Player Matchup

Ao Kuang
Ao Kuang
T Mixie
Ao Kuang
Level 14
God Stats
62W - 39L
1,468 SR
Queue Stats
164W - 146L
1,411 Elo+
Solo
Anhur
Anhur
TerrorTao
Anhur
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Ares
Ares
VallioletDEN
Ares
Level 29
God Stats
2W - 2L
1,409 SR
Queue Stats
337W - 313L
1,412 Elo+
Solo
Hades
Hades
herberos88
Hades
Level 5
God Stats
3W - 3L
1,291 SR
Queue Stats
20W - 24L
1,198 Elo+
Solo
Izanami
Izanami
shadow09697
Izanami
Level 25
God Stats
33W - 28L
1,535 SR
Queue Stats
69W - 73L
1,386 Elo+
Solo
Team Averages
Level 16
1,441 SR
1,382 Elo+

VS

Team Averages
Level 20
1,489 SR
1,424 Elo+
Nemesis
Nemesis
BefaX
Nemesis
Level 4
God Stats
0W - 2L
1,268 SR
Queue Stats
2W - 4L
1,243 Elo+
Solo
Hera
Hera
Juno48881
Hera
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,637 Elo+
Party 1
Ymir
Ymir
Mallybeats
Ymir
Level 27
God Stats
2W - 2L
1,731 SR
Queue Stats
152W - 195L
1,365 Elo+
Party 1
Neith
Neith
PlumWindow30337
Neith
Level 26
God Stats
56W - 55L
1,470 SR
Queue Stats
60W - 62L
1,430 Elo+
Party 1
Sun Wukong
Sun Wukong
zekhek
Sun Wukong
Level 16
God Stats
1W - 2L
1,474 SR
Queue Stats
2W - 4L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
T Mixie
Ao Kuang
20
10 / 2 / 20
14,487
1,207
22,800
17,458
9,458
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
TerrorTao
Anhur
20
7 / 6 / 21
13,403
1,117
22,806
16,470
7,690
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
12 / 3 / 21
14,196
1,183
22,562
20,165
22,061
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hades
19
3 / 2 / 24
12,066
1,006
9,206
11,736
6,562
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
shadow09697
Izanami
20
12 / 2 / 18
14,505
1,209
23,272
14,517
6,469
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

192

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BefaX
Nemesis
18
0 / 8 / 11
11,473
956
8,178
22,961
15,766
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hera
15
0 / 2 / 2
9,773
814
2,087
2,046
671
19
4 / 15 / 10
12,995
1,083
20,507
33,075
38,146
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
7 / 6 / 4
13,292
1,108
20,522
20,668
9,740
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
zekhek
Sun Wukong
19
4 / 13 / 9
13,217
1,101
20,514
31,326
26,225
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
51
44
Kills
15
15
Deaths
44
104
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BefaX
Nemesis
0
8
11
0.69
L
Hera
0
2
2
0.5
L
4
15
10
0.6
L
7
6
4
1.5
W
Ao Kuang
T Mixie
Ao Kuang
10
2
20
10
W
Anhur
TerrorTao
Anhur
7
6
21
2.92
W
12
3
21
7.5
W
Hades
3
2
24
7.5
W
Izanami
shadow09697
Izanami
12
2
18
10.5
L
Sun Wukong
zekhek
Sun Wukong
4
13
9
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,646
Damage
71,808
80,346
Taken
110,076
52,240
Mitigated
90,548
15,437
Healing
11,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BefaX
Nemesis
8,178
3,703
0
1,239
22,961
15,766
0
12,924
10,037
0
23,298
L
Hera
2,087
867
0
0
2,046
671
0
1,248
798
4,493
0
L
20,507
1,991
0
0
33,075
38,146
0
15,104
17,971
42,926
0
L
20,522
9,282
173
2,391
20,668
9,740
0
10,941
9,727
0
36,517
W
Ao Kuang
T Mixie
Ao Kuang
22,800
7,671
0
9,516
17,458
9,458
0
3,111
14,347
32,264
0
W
Anhur
TerrorTao
Anhur
22,806
11,847
0
2,789
16,470
7,690
0
5,572
10,898
0
45,994
W
22,562
2,092
418
111
20,165
22,061
0
3,429
16,736
41,417
0
W
Hades
9,206
1,370
240
1,544
11,736
6,562
0
5,029
6,113
23,635
0
W
Izanami
shadow09697
Izanami
23,272
17,183
429
390
14,517
6,469
0
5,453
9,064
0
46,542
L
Sun Wukong
zekhek
Sun Wukong
20,514
5,730
534
7,452
31,326
26,225
0
14,351
16,975
0
53,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,657
Gold Earned
60,750
211
Minions Killed
195
6
Camps Cleared
2
1,060,936
Distance Traveled
860,944
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,473
956
37
3
0
200,316
0
L
Hera
9,773
814
7
1
0
47,417
2
L
Ymir
12,995
1,083
44
4
0
206,094
1
L
Neith
13,292
1,108
34
3
2
188,256
3
W
Ao Kuang
14,487
1,207
25
2
0
221,806
0
W
Anhur
13,403
1,117
52
4
3
186,010
0
W
Ares
14,196
1,183
40
3
1
220,440
0
W
Hades
12,066
1,006
41
3
0
219,283
0
W
Izanami
14,505
1,209
53
4
2
213,397
0
L
Sun Wukong
13,217
1,101
73
6
0
218,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role