Player Matchup

Scylla
Scylla
Masters
XingsBigSlong
Scylla
Masters
Level 49
God Stats
24W - 5L
1,951 SR
Queue Stats
67W - 9L
2,512 MMR
Party 1
Ullr
Ullr
Masters
saammm
Ullr
Masters
Level 157
God Stats
8W - 4L
1,970 SR
Queue Stats
168W - 64L
2,512 MMR
Party 1
Guan Yu
Guan Yu
Diamond I
wwamk
Guan Yu
Diamond I
Level 133
God Stats
11W - 5L
1,762 SR
Queue Stats
271W - 124L
2,371 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 113
1,894 SR
2,465 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 100
1,573 SR
1,744 MMR
Sobek
Sobek
Gold II
 
Sobek
Gold II
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Gold I
Kalazh_Tsar
Hera
Gold I
Level 124
God Stats
102W - 94L
1,612 SR
Queue Stats
373W - 447L
1,728 MMR
Solo
Medusa
Medusa
Platinum III
Sword80
Medusa
Platinum III
Level 103
God Stats
81W - 95L
1,607 SR
Queue Stats
86W - 103L
2,005 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 10
12,868
715
17,762
18,455
6,617
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ullr
saammm
Ullr
17
10 / 6 / 6
13,419
746
17,822
14,672
6,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
wwamk
Guan Yu
14
3 / 3 / 11
11,918
662
13,341
20,269
18,974
Bans
AthenaCabrakanTiamatAphroditeThoth

VS

Bans
GilgameshChang'eCu ChulainnNoxBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
4 / 6 / 6
11,973
665
9,643
24,216
29,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
6 / 5 / 3
11,920
662
12,747
10,698
3,895
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
Sword80
Medusa
14
3 / 8 / 7
11,286
627
14,120
20,534
7,342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
29
19
Kills
13
13
Deaths
19
27
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
4
6
6
1.17
L
6
5
3
1.5
L
Medusa
Sword80
Medusa
3
8
7
0.81
W
6
4
10
2.75
W
Ullr
saammm
Ullr
10
6
6
2.17
W
Guan Yu
wwamk
Guan Yu
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,925
Damage
36,510
53,396
Taken
55,448
32,114
Mitigated
41,074
16,714
Healing
12,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
9,643
935
795
6,791
24,216
29,837
0
8,000
15,791
20,309
0
L
12,747
3,241
0
500
10,698
3,895
0
2,451
8,247
57,750
0
L
Medusa
Sword80
Medusa
14,120
6,966
0
4,769
20,534
7,342
0
7,347
13,187
0
47,432
W
17,762
2,311
312
8,152
18,455
6,617
1,041
9,783
8,368
73,536
0
W
Ullr
saammm
Ullr
17,822
7,476
0
1,004
14,672
6,523
608
6,460
7,920
0
79,166
W
Guan Yu
wwamk
Guan Yu
13,341
2,476
1,016
6,230
20,269
18,974
613
5,415
14,562
0
29,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,205
Gold Earned
35,179
201
Minions Killed
156
0
Camps Cleared
0
1,021,321
Distance Traveled
953,237
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
11,973
665
15
1
0
329,506
1
L
Hera
11,920
662
89
5
0
315,428
3
L
Medusa
11,286
627
52
3
0
308,303
5
W
Scylla
12,868
715
86
5
0
348,704
3
W
Ullr
13,419
746
89
5
0
306,401
2
W
Guan Yu
11,918
662
26
1
0
366,216
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role