Player Matchup

Tsukuyomi
Tsukuyomi
AZubatIsInMyLane
Tsukuyomi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,316 Elo+
Solo
Set
Set
Badang_02
Set
Level 25
God Stats
0W - 3L
1,281 SR
Queue Stats
53W - 60L
1,430 Elo+
Party 1
Kukulkan
Kukulkan
TheoRex26
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,095 Elo+
Solo
Apollo
Apollo
saw4yama
Apollo
Level 17
God Stats
3W - 1L
1,277 SR
Queue Stats
39W - 30L
1,547 Elo+
Solo
Kali
Kali
xXlP4iNXx
Kali
Level 26
God Stats
7W - 4L
1,565 SR
Queue Stats
57W - 77L
1,383 Elo+
Party 1
Team Averages
Level 20
1,425 SR
1,354 Elo+

VS

Team Averages
Level 19
1,587 SR
1,417 Elo+
Osiris
Osiris
Dionei Alves
Osiris
Level 8
God Stats
1W - 2L
1,284 SR
Queue Stats
2W - 12L
1,113 Elo+
Solo
Ra
Ra
IrohBeifong
Ra
Level 20
God Stats
5W - 1L
1,952 SR
Queue Stats
120W - 91L
1,597 Elo+
Solo
Hou Yi
Hou Yi
Velstadt7
Hou Yi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 45L
1,485 Elo+
Solo
Nox
Nox
VsfBrayan
Nox
Level 28
God Stats
2W - 4L
1,735 SR
Queue Stats
75W - 62L
1,522 Elo+
Solo
Thor
Thor
Yuaruaru
Thor
Level 11
God Stats
6W - 3L
1,466 SR
Queue Stats
17W - 16L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
16
4 / 1 / 6
9,195
613
8,517
9,141
3,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 1 / 2
8,419
561
4,849
7,695
4,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Kukulkan
TheoRex26
Kukulkan
8
0 / 9 / 2
5,582
372
1,462
7,318
2,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
saw4yama
Apollo
13
5 / 1 / 1
8,063
538
6,017
9,195
3,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kali
13
1 / 2 / 2
7,406
494
3,700
9,183
3,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
11
0 / 5 / 2
6,986
466
4,229
9,043
7,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
4 / 1 / 0
8,918
595
3,731
5,792
2,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
Velstadt7
Hou Yi
12
1 / 4 / 4
7,312
487
4,405
8,599
2,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
7 / 2 / 2
7,440
496
5,417
5,498
1,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thor
12
2 / 4 / 2
7,329
489
4,361
10,862
3,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
24
15
Kills
14
14
Deaths
16
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
4
1
6
7
L
5
1
2
6
W
Osiris
0
5
2
0.2
W
4
1
0
4
L
Kukulkan
TheoRex26
Kukulkan
0
9
2
0.11
W
Hou Yi
Velstadt7
Hou Yi
1
4
4
0.75
W
7
2
2
4
W
Thor
2
4
2
0.75
L
Apollo
saw4yama
Apollo
5
1
1
5.5
L
Kali
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,545
Damage
22,143
42,532
Taken
39,794
16,739
Mitigated
17,242
9,049
Healing
9,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
8,517
1,578
0
3,924
9,141
3,404
0
2,400
6,647
0
63,967
L
4,849
1,726
0
1,038
7,695
4,020
704
590
7,065
0
49,281
W
Osiris
4,229
1,108
0
15
9,043
7,214
244
401
8,638
3,767
25,530
W
3,731
279
238
2,893
5,792
2,256
1,012
44
5,748
62,606
0
L
Kukulkan
TheoRex26
Kukulkan
1,462
438
0
0
7,318
2,363
0
2,614
4,686
16,751
0
W
Hou Yi
Velstadt7
Hou Yi
4,405
2,318
0
2,464
8,599
2,496
1,329
537
7,988
0
40,419
W
5,417
762
0
806
5,498
1,737
27
322
5,096
29,461
0
W
Thor
4,361
564
0
3,238
10,862
3,539
0
0
10,862
0
39,605
L
Apollo
saw4yama
Apollo
6,017
3,466
0
3,019
9,195
3,029
746
2,629
6,558
0
46,709
L
Kali
3,700
1,780
0
1,068
9,183
3,923
92
1,671
7,468
0
43,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,665
Gold Earned
37,985
393
Minions Killed
400
0
Camps Cleared
0
1,447,028
Distance Traveled
1,414,004
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,195
613
109
7
0
313,448
2
L
Set
8,419
561
89
6
0
316,367
4
W
Osiris
6,986
466
65
4
0
288,833
0
W
Ra
8,918
595
142
9
0
309,573
5
L
Kukulkan
5,582
372
14
1
0
252,709
1
W
Hou Yi
7,312
487
72
5
0
260,135
2
W
Nox
7,440
496
41
3
0
277,080
6
W
Thor
7,329
489
80
5
0
278,383
3
L
Apollo
8,063
538
100
7
0
276,687
4
L
Kali
7,406
494
81
5
0
287,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role