Player Matchup

Ra
Ra
CAPNKRUNCHYBOI
Ra
Level 2
God Stats
1W - 5L
1,428 SR
Queue Stats
3W - 9L
1,323 Elo+
Party 1
Chaac
Chaac
EScott937
Chaac
Level 23
God Stats
0W - 4L
1,176 SR
Queue Stats
0W - 4L
1,156 Elo+
Solo
Bellona
Bellona
GluttonousGuPPy
Bellona
Level 29
God Stats
3W - 5L
1,478 SR
Queue Stats
20W - 35L
1,293 Elo+
Solo
Thanatos
Thanatos
MisterCabage
Thanatos
Level 15
God Stats
2W - 8L
1,428 SR
Queue Stats
3W - 11L
1,323 Elo+
Party 1
Tiamat
Tiamat
pathos536
Tiamat
Level 28
God Stats
2W - 6L
1,367 SR
Queue Stats
329W - 337L
1,460 Elo+
Solo
Team Averages
Level 19
1,375 SR
1,311 Elo+

VS

Team Averages
Level 18
1,455 SR
1,403 Elo+
Kuzenbo
Kuzenbo
DonnyDaKing
Kuzenbo
Level 28
God Stats
19W - 18L
1,525 SR
Queue Stats
110W - 124L
1,481 Elo+
Party 2
Anhur
Anhur
Elusiv3Faz3
Anhur
Level 16
God Stats
2W - 1L
1,287 SR
Queue Stats
71W - 88L
1,386 Elo+
Solo
Ra
Ra
Jesus Bunny3081
Ra
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 13L
1,243 Elo+
Solo
Horus
Horus
LordRiptide121
Horus
Level 4
God Stats
5W - 5L
1,718 SR
Queue Stats
31W - 28L
1,431 Elo+
Party 2
Fenrir
Fenrir
RaZe_DrAg03
Fenrir
Level 38
God Stats
7W - 7L
1,246 SR
Queue Stats
131W - 149L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 4 / 1
4,434
403
812
2,873
748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Chaac
EScott937
Chaac
7
0 / 2 / 0
4,491
408
2,583
4,735
1,726
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

9
0 / 2 / 0
5,183
471
2,362
8,584
4,621
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
MisterCabage
Thanatos
2
1 / 1 / 0
3,951
359
98
1,449
257
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tiamat
pathos536
Tiamat
6
0 / 3 / 0
4,446
404
2,071
7,354
2,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DonnyDaKing
Kuzenbo
10
3 / 0 / 0
6,119
556
3,486
5,267
3,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 0 / 2
5,294
481
2,802
3,488
862
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 2 / 3
5,962
542
1,021
3,857
1,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
1 / 0 / 1
6,094
554
3,380
4,218
1,641
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Fenrir
12
7 / 1 / 1
7,205
655
4,990
4,938
1,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
1
Kills
12
12
Deaths
3
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Kuzenbo
DonnyDaKing
Kuzenbo
3
0
0
3
L
Chaac
EScott937
Chaac
0
2
0
0
W
1
0
2
2
L
0
2
0
0
W
0
2
3
0.75
W
1
0
1
1.5
L
Thanatos
MisterCabage
Thanatos
1
1
0
1
W
Fenrir
7
1
1
7.5
L
Tiamat
pathos536
Tiamat
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,926
Damage
15,679
24,995
Taken
21,768
9,812
Mitigated
8,900
6,416
Healing
7,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
812
519
0
89
2,873
748
599
881
1,852
11,580
0
W
Kuzenbo
DonnyDaKing
Kuzenbo
3,486
1,558
0
2,173
5,267
3,465
593
697
4,570
18,133
0
L
Chaac
EScott937
Chaac
2,583
695
0
906
4,735
1,726
0
2,653
2,082
0
16,034
W
2,802
2,093
0
413
3,488
862
444
1,374
2,114
0
15,092
L
2,362
925
0
2,762
8,584
4,621
0
0
8,584
0
23,923
W
1,021
213
0
347
3,857
1,108
1,532
519
3,292
29,284
0
W
3,380
1,515
94
1,853
4,218
1,641
730
0
4,218
0
25,371
L
Thanatos
MisterCabage
Thanatos
98
46
0
234
1,449
257
0
0
1,449
0
2,429
W
Fenrir
4,990
1,922
0
2,758
4,938
1,824
0
247
4,691
0
40,542
L
Tiamat
pathos536
Tiamat
2,071
356
123
2,302
7,354
2,460
0
833
6,521
10,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,505
Gold Earned
30,674
127
Minions Killed
235
0
Camps Cleared
0
653,921
Distance Traveled
1,001,676
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,434
403
20
2
0
108,115
0
W
Kuzenbo
6,119
556
21
2
0
207,711
1
L
Chaac
4,491
408
25
2
0
187,980
2
W
Anhur
5,294
481
42
4
0
184,735
0
L
Bellona
5,183
471
57
5
0
183,255
0
W
Ra
5,962
542
55
5
0
164,208
0
W
Horus
6,094
554
38
3
0
203,821
1
L
Thanatos
3,951
359
4
0
0
51,299
0
W
Fenrir
7,205
655
79
7
0
241,201
0
L
Tiamat
4,446
404
21
2
0
123,272
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role