cerberus
Level 147
God Stats
6W - 5L
1,413 SR
Queue Stats
419W - 300L
1,599 Elo+
Party 2
Hou Yi
Hou Yi
Gh0st4ssasin
Hou Yi
Level 43
God Stats
1W - 2L
1,676 SR
Queue Stats
7W - 13L
1,231 Elo+
Solo
Scylla
Scylla
LeggoMyEggo913
Scylla
Level 148
God Stats
9W - 7L
1,483 SR
Queue Stats
471W - 394L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Flamemartinson
Cernunnos
17
3 / 7 / 7
13,302
665
15,118
23,689
6,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
4 / 9 / 6
13,875
694
9,781
19,652
5,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
kamikazebark
Cthulhu
19
4 / 3 / 6
15,762
788
14,802
32,673
13,965
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BAM32
Cerberus
20
11 / 4 / 7
14,732
737
25,210
29,838
31,973
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hou Yi
5
0 / 1 / 1
9,435
472
2,482
1,522
416
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
8 / 6 / 9
14,294
715
29,272
15,905
5,902
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
36
11
Kills
19
19
Deaths
11
19
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BAM32
Cerberus
11
4
7
3.63
W
Cernunnos
Flamemartinson
Cernunnos
3
7
7
0.93
L
Hou Yi
0
1
1
0.5
L
8
6
9
2.08
W
4
9
6
0.78
W
Cthulhu
kamikazebark
Cthulhu
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,701
Damage
56,964
76,014
Taken
47,265
25,774
Mitigated
38,291
24,298
Healing
18,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BAM32
Cerberus
25,210
1,323
384
14,002
29,838
31,973
735
9,716
20,122
86,647
0
W
Cernunnos
Flamemartinson
Cernunnos
15,118
8,902
0
7,405
23,689
6,148
2,568
18,912
4,777
0
69,230
L
Hou Yi
2,482
1,256
0
135
1,522
416
0
460
1,062
0
6,850
L
29,272
2,979
0
3,888
15,905
5,902
440
4,702
11,203
77,108
0
W
9,781
2,211
789
3,100
19,652
5,661
207
13,746
5,906
0
67,265
W
Cthulhu
kamikazebark
Cthulhu
14,802
1,190
1,267
11,737
32,673
13,965
478
22,024
10,649
75,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,939
Gold Earned
38,461
269
Minions Killed
269
0
Camps Cleared
0
1,039,769
Distance Traveled
783,731
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
14,732
737
165
8
0
383,797
2
W
Cernunnos
13,302
665
93
5
0
330,614
0
L
Hou Yi
9,435
472
11
1
0
59,302
0
L
Scylla
14,294
715
93
5
0
340,632
3
W
Pele
13,875
694
60
3
0
322,481
1
W
Cthulhu
15,762
788
116
6
0
386,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role