Player Matchup

Bacchus
Bacchus
EpicGamer451311
Bacchus
Level 28
God Stats
5W - 0L
1,355 SR
Queue Stats
188W - 192L
1,290 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
captain pugsely
Ah Muzen Cab
Level 28
God Stats
2W - 1L
1,759 SR
Queue Stats
51W - 67L
1,304 Elo+
Solo
Olorun
Olorun
xNNx JENNASIDE
Olorun
Level 18
God Stats
5W - 5L
1,495 SR
Queue Stats
32W - 38L
1,316 Elo+
Solo
Team Averages
Level 25
1,536 SR
1,303 Elo+

VS

Team Averages
Level 14
1,459 SR
1,296 Elo+
Nemesis
Nemesis
Concho Mk
Nemesis
Level 14
God Stats
0W - 2L
1,697 SR
Queue Stats
109W - 95L
1,343 Elo+
Solo
Neith
Neith
Kitty_Cass143
Neith
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,045 Elo+
Solo
Cupid
Cupid
WOOMY220
Cupid
Level 5
God Stats
0W - 1L
1,180 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 3 / 8
11,778
841
9,455
12,872
10,072
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
captain pugsely
Ah Muzen Cab
3
0 / 0 / 0
7,143
510
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

18
19 / 0 / 9
12,961
926
18,975
9,999
5,654
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Concho Mk
Nemesis
10
2 / 11 / 0
9,080
649
6,498
16,737
10,126
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 8 / 0
8,225
588
2,908
9,325
3,541
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cupid
WOOMY220
Cupid
11
1 / 11 / 1
8,748
625
5,237
12,762
4,951
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
4
30
Kills
3
3
Deaths
30
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Concho Mk
Nemesis
2
11
0
0.18
W
11
3
8
5
L
0
8
0
0
L
Cupid
WOOMY220
Cupid
1
11
1
0.14
W
Ah Muzen Cab
captain pugsely
Ah Muzen Cab
0
0
0
0
W
19
0
9
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,430
Damage
14,643
22,871
Taken
38,824
15,726
Mitigated
18,618
9,097
Healing
1,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Concho Mk
Nemesis
6,498
3,193
0
666
16,737
10,126
0
10,597
6,140
0
20,259
W
9,455
1,383
0
1,243
12,872
10,072
672
45
12,827
37,459
0
L
2,908
987
0
648
9,325
3,541
0
8,022
1,303
0
29,249
L
Cupid
WOOMY220
Cupid
5,237
3,144
132
216
12,762
4,951
28
9,811
2,951
0
19,152
W
Ah Muzen Cab
captain pugsely
Ah Muzen Cab
0
0
0
0
0
0
0
0
0
0
0
W
18,975
11,497
404
7,450
9,999
5,654
2,631
55
9,944
75,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,882
Gold Earned
26,053
167
Minions Killed
96
0
Camps Cleared
0
490,712
Distance Traveled
620,301
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,080
649
25
2
0
245,485
0
W
Bacchus
11,778
841
43
3
0
249,919
1
L
Neith
8,225
588
49
4
0
184,679
1
L
Cupid
8,748
625
22
2
0
190,137
0
W
Ah Muzen Cab
7,143
510
0
0
0
2,821
0
W
Olorun
12,961
926
124
9
0
237,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role