Player Matchup

Neith
Neith
DalexRat1691
Neith
Level 8
God Stats
3W - 2L
1,718 SR
Queue Stats
9W - 5L
1,568 Elo+
Solo
Loki
Loki
Imanol_cuenca
Loki
Level 29
God Stats
7W - 6L
1,620 SR
Queue Stats
49W - 39L
1,539 Elo+
Solo
Bellona
Bellona
Z_3rX--
Bellona
Level 29
God Stats
14W - 8L
1,554 SR
Queue Stats
96W - 95L
1,519 Elo+
Solo
Hel
Hel
ryhovity-mrak
Hel
Level 27
God Stats
5W - 1L
1,791 SR
Queue Stats
73W - 56L
1,553 Elo+
Solo
Sylvanus
Sylvanus
those_carbide3
Sylvanus
Level 27
God Stats
9W - 6L
1,740 SR
Queue Stats
227W - 241L
1,504 Elo+
Solo
Team Averages
Level 24
1,685 SR
1,537 Elo+

VS

Team Averages
Level 22
1,599 SR
1,540 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
Caitirn
Hades
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
128W - 127L
1,517 Elo+
Solo
Guan Yu
Guan Yu
Stiffka95
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,507 Elo+
Party 1
Ares
Ares
Turmelimurmeli
Ares
Level 29
God Stats
3W - 4L
1,717 SR
Queue Stats
121W - 107L
1,504 Elo+
Solo
Zhong Kui
Zhong Kui
woolly_marinade3
Zhong Kui
Level 27
God Stats
7W - 4L
1,779 SR
Queue Stats
222W - 141L
1,675 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 7
8,096
540
6,141
8,331
2,840
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
6 / 0 / 2
9,304
620
6,590
9,706
3,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
Z_3rX--
Bellona
14
2 / 1 / 4
8,307
554
8,095
8,646
6,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 3 / 1
7,600
507
5,147
7,139
2,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
14
7 / 3 / 3
8,619
575
9,202
12,505
6,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
2 / 7 / 1
5,862
391
4,841
10,252
3,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hades
Caitirn
Hades
11
1 / 3 / 1
6,666
444
6,069
10,617
4,793
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
Stiffka95
Guan Yu
11
0 / 4 / 2
6,449
430
1,809
9,406
5,736
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
1 / 2 / 3
6,940
463
4,216
9,478
4,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Zhong Kui
15
6 / 3 / 1
8,915
594
10,811
11,647
7,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
19
Kills
10
10
Deaths
19
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
7
1
0.36
L
Hades
Caitirn
Hades
1
3
1
0.5
W
3
3
7
2.17
W
6
0
2
7
L
Guan Yu
Stiffka95
Guan Yu
0
4
2
0.25
L
1
2
3
1.25
W
Bellona
Z_3rX--
Bellona
2
1
4
4
W
1
3
1
0.5
W
Sylvanus
7
3
3
2.83
L
Zhong Kui
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,175
Damage
27,746
46,327
Taken
51,400
21,882
Mitigated
26,235
15,953
Healing
11,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
4,841
877
0
87
10,252
3,694
156
5,459
4,707
0
19,257
L
Hades
Caitirn
Hades
6,069
1,143
505
3,728
10,617
4,793
287
3,612
6,755
30,442
0
W
6,141
2,343
0
819
8,331
2,840
1,511
6,315
2,016
0
31,553
W
6,590
2,198
0
4,339
9,706
3,574
0
4,148
5,558
0
65,894
L
Guan Yu
Stiffka95
Guan Yu
1,809
197
158
1,432
9,406
5,736
244
380
8,986
0
22,369
L
4,216
225
0
2,264
9,478
4,435
165
2,581
6,897
29,714
0
W
Bellona
Z_3rX--
Bellona
8,095
2,442
0
2,009
8,646
6,469
10
959
7,687
0
50,586
W
5,147
477
1,204
2,690
7,139
2,970
840
4,287
2,852
34,457
0
W
Sylvanus
9,202
3,043
868
4,024
12,505
6,029
1,710
5,387
7,118
43,702
6,537
L
Zhong Kui
10,811
1,093
0
3,345
11,647
7,577
0
1,336
10,143
65,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,926
Gold Earned
34,832
438
Minions Killed
306
0
Camps Cleared
0
1,469,796
Distance Traveled
1,374,578
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,862
391
32
2
0
279,768
1
L
Hades
6,666
444
72
5
0
247,092
0
W
Neith
8,096
540
61
4
0
262,668
1
W
Loki
9,304
620
115
8
0
356,956
4
L
Guan Yu
6,449
430
45
3
0
268,870
0
L
Ares
6,940
463
32
2
0
299,005
2
W
Bellona
8,307
554
96
6
0
308,384
5
W
Hel
7,600
507
81
5
0
276,171
4
W
Sylvanus
8,619
575
85
6
0
265,617
2
L
Zhong Kui
8,915
594
125
8
0
279,843
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role