Player Matchup

Chernobog
Chernobog
Boosteeeeer
Chernobog
Level 36
God Stats
4W - 10L
1,281 SR
Queue Stats
277W - 342L
1,432 Elo+
Party 1
Yemoja
Yemoja
ELPEPECOMI
Yemoja
Level 8
God Stats
24W - 30L
1,375 SR
Queue Stats
107W - 118L
1,328 Elo+
Party 1
King Arthur
King Arthur
elocoOP
King Arthur
Level 8
God Stats
2W - 3L
1,420 SR
Queue Stats
128W - 138L
1,420 Elo+
Party 1
Bakasura
Bakasura
luchotonni
Bakasura
Level 15
God Stats
14W - 16L
1,500 SR
Queue Stats
89W - 118L
1,389 Elo+
Party 1
Neith
Neith
matalotodo16
Neith
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
168W - 190L
1,414 Elo+
Party 1
Team Averages
Level 31
1,415 SR
1,397 Elo+

VS

Team Averages
Level 18
1,712 SR
1,498 Elo+
Skadi
Skadi
DrakenZero
Skadi
Level 23
God Stats
7W - 3L
1,841 SR
Queue Stats
62W - 63L
1,491 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Fenix3O2
Tsukuyomi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cerberus
Cerberus
IsmaNascimento
Cerberus
Level 28
God Stats
17W - 7L
1,885 SR
Queue Stats
102W - 83L
1,491 Elo+
Solo
He Bo
He Bo
ShadowHexabr
He Bo
Level 29
God Stats
5W - 3L
1,831 SR
Queue Stats
129W - 122L
1,506 Elo+
Party 3
Cthulhu
Cthulhu
ShadowStrake
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Boosteeeeer
Chernobog
8
4 / 0 / 2
5,275
659
3,688
2,983
899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
ELPEPECOMI
Yemoja
8
2 / 0 / 3
5,109
639
1,555
3,188
1,027
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

King Arthur
elocoOP
King Arthur
9
0 / 0 / 0
4,911
614
1,334
3,240
1,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bakasura
luchotonni
Bakasura
7
1 / 0 / 2
4,650
581
676
3,311
1,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
5 / 0 / 1
6,045
756
4,315
3,025
997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
3
0 / 3 / 0
3,464
433
486
2,511
405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tsukuyomi
Fenix3O2
Tsukuyomi
4
0 / 3 / 0
3,683
460
205
4,069
824
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cerberus
5
0 / 2 / 0
3,416
427
1,367
4,162
1,201
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 1 / 0
4,236
530
2,475
2,252
423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
ShadowStrake
Cthulhu
6
0 / 5 / 0
3,562
445
1,273
5,098
2,942
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
12
Kills
0
0
Deaths
14
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Boosteeeeer
Chernobog
4
0
2
5
L
Skadi
0
3
0
0
W
Yemoja
ELPEPECOMI
Yemoja
2
0
3
3.5
L
Tsukuyomi
Fenix3O2
Tsukuyomi
0
3
0
0
L
Cerberus
0
2
0
0
L
0
1
0
0
L
Cthulhu
ShadowStrake
Cthulhu
0
5
0
0
W
King Arthur
elocoOP
King Arthur
0
0
0
0
W
Bakasura
luchotonni
Bakasura
1
0
2
2
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,568
Damage
5,806
15,747
Taken
18,092
5,802
Mitigated
5,795
6,806
Healing
1,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Boosteeeeer
Chernobog
3,688
2,300
0
1,249
2,983
899
1,661
805
2,178
0
27,293
L
Skadi
486
264
0
81
2,511
405
0
504
2,007
0
6,071
W
Yemoja
ELPEPECOMI
Yemoja
1,555
343
516
1,270
3,188
1,027
988
747
2,441
11,819
0
L
Tsukuyomi
Fenix3O2
Tsukuyomi
205
125
0
407
4,069
824
0
0
4,069
0
12,076
L
Cerberus
1,367
0
123
444
4,162
1,201
0
1,051
3,111
6,213
0
L
2,475
127
0
848
2,252
423
0
0
2,042
15,172
0
L
Cthulhu
ShadowStrake
Cthulhu
1,273
270
0
0
5,098
2,942
0
0
5,058
5,308
0
W
King Arthur
elocoOP
King Arthur
1,334
0
0
960
3,240
1,650
0
2,191
1,049
0
15,586
W
Bakasura
luchotonni
Bakasura
676
377
0
1,361
3,311
1,229
0
328
2,983
0
15,765
W
4,315
1,499
0
1,450
3,025
997
1,577
1,044
1,981
0
32,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,990
Gold Earned
18,361
225
Minions Killed
100
0
Camps Cleared
0
711,472
Distance Traveled
640,656
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
5,275
659
58
7
0
145,120
0
L
Skadi
3,464
433
17
2
0
65,620
0
W
Yemoja
5,109
639
17
2
0
129,370
1
L
Tsukuyomi
3,683
460
29
4
0
178,042
2
L
Cerberus
3,416
427
9
1
0
125,617
0
L
He Bo
4,236
530
35
4
0
139,288
0
L
Cthulhu
3,562
445
10
1
0
132,089
3
W
King Arthur
4,911
614
35
4
0
116,859
1
W
Bakasura
4,650
581
52
7
0
174,396
0
W
Neith
6,045
756
63
8
0
145,727
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role