Player Matchup

Thor
Thor
CufitaZPZ
Thor
Level 8
God Stats
3W - 4L
1,500 SR
Queue Stats
42W - 33L
1,332 Elo+
Solo
Cupid
Cupid
IrohBeifong
Cupid
Level 20
God Stats
2W - 1L
1,500 SR
Queue Stats
120W - 91L
1,602 Elo+
Solo
Janus
Janus
Kyoumazinho
Janus
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Riccierii
Guan Yu
Level 28
God Stats
2W - 4L
1,441 SR
Queue Stats
86W - 83L
1,455 Elo+
Solo
Bellona
Bellona
elfooscurooo7
Bellona
Level 7
God Stats
1W - 1L
1,714 SR
Queue Stats
11W - 12L
1,521 Elo+
Solo
Team Averages
Level 18
1,531 SR
1,482 Elo+

VS

Team Averages
Level 19
1,545 SR
1,522 Elo+
Guan Yu
Guan Yu
Moto_moto1806
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Serqet
Serqet
V1NNCEE
Serqet
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 17L
1,623 Elo+
Solo
Khepri
Khepri
dilack1234
Khepri
Level 24
God Stats
4W - 1L
1,516 SR
Queue Stats
31W - 30L
1,452 Elo+
Solo
Nu Wa
Nu Wa
karuida
Nu Wa
Level 25
God Stats
19W - 13L
1,508 SR
Queue Stats
81W - 83L
1,418 Elo+
Solo
Danzaburou
Danzaburou
x_NyPerCry_x
Danzaburou
Level 19
God Stats
13W - 6L
1,701 SR
Queue Stats
53W - 34L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
9
0 / 6 / 3
6,272
392
609
8,660
2,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 8 / 1
6,313
395
4,598
11,065
3,112
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
6 / 4 / 1
8,432
527
9,869
9,499
2,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
Riccierii
Guan Yu
10
1 / 9 / 2
6,181
386
2,934
15,179
9,585
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bellona
11
0 / 6 / 1
6,806
425
3,602
11,072
8,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
8
0 / 2 / 3
6,155
385
2,288
4,785
2,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Serqet
V1NNCEE
Serqet
16
13 / 1 / 5
10,354
647
12,540
10,116
4,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Khepri
dilack1234
Khepri
12
3 / 2 / 13
8,471
529
3,038
8,043
7,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
karuida
Nu Wa
15
6 / 3 / 8
9,210
576
8,377
6,789
2,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
x_NyPerCry_x
Danzaburou
16
11 / 0 / 8
10,872
680
14,273
11,133
5,394
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
70
7
Kills
33
33
Deaths
8
8
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Thor
0
6
3
0.25
L
0
8
1
0.06
L
6
4
1
1.63
W
Guan Yu
0
2
3
0.75
L
Guan Yu
Riccierii
Guan Yu
1
9
2
0.22
W
Serqet
V1NNCEE
Serqet
13
1
5
15.5
W
Khepri
dilack1234
Khepri
3
2
13
4.75
L
Bellona
0
6
1
0.08
W
Nu Wa
karuida
Nu Wa
6
3
8
3.33
W
Danzaburou
x_NyPerCry_x
Danzaburou
11
0
8
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,612
Damage
40,516
55,475
Taken
40,866
25,512
Mitigated
22,436
10,050
Healing
12,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
609
452
0
2,185
8,660
2,305
105
914
7,626
0
26,710
L
4,598
2,433
66
2,034
11,065
3,112
0
2,106
8,911
0
34,036
L
9,869
779
0
1,886
9,499
2,419
0
1,845
7,069
53,226
0
W
Guan Yu
2,288
456
50
745
4,785
2,688
0
476
4,309
0
11,373
L
Guan Yu
Riccierii
Guan Yu
2,934
850
674
1,373
15,179
9,585
0
3,337
11,660
0
25,261
W
Serqet
V1NNCEE
Serqet
12,540
2,374
0
3,314
10,116
4,059
159
1,733
8,383
0
57,231
W
Khepri
dilack1234
Khepri
3,038
694
0
1,305
8,043
7,990
8
1,311
6,732
9,626
0
L
Bellona
3,602
1,203
0
1,832
11,072
8,091
960
2,607
7,612
0
29,346
W
Nu Wa
karuida
Nu Wa
8,377
1,757
0
1,022
6,789
2,305
1,572
3,011
3,778
50,212
0
W
Danzaburou
x_NyPerCry_x
Danzaburou
14,273
7,620
0
6,395
11,133
5,394
1,692
3,338
7,795
0
86,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,004
Gold Earned
45,062
309
Minions Killed
398
0
Camps Cleared
0
1,383,528
Distance Traveled
1,412,231
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,272
392
65
4
0
229,405
0
L
Cupid
6,313
395
60
4
0
267,830
4
L
Janus
8,432
527
104
7
0
306,691
2
W
Guan Yu
6,155
385
15
1
0
182,962
0
L
Guan Yu
6,181
386
34
2
0
292,764
0
W
Serqet
10,354
647
114
7
0
330,581
2
W
Khepri
8,471
529
10
1
0
286,275
4
L
Bellona
6,806
425
46
3
0
286,838
1
W
Nu Wa
9,210
576
107
7
0
304,928
1
W
Danzaburou
10,872
680
152
10
0
307,485
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role