Player Matchup

Janus
Janus
Crazyvelar
Janus
Level 23
God Stats
2W - 0L
1,734 SR
Queue Stats
7W - 4L
1,403 Elo+
Solo
Baba Yaga
Baba Yaga
Dreamyxz
Baba Yaga
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,186 Elo+
Solo
Gilgamesh
Gilgamesh
Ma4er
Gilgamesh
Level 67
God Stats
4W - 3L
1,791 SR
Queue Stats
44W - 29L
1,467 Elo+
Party 2
Khepri
Khepri
TheJewFro4Life
Khepri
Level 28
God Stats
7W - 2L
1,684 SR
Queue Stats
83W - 82L
1,414 Elo+
Solo
Bakasura
Bakasura
Вексель
Bakasura
Level 8
God Stats
9W - 3L
1,459 SR
Queue Stats
19W - 26L
1,500 Elo+
Party 2
Team Averages
Level 26
1,634 SR
1,394 Elo+

VS

Team Averages
Level 17
1,604 SR
1,398 Elo+
Artemis
Artemis
ALİBEY
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,662 Elo+
Party 3
Olorun
Olorun
ApertureFed
Olorun
Level 27
God Stats
5W - 8L
1,550 SR
Queue Stats
154W - 161L
1,422 Elo+
Solo
Arachne
Arachne
Gemerlp
Arachne
Level 28
God Stats
9W - 7L
1,732 SR
Queue Stats
162W - 272L
1,204 Elo+
Party 1
Baron Samedi
Baron Samedi
Playmaster2022
Baron Samedi
Level 23
God Stats
12W - 23L
1,737 SR
Queue Stats
81W - 161L
1,200 Elo+
Party 1
Ymir
Ymir
Rulin71
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
17
15 / 4 / 7
11,408
570
18,976
12,159
4,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Baba Yaga
Dreamyxz
Baba Yaga
13
4 / 3 / 8
8,527
426
11,838
11,115
4,215
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
Ma4er
Gilgamesh
16
8 / 2 / 11
10,187
509
18,369
14,114
11,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Short Bow

Short Bow

+15%
Attack Speed

13
1 / 6 / 12
8,613
431
4,415
13,785
10,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
15
5 / 2 / 6
9,259
463
3,947
10,782
4,180
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ALİBEY
Artemis
13
3 / 8 / 7
8,729
436
11,734
11,733
5,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Olorun
15
5 / 5 / 4
9,569
478
11,196
15,498
6,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
Gemerlp
Arachne
12
2 / 10 / 2
8,120
406
4,235
15,401
6,066
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
Playmaster2022
Baron Samedi
13
1 / 8 / 3
8,349
417
7,182
14,980
5,824
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Rulin71
Ymir
14
5 / 3 / 5
9,876
494
8,806
13,131
8,298
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
37
33
Kills
16
17
Deaths
34
44
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Artemis
ALİBEY
Artemis
3
8
7
0.81
L
Olorun
5
5
4
1.4
W
Janus
15
4
7
4.63
W
Baba Yaga
Dreamyxz
Baba Yaga
4
3
8
2.67
L
Arachne
Gemerlp
Arachne
2
10
2
0.3
W
Gilgamesh
Ma4er
Gilgamesh
8
2
11
6.75
L
Baron Samedi
Playmaster2022
Baron Samedi
1
8
3
0.31
L
Ymir
Rulin71
Ymir
5
3
5
2.5
W
1
6
12
1.17
W
Bakasura
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,545
Damage
43,153
61,955
Taken
70,743
35,152
Mitigated
32,215
14,884
Healing
14,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
ALİBEY
Artemis
11,734
4,270
0
75
11,733
5,310
402
6,323
5,244
0
47,286
L
Olorun
11,196
6,084
207
6,086
15,498
6,717
1,798
4,019
11,322
48,609
0
W
Janus
18,976
2,012
0
1,550
12,159
4,967
824
6,416
5,743
65,199
0
W
Baba Yaga
Dreamyxz
Baba Yaga
11,838
1,342
122
4,289
11,115
4,215
472
4,174
6,941
47,477
0
L
Arachne
Gemerlp
Arachne
4,235
2,705
0
1,915
15,401
6,066
752
4,230
10,826
0
35,871
W
Gilgamesh
Ma4er
Gilgamesh
18,369
3,752
0
2,515
14,114
11,098
1,610
6,869
7,245
0
58,794
L
Baron Samedi
Playmaster2022
Baron Samedi
7,182
295
1,070
4,456
14,980
5,824
1,208
9,001
5,296
37,738
0
L
Ymir
Rulin71
Ymir
8,806
2,368
0
539
13,131
8,298
160
10,644
2,266
24,637
0
W
4,415
477
0
1,346
13,785
10,692
312
7,903
5,882
17,262
0
W
Bakasura
3,947
2,511
0
5,062
10,782
4,180
1,412
1,822
8,960
0
29,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,994
Gold Earned
44,643
371
Minions Killed
316
0
Camps Cleared
0
1,858,373
Distance Traveled
1,661,214
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,729
436
77
4
0
316,457
1
L
Olorun
9,569
478
79
4
0
299,065
0
W
Janus
11,408
570
119
6
0
362,445
2
W
Baba Yaga
8,527
426
61
3
0
339,261
0
L
Arachne
8,120
406
73
4
0
363,979
0
W
Gilgamesh
10,187
509
95
5
0
412,553
1
L
Baron Samedi
8,349
417
49
2
0
338,661
1
L
Ymir
9,876
494
38
2
0
343,052
4
W
Khepri
8,613
431
22
1
0
358,872
0
W
Bakasura
9,259
463
74
4
0
385,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role