Player Matchup

Discordia
Discordia
Marc0x_rj
Discordia
Level 24
God Stats
24W - 16L
1,508 SR
Queue Stats
112W - 112L
1,437 Elo+
Solo
Bastet
Bastet
VendoEsfirra
Bastet
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 12L
1,253 Elo+
Solo
Chaac
Chaac
brucewayne_migue
Chaac
Level 12
God Stats
11W - 3L
1,500 SR
Queue Stats
306W - 340L
1,378 Elo+
Solo
Jormungandr
Jormungandr
hfwillian
Jormungandr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,704 Elo+
Solo
Ra
Ra
pucholactosis
Ra
Level 18
God Stats
15W - 6L
1,479 SR
Queue Stats
100W - 118L
1,436 Elo+
Solo
Team Averages
Level 13
1,497 SR
1,442 Elo+

VS

Team Averages
Level 13
1,352 SR
1,339 Elo+
Poseidon
Poseidon
Akirazinn
Poseidon
Level 26
God Stats
28W - 44L
1,394 SR
Queue Stats
99W - 142L
1,366 Elo+
Solo
Sun Wukong
Sun Wukong
EyeOfSkad1
Sun Wukong
Level 6
God Stats
0W - 5L
1,084 SR
Queue Stats
1W - 10L
1,164 Elo+
Party 1
Pele
Pele
Mantastyle1
Pele
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 10L
1,164 Elo+
Party 1
Hachiman
Hachiman
Migueruto
Hachiman
Level 16
God Stats
0W - 3L
1,280 SR
Queue Stats
17W - 34L
1,330 Elo+
Solo
Ao Kuang
Ao Kuang
SshadowHunter
Ao Kuang
Level 14
God Stats
1W - 4L
1,500 SR
Queue Stats
15W - 13L
1,671 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Marc0x_rj
Discordia
20
7 / 5 / 25
13,809
1,062
17,411
13,785
5,140
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
20
13 / 3 / 17
14,042
1,080
20,788
15,565
6,199
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
13 / 0 / 24
14,995
1,153
27,474
22,497
29,673
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jormungandr
hfwillian
Jormungandr
20
3 / 3 / 25
13,009
1,001
16,227
17,372
17,818
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
7 / 5 / 20
13,907
1,070
15,730
14,295
6,727
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

121

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Akirazinn
Poseidon
18
1 / 4 / 8
12,150
935
17,755
10,983
4,023
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
EyeOfSkad1
Sun Wukong
19
0 / 9 / 10
12,016
924
9,374
27,029
25,334
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
3 / 13 / 5
12,218
940
13,247
21,673
8,691
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hachiman
Migueruto
Hachiman
18
1 / 13 / 6
12,045
927
8,839
26,917
19,602
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ao Kuang
SshadowHunter
Ao Kuang
20
11 / 4 / 3
15,752
1,212
29,204
20,176
8,194
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
48
43
Kills
16
16
Deaths
43
111
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Akirazinn
Poseidon
1
4
8
1.25
L
Sun Wukong
EyeOfSkad1
Sun Wukong
0
9
10
0.56
L
3
13
5
0.42
W
Discordia
Marc0x_rj
Discordia
7
5
25
3.9
L
Hachiman
Migueruto
Hachiman
1
13
6
0.31
L
Ao Kuang
SshadowHunter
Ao Kuang
11
4
3
3.13
W
Bastet
13
3
17
7.17
W
13
0
24
25
W
Jormungandr
hfwillian
Jormungandr
3
3
25
5.17
W
7
5
20
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,630
Damage
78,419
83,514
Taken
106,778
65,557
Mitigated
65,844
17,071
Healing
8,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Akirazinn
Poseidon
17,755
1,195
0
311
10,983
4,023
0
5,579
5,404
61,134
0
L
Sun Wukong
EyeOfSkad1
Sun Wukong
9,374
1,972
0
861
27,029
25,334
0
12,018
15,011
125
17,893
L
13,247
3,330
0
661
21,673
8,691
0
11,188
10,485
0
35,201
W
Discordia
Marc0x_rj
Discordia
17,411
3,127
0
0
13,785
5,140
0
7,469
6,316
31,028
0
L
Hachiman
Migueruto
Hachiman
8,839
4,099
0
600
26,917
19,602
0
11,380
15,537
0
32,266
L
Ao Kuang
SshadowHunter
Ao Kuang
29,204
9,181
0
6,446
20,176
8,194
0
10,642
9,534
48,892
0
W
Bastet
20,788
9,175
0
0
15,565
6,199
0
7,959
7,606
0
33,432
W
27,474
8,399
0
10,730
22,497
29,673
0
12,037
10,460
1,496
51,111
W
Jormungandr
hfwillian
Jormungandr
16,227
4,426
0
0
17,372
17,818
0
9,788
7,584
35,174
0
W
15,730
1,043
4,662
1,679
14,295
6,727
0
9,795
4,500
44,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,762
Gold Earned
64,181
233
Minions Killed
260
7
Camps Cleared
10
1,141,047
Distance Traveled
1,224,981
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
12,150
935
104
8
0
251,924
0
L
Sun Wukong
12,016
924
13
1
1
256,267
0
L
Pele
12,218
940
37
3
1
256,505
0
W
Discordia
13,809
1,062
38
3
2
206,193
0
L
Hachiman
12,045
927
53
4
0
202,312
1
L
Ao Kuang
15,752
1,212
53
4
8
257,973
0
W
Bastet
14,042
1,080
32
2
0
241,192
0
W
Chaac
14,995
1,153
58
4
1
267,422
0
W
Jormungandr
13,009
1,001
40
3
1
208,697
0
W
Ra
13,907
1,070
65
5
3
217,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role