Player Matchup

Ares
Ares
GutaShakalu
Ares
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 21L
1,303 Elo+
Solo
Jing Wei
Jing Wei
Steven11112222
Jing Wei
Level 29
God Stats
5W - 5L
1,460 SR
Queue Stats
329W - 341L
1,451 Elo+
Solo
Hel
Hel
bbsolar
Hel
Level 6
God Stats
0W - 3L
1,200 SR
Queue Stats
8W - 17L
1,306 Elo+
Solo
Yemoja
Yemoja
hiperiom
Yemoja
Level 14
God Stats
0W - 2L
1,290 SR
Queue Stats
4W - 14L
1,321 Elo+
Solo
Mercury
Mercury
zanmatobogg
Mercury
Level 8
God Stats
3W - 4L
1,376 SR
Queue Stats
45W - 41L
1,671 Elo+
Solo
Team Averages
Level 12
1,365 SR
1,411 Elo+

VS

Team Averages
Level 22
1,560 SR
1,475 Elo+
Apollo
Apollo
Jimakiad
Apollo
Level 23
God Stats
7W - 13L
1,225 SR
Queue Stats
69W - 76L
1,414 Elo+
Party 1
Kukulkan
Kukulkan
MARSHM3LLON
Kukulkan
Level 27
God Stats
22W - 23L
1,509 SR
Queue Stats
53W - 64L
1,459 Elo+
Party 1
Hel
Hel
Mortal152
Hel
Level 21
God Stats
9W - 3L
1,916 SR
Queue Stats
97W - 69L
1,619 Elo+
Solo
Neith
Neith
ScarletNytmare
Neith
Level 16
God Stats
3W - 2L
1,500 SR
Queue Stats
25W - 29L
1,449 Elo+
Party 2
Cerberus
Cerberus
WolfGamed
Cerberus
Level 22
God Stats
7W - 5L
1,652 SR
Queue Stats
11W - 13L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 12 / 5
9,486
862
12,609
28,035
28,587
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jing Wei
15
3 / 8 / 2
10,122
920
13,855
19,527
7,247
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hel
15
0 / 7 / 4
9,207
837
5,639
17,318
9,362
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Yemoja
hiperiom
Yemoja
14
0 / 4 / 1
8,804
800
7,456
17,191
10,347
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mercury
zanmatobogg
Mercury
15
2 / 5 / 3
9,939
904
8,162
11,129
3,897
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

304

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Jimakiad
Apollo
17
2 / 2 / 16
10,451
950
6,597
9,380
4,270
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
MARSHM3LLON
Kukulkan
18
6 / 0 / 19
11,384
1,035
22,244
3,605
1,514
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
6 / 1 / 22
11,462
1,042
13,581
10,933
5,385
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
15 / 1 / 18
13,793
1,254
31,474
9,727
4,966
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
WolfGamed
Cerberus
18
7 / 2 / 26
11,748
1,068
14,519
19,674
22,867
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
137
6
Kills
36
36
Deaths
6
15
Assists
101
Player
Kills
Deaths
Assists
KDA
L
1
12
5
0.29
W
Apollo
Jimakiad
Apollo
2
2
16
5
W
Kukulkan
MARSHM3LLON
Kukulkan
6
0
19
15.5
W
6
1
22
17
W
15
1
18
24
L
Jing Wei
3
8
2
0.5
W
Cerberus
WolfGamed
Cerberus
7
2
26
10
L
Hel
0
7
4
0.29
L
Yemoja
hiperiom
Yemoja
0
4
1
0.13
L
Mercury
zanmatobogg
Mercury
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,721
Damage
88,415
93,200
Taken
53,319
59,440
Mitigated
39,002
11,422
Healing
29,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,609
277
0
0
28,035
28,587
0
15,344
12,691
19,216
0
W
Apollo
Jimakiad
Apollo
6,597
3,512
0
799
9,380
4,270
0
5,671
3,709
0
20,552
W
Kukulkan
MARSHM3LLON
Kukulkan
22,244
2,322
0
0
3,605
1,514
0
2,284
1,321
47,575
0
W
13,581
1,692
14,407
7,399
10,933
5,385
0
4,082
6,851
25,473
0
W
31,474
14,782
0
3,469
9,727
4,966
0
5,114
4,613
0
58,542
L
Jing Wei
13,855
10,129
0
0
19,527
7,247
0
10,747
8,780
0
40,678
W
Cerberus
WolfGamed
Cerberus
14,519
1,516
0
3,282
19,674
22,867
0
8,553
11,121
28,692
0
L
Hel
5,639
1,006
4,606
4,007
17,318
9,362
0
9,158
8,160
13,473
0
L
Yemoja
hiperiom
Yemoja
7,456
1,019
2,113
469
17,191
10,347
0
8,830
8,361
24,127
0
L
Mercury
zanmatobogg
Mercury
8,162
2,929
0
227
11,129
3,897
0
6,265
4,864
0
27,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,558
Gold Earned
58,838
150
Minions Killed
227
3
Camps Cleared
8
860,767
Distance Traveled
1,050,172
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,486
862
7
1
0
190,165
0
W
Apollo
10,451
950
20
2
3
199,471
1
W
Kukulkan
11,384
1,035
62
6
0
211,958
0
W
Hel
11,462
1,042
29
3
2
211,768
0
W
Neith
13,793
1,254
68
6
2
204,864
0
L
Jing Wei
10,122
920
47
4
1
203,741
0
W
Cerberus
11,748
1,068
48
4
1
222,111
0
L
Hel
9,207
837
15
1
1
167,554
0
L
Yemoja
8,804
800
36
3
1
117,613
0
L
Mercury
9,939
904
45
4
0
181,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role