Player Matchup

Anubis
Anubis
CobCorn
Anubis
Level 59
God Stats
9W - 12L
1,468 SR
Queue Stats
98W - 127L
1,407 Elo+
Party 1
Yemoja
Yemoja
DigBickIsBack
Yemoja
Level 88
God Stats
7W - 17L
1,326 SR
Queue Stats
350W - 376L
1,512 Elo+
Party 1
Nemesis
Nemesis
Thoharot
Nemesis
Level 109
God Stats
1W - 2L
1,700 SR
Queue Stats
30W - 31L
1,524 Elo+
Solo
Vamana
Vamana
TigBitsAreBack
Vamana
Level 65
God Stats
9W - 6L
1,568 SR
Queue Stats
248W - 271L
1,427 Elo+
Party 1
Skadi
Skadi
UnitedRhombus72
Skadi
Level 81
God Stats
4W - 8L
1,362 SR
Queue Stats
224W - 222L
1,415 Elo+
Solo
Team Averages
Level 80
1,485 SR
1,457 Elo+

VS

Team Averages
Level 94
1,475 SR
1,479 Elo+
Fenrir
Fenrir
Azura098
Fenrir
Level 56
God Stats
9W - 6L
1,511 SR
Queue Stats
121W - 129L
1,465 Elo+
Solo
Khepri
Khepri
SaltyMariner1
Khepri
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 30L
1,540 Elo+
Solo
Hades
Hades
ZephyrusX4
Hades
Level 88
God Stats
5W - 5L
1,533 SR
Queue Stats
354W - 377L
1,449 Elo+
Party 2
Neith
Neith
biSHREKxual
Neith
Level 86
God Stats
40W - 42L
1,390 SR
Queue Stats
687W - 671L
1,476 Elo+
Party 2
King Arthur
King Arthur
xLannister
King Arthur
Level 160
God Stats
18W - 24L
1,439 SR
Queue Stats
871W - 888L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CobCorn
Anubis
14
2 / 5 / 1
8,033
502
8,040
12,134
6,363
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
0 / 2 / 2
7,497
469
2,936
10,786
7,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Nemesis
Thoharot
Nemesis
13
5 / 6 / 1
7,875
492
10,265
12,754
4,922
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
0 / 6 / 1
7,375
461
5,971
13,467
8,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
1 / 3 / 1
7,654
478
11,763
11,524
3,817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Azura098
Fenrir
14
3 / 1 / 7
8,497
531
6,862
12,719
4,638
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 1 / 5
7,946
497
4,116
10,023
6,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hades
14
6 / 5 / 4
8,954
560
11,730
17,521
8,482
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
4 / 1 / 3
8,145
509
12,471
10,443
3,722
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
xLannister
King Arthur
17
9 / 0 / 0
10,397
650
8,957
10,233
6,545
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
8
Kills
22
22
Deaths
8
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Azura098
Fenrir
3
1
7
6.5
L
Anubis
CobCorn
Anubis
2
5
1
0.5
L
0
2
2
0.5
W
0
1
5
2.5
L
Nemesis
Thoharot
Nemesis
5
6
1
0.92
L
0
6
1
0.08
L
1
3
1
0.5
W
Hades
6
5
4
1.6
W
4
1
3
5.5
W
King Arthur
xLannister
King Arthur
9
0
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,975
Damage
44,136
60,665
Taken
60,939
30,775
Mitigated
29,447
18,792
Healing
28,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Azura098
Fenrir
6,862
2,638
0
6,518
12,719
4,638
0
2,255
10,464
0
47,976
L
Anubis
CobCorn
Anubis
8,040
208
0
5,520
12,134
6,363
0
5,587
6,547
49,896
0
L
2,936
996
4,019
3,934
10,786
7,122
108
2,612
8,174
21,746
0
W
4,116
242
0
2,522
10,023
6,060
350
1,915
8,108
30,064
0
L
Nemesis
Thoharot
Nemesis
10,265
6,892
0
1,602
12,754
4,922
0
3,606
9,148
0
42,894
L
5,971
3,451
0
3,049
13,467
8,551
0
797
12,670
0
52,704
L
11,763
6,608
0
668
11,524
3,817
378
3,244
8,280
0
57,651
W
Hades
11,730
2,691
90
9,127
17,521
8,482
234
5,338
12,183
48,951
0
W
12,471
6,001
0
6,792
10,443
3,722
820
1,033
9,410
0
54,949
W
King Arthur
xLannister
King Arthur
8,957
1,042
0
3,345
10,233
6,545
0
435
9,798
240
74,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,434
Gold Earned
43,939
407
Minions Killed
484
0
Camps Cleared
0
1,354,466
Distance Traveled
1,474,886
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,497
531
81
5
0
334,492
0
L
Anubis
8,033
502
90
6
0
268,290
3
L
Yemoja
7,497
469
32
2
0
249,358
3
W
Khepri
7,946
497
48
3
0
305,643
5
L
Nemesis
7,875
492
67
4
0
267,567
4
L
Vamana
7,375
461
104
7
0
312,663
4
L
Skadi
7,654
478
114
7
0
256,588
3
W
Hades
8,954
560
84
5
0
249,648
3
W
Neith
8,145
509
117
7
0
247,810
4
W
King Arthur
10,397
650
154
10
0
337,293
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role