Player Matchup

Janus
Janus
Alangeh69420
Janus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,707 Elo+
Solo
Ymir
Ymir
DethlockPrime
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Panesito4732
Sun Wukong
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,582 Elo+
Solo
Bakasura
Bakasura
deathgains
Bakasura
Level 19
God Stats
1W - 1L
1,346 SR
Queue Stats
18W - 10L
1,642 Elo+
Solo
Apollo
Apollo
rukshabinga3
Apollo
Level 18
God Stats
3W - 8L
1,376 SR
Queue Stats
120W - 111L
1,537 Elo+
Solo
Team Averages
Level 10
1,444 SR
1,593 Elo+

VS

Team Averages
Level 20
1,514 SR
1,615 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Bleuduckster
Ymir
Level 20
God Stats
11W - 14L
1,618 SR
Queue Stats
106W - 84L
1,691 Elo+
Solo
Poseidon
Poseidon
Lil Pogchamp383
Poseidon
Level 17
God Stats
3W - 3L
1,452 SR
Queue Stats
44W - 37L
1,595 Elo+
Solo
Neith
Neith
just_callme_boat
Neith
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,789 Elo+
Party 1
Bastet
Bastet
naughtyStepsiss
Bastet
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 2
7,640
509
7,720
9,500
2,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 8 / 1
5,967
398
2,357
11,782
6,320
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
Panesito4732
Sun Wukong
14
3 / 3 / 2
8,634
576
7,827
12,339
6,173
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
deathgains
Bakasura
14
2 / 3 / 1
8,321
555
6,939
11,486
4,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Apollo
13
2 / 5 / 2
7,619
508
3,352
10,176
3,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
12
0 / 1 / 2
7,179
479
3,724
8,300
3,629
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
4 / 2 / 17
9,232
615
10,286
13,139
9,415
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poseidon
15
8 / 2 / 5
8,840
589
8,706
5,249
1,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
8 / 1 / 10
9,468
631
10,175
6,905
2,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
6 / 3 / 3
8,260
551
8,862
10,272
3,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
63
9
Kills
26
26
Deaths
9
8
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
0
1
2
1
L
2
7
2
0.43
W
4
2
17
6.25
L
0
8
1
0.06
W
Poseidon
8
2
5
5.25
L
Sun Wukong
Panesito4732
Sun Wukong
3
3
2
1.33
L
Bakasura
deathgains
Bakasura
2
3
1
0.83
W
8
1
10
13
W
6
3
3
2.5
L
Apollo
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,195
Damage
41,753
55,283
Taken
43,865
23,612
Mitigated
20,269
7,951
Healing
7,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
3,724
255
342
1,336
8,300
3,629
1,040
512
7,693
0
38,362
L
7,720
831
0
436
9,500
2,821
308
3,958
5,254
45,849
0
W
10,286
3,120
0
1,065
13,139
9,415
0
3,604
8,591
30,008
0
L
2,357
868
0
277
11,782
6,320
210
5,977
5,705
16,736
0
W
Poseidon
8,706
773
0
750
5,249
1,599
106
2,896
2,229
46,924
0
L
Sun Wukong
Panesito4732
Sun Wukong
7,827
477
0
3,699
12,339
6,173
169
2,999
9,268
0
50,444
L
Bakasura
deathgains
Bakasura
6,939
4,330
0
1,878
11,486
4,579
1,072
1,346
10,080
0
50,291
W
10,175
4,803
0
2,640
6,905
2,596
0
921
5,962
0
55,260
W
8,862
3,147
0
1,218
10,272
3,030
0
1,692
7,637
0
42,757
L
Apollo
3,352
696
0
1,661
10,176
3,719
0
4,108
5,984
0
46,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,181
Gold Earned
42,979
435
Minions Killed
393
0
Camps Cleared
0
1,307,973
Distance Traveled
1,528,113
10
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,179
479
92
6
0
347,382
7
L
Janus
7,640
509
89
6
0
237,292
0
W
Ymir
9,232
615
27
2
0
272,693
2
L
Ymir
5,967
398
29
2
0
249,863
0
W
Poseidon
8,840
589
99
7
0
315,980
7
L
Sun Wukong
8,634
576
117
8
0
258,745
3
L
Bakasura
8,321
555
112
7
0
285,439
4
W
Neith
9,468
631
102
7
0
280,329
3
W
Bastet
8,260
551
73
5
0
311,729
5
L
Apollo
7,619
508
88
6
0
276,634
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role