Player Matchup

Vulcan
Vulcan
BrahrackBrobama
Vulcan
Level 66
God Stats
6W - 10L
1,486 SR
Queue Stats
103W - 138L
1,333 Elo+
Solo
Zhong Kui
Zhong Kui
Brejq420
Zhong Kui
Level 49
God Stats
7W - 3L
1,786 SR
Queue Stats
35W - 21L
1,493 Elo+
Solo
Arachne
Arachne
HighDlee
Arachne
Level 85
God Stats
50W - 28L
1,743 SR
Queue Stats
425W - 403L
1,408 Elo+
Solo
Chernobog
Chernobog
M4z392
Chernobog
Level 68
God Stats
4W - 12L
1,246 SR
Queue Stats
633W - 656L
1,358 Elo+
Solo
Gilgamesh
Gilgamesh
OwenShep
Gilgamesh
Level 87
God Stats
9W - 7L
1,582 SR
Queue Stats
358W - 380L
1,385 Elo+
Solo
Team Averages
Level 71
1,569 SR
1,395 Elo+

VS

Team Averages
Level 71
1,442 SR
1,359 Elo+
Yemoja
Yemoja
Sam Dragonborn1
Yemoja
Level 65
God Stats
38W - 28L
1,540 SR
Queue Stats
56W - 56L
1,394 Elo+
Solo
Thanatos
Thanatos
SantanJake
Thanatos
Level 47
God Stats
7W - 9L
1,300 SR
Queue Stats
137W - 174L
1,360 Elo+
Solo
Ymir
Ymir
ThatMooster
Ymir
Level 102
God Stats
41W - 43L
1,598 SR
Queue Stats
130W - 145L
1,334 Elo+
Solo
Ne Zha
Ne Zha
WiredDread55377
Ne Zha
Level 33
God Stats
2W - 8L
1,220 SR
Queue Stats
73W - 112L
1,282 Elo+
Solo
Artemis
Artemis
studlyheat86
Artemis
Level 109
God Stats
178W - 158L
1,554 SR
Queue Stats
412W - 450L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 8
10,276
571
14,736
7,824
2,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
Brejq420
Zhong Kui
13
4 / 2 / 10
8,641
480
10,383
12,071
7,302
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Arachne
HighDlee
Arachne
17
9 / 0 / 4
10,629
591
9,937
11,278
6,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Chernobog
M4z392
Chernobog
15
4 / 5 / 4
9,431
524
6,638
10,536
3,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
OwenShep
Gilgamesh
16
8 / 0 / 7
10,333
574
8,100
11,116
8,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 2
7,911
440
6,708
10,227
3,835
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
SantanJake
Thanatos
12
2 / 8 / 2
7,725
429
5,498
15,651
5,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
2 / 6 / 5
7,677
427
7,871
17,012
11,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 10 / 0
7,079
393
5,906
14,847
5,344
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Artemis
studlyheat86
Artemis
14
3 / 5 / 2
8,795
489
6,622
10,320
4,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
20
30
Kills
9
9
Deaths
30
33
Assists
11
Player
Kills
Deaths
Assists
KDA
W
5
2
8
4.5
W
Zhong Kui
Brejq420
Zhong Kui
4
2
10
4.5
W
Arachne
HighDlee
Arachne
9
0
4
11
W
Chernobog
M4z392
Chernobog
4
5
4
1.2
W
Gilgamesh
OwenShep
Gilgamesh
8
0
7
11.5
L
1
1
2
2
L
Thanatos
SantanJake
Thanatos
2
8
2
0.38
L
2
6
5
0.75
L
1
10
0
0.1
L
Artemis
studlyheat86
Artemis
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,794
Damage
32,605
52,825
Taken
68,057
28,500
Mitigated
30,452
21,185
Healing
23,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,736
3,247
0
2,924
7,824
2,604
333
2,842
4,710
71,718
0
W
Zhong Kui
Brejq420
Zhong Kui
10,383
1,426
0
4,541
12,071
7,302
468
5,249
6,586
27,550
0
W
Arachne
HighDlee
Arachne
9,937
6,508
0
6,337
11,278
6,438
0
1,410
9,806
0
71,375
W
Chernobog
M4z392
Chernobog
6,638
3,377
0
3,207
10,536
3,348
2,798
3,288
7,230
0
50,901
W
Gilgamesh
OwenShep
Gilgamesh
8,100
1,824
0
4,176
11,116
8,808
2,849
1,132
9,914
0
51,873
L
6,708
300
927
2,467
10,227
3,835
0
7,771
2,456
49,287
0
L
Thanatos
SantanJake
Thanatos
5,498
1,091
0
10,511
15,651
5,171
0
4,411
11,240
0
43,118
L
7,871
906
0
2,210
17,012
11,908
0
9,421
7,591
18,753
0
L
5,906
940
0
3,074
14,847
5,344
255
488
14,359
0
34,849
L
Artemis
studlyheat86
Artemis
6,622
3,619
564
3,666
10,320
4,194
1,168
3,028
7,292
0
59,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,310
Gold Earned
39,187
469
Minions Killed
391
0
Camps Cleared
0
1,739,495
Distance Traveled
1,460,058
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,276
571
134
7
0
357,818
1
W
Zhong Kui
8,641
480
38
2
0
306,244
2
W
Arachne
10,629
591
106
6
0
379,642
1
W
Chernobog
9,431
524
111
6
0
337,965
1
W
Gilgamesh
10,333
574
80
4
0
357,826
4
L
Yemoja
7,911
440
115
6
0
265,646
0
L
Thanatos
7,725
429
82
5
0
325,561
0
L
Ymir
7,677
427
19
1
0
325,555
2
L
Ne Zha
7,079
393
63
4
0
266,806
1
L
Artemis
8,795
489
112
6
0
276,490
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role