Player Matchup

Bellona
Bellona
CaltonWhite
Bellona
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 22L
1,309 Elo+
Solo
Hun Batz
Hun Batz
DiEych
Hun Batz
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 30L
1,481 Elo+
Party 2
Jing Wei
Jing Wei
HWT285
Jing Wei
Level 25
God Stats
8W - 10L
1,393 SR
Queue Stats
68W - 99L
1,333 Elo+
Solo
Medusa
Medusa
Shynss
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Yemoja
Yemoja
Xhoromurlok
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,584 Elo+
Party 2
Team Averages
Level 32
1,479 SR
1,441 Elo+

VS

Team Averages
Level 31
1,484 SR
1,406 Elo+
Nemesis
Nemesis
DustSmite0112
Nemesis
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 6L
1,387 Elo+
Party 1
Sun Wukong
Sun Wukong
EdgarCabaPaulino
Sun Wukong
Level 22
God Stats
15W - 8L
1,668 SR
Queue Stats
86W - 103L
1,422 Elo+
Solo
Sobek
Sobek
HaveANice1
Sobek
Level 26
God Stats
23W - 35L
1,423 SR
Queue Stats
553W - 574L
1,385 Elo+
Solo
Neith
Neith
HimoLiandel
Neith
Level 16
God Stats
1W - 0L
1,330 SR
Queue Stats
10W - 12L
1,402 Elo+
Solo
Janus
Janus
monkess
Janus
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
101W - 66L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CaltonWhite
Bellona
10
3 / 3 / 0
5,883
490
4,437
6,451
4,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hun Batz
DiEych
Hun Batz
11
2 / 1 / 2
6,613
551
7,206
8,921
2,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
HWT285
Jing Wei
9
0 / 7 / 1
5,239
437
1,188
10,012
2,886
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Medusa
Shynss
Medusa
7
1 / 3 / 1
4,733
394
1,904
4,274
1,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Yemoja
7
0 / 5 / 2
5,109
426
3,236
6,086
2,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
9
0 / 4 / 3
5,602
467
770
6,377
1,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Boots

Boots

+6%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
EdgarCabaPaulino
Sun Wukong
12
2 / 1 / 0
7,138
595
3,788
5,266
2,582
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sobek
10
2 / 0 / 7
6,789
566
2,682
10,321
6,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
7 / 1 / 2
6,882
574
7,004
7,175
2,195
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
monkess
Janus
12
8 / 1 / 0
7,341
612
5,886
4,193
1,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
6
Kills
19
19
Deaths
7
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bellona
CaltonWhite
Bellona
3
3
0
1
L
Hun Batz
DiEych
Hun Batz
2
1
2
3
W
Nemesis
0
4
3
0.38
W
Sun Wukong
EdgarCabaPaulino
Sun Wukong
2
1
0
2
L
Jing Wei
HWT285
Jing Wei
0
7
1
0.07
W
Sobek
2
0
7
5.5
W
7
1
2
8
L
Medusa
Shynss
Medusa
1
3
1
0.5
L
Yemoja
0
5
2
0.2
W
Janus
monkess
Janus
8
1
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,971
Damage
20,130
35,744
Taken
33,332
13,615
Mitigated
13,725
8,273
Healing
10,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
CaltonWhite
Bellona
4,437
1,610
0
918
6,451
4,120
674
278
6,173
0
22,116
L
Hun Batz
DiEych
Hun Batz
7,206
2,618
0
3,210
8,921
2,762
0
1,734
7,135
0
38,508
W
Nemesis
770
473
0
0
6,377
1,667
0
121
6,256
0
26,122
W
Sun Wukong
EdgarCabaPaulino
Sun Wukong
3,788
847
0
1,441
5,266
2,582
1,005
0
5,266
0
38,437
L
Jing Wei
HWT285
Jing Wei
1,188
794
0
2,385
10,012
2,886
0
3,755
6,059
0
24,932
W
Sobek
2,682
287
441
5,564
10,321
6,238
551
1,798
8,253
13,456
0
W
7,004
3,701
0
2,880
7,175
2,195
1,255
1,021
6,124
0
38,119
L
Medusa
Shynss
Medusa
1,904
819
0
876
4,274
1,691
0
1,295
2,935
0
7,053
L
Yemoja
3,236
1,144
347
537
6,086
2,156
0
1,212
4,874
15,798
0
W
Janus
monkess
Janus
5,886
670
0
580
4,193
1,043
550
296
3,837
34,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,577
Gold Earned
33,752
204
Minions Killed
298
0
Camps Cleared
0
1,015,002
Distance Traveled
1,059,354
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,883
490
43
4
0
217,297
1
L
Hun Batz
6,613
551
72
6
0
248,217
2
W
Nemesis
5,602
467
51
4
0
207,174
1
W
Sun Wukong
7,138
595
87
7
0
188,514
1
L
Jing Wei
5,239
437
56
5
0
189,278
0
W
Sobek
6,789
566
16
1
0
238,951
2
W
Neith
6,882
574
76
6
0
201,737
0
L
Medusa
4,733
394
16
1
0
168,651
0
L
Yemoja
5,109
426
17
1
0
191,559
0
W
Janus
7,341
612
68
6
0
222,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role