Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
DarkDragon0921
Mercury
Level 84
God Stats
28W - 31L
1,448 SR
Queue Stats
88W - 80L
1,464 Elo+
Solo
Ymir
Ymir
Ondreoliver5
Ymir
Level 110
God Stats
123W - 76L
1,621 SR
Queue Stats
1,580W - 1,662L
1,416 Elo+
Solo
Gilgamesh
Gilgamesh
morderkaizer392
Gilgamesh
Level 88
God Stats
7W - 5L
1,500 SR
Queue Stats
228W - 251L
1,396 Elo+
Solo
Hachiman
Hachiman
ripneff
Hachiman
Level 63
God Stats
42W - 24L
1,691 SR
Queue Stats
132W - 148L
1,503 Elo+
Solo
Team Averages
Level 85
1,552 SR
1,456 Elo+

VS

Team Averages
Level 49
1,478 SR
1,413 Elo+
Nu Wa
Nu Wa
Adem1r Jr
Nu Wa
Level 33
God Stats
8W - 17L
1,360 SR
Queue Stats
8W - 17L
1,332 Elo+
Solo
King Arthur
King Arthur
SYUN0403
King Arthur
Level 39
God Stats
1W - 1L
1,763 SR
Queue Stats
8W - 13L
1,373 Elo+
Solo
Heimdallr
Heimdallr
aj10182
Heimdallr
Level 47
God Stats
1W - 3L
1,263 SR
Queue Stats
37W - 54L
1,454 Elo+
Party 1
Arachne
Arachne
bnad322
Arachne
Level 109
God Stats
0W - 2L
1,504 SR
Queue Stats
78W - 83L
1,447 Elo+
Solo
Cabrakan
Cabrakan
scuba_steve009
Cabrakan
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 51L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
7 / 1 / 13
11,256
1,023
12,871
3,920
1,554
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
8 / 0 / 12
11,636
1,058
15,208
6,490
3,159
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
7 / 0 / 17
13,622
1,238
11,966
10,114
11,451
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
morderkaizer392
Gilgamesh
18
5 / 3 / 16
12,073
1,098
12,811
12,296
8,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
ripneff
Hachiman
19
3 / 0 / 17
11,362
1,033
14,568
3,125
1,258
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

259

VS

Team 2 Tickets

63

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Adem1r Jr
Nu Wa
16
0 / 5 / 3
9,681
880
6,446
9,704
4,963
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
SYUN0403
King Arthur
16
0 / 14 / 2
10,623
966
833
25,679
12,269
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heimdallr
aj10182
Heimdallr
16
3 / 3 / 1
10,830
985
12,077
11,936
6,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
bnad322
Arachne
16
0 / 6 / 2
9,660
878
7,105
13,923
7,614
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cabrakan
16
1 / 2 / 3
10,902
991
4,165
15,304
21,687
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
15
30
Kills
4
4
Deaths
30
75
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
7
1
13
13.5
L
Nu Wa
Adem1r Jr
Nu Wa
0
5
3
0.3
W
8
0
12
14
W
7
0
17
15.5
L
King Arthur
SYUN0403
King Arthur
0
14
2
0.07
L
Heimdallr
aj10182
Heimdallr
3
3
1
1.17
L
Arachne
bnad322
Arachne
0
6
2
0.17
W
Gilgamesh
morderkaizer392
Gilgamesh
5
3
16
4.33
W
Hachiman
ripneff
Hachiman
3
0
17
11.5
L
Cabrakan
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,424
Damage
30,626
35,945
Taken
76,546
25,489
Mitigated
52,781
5,751
Healing
5,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
12,871
4,452
120
896
3,920
1,554
0
1,149
2,771
51,848
0
L
Nu Wa
Adem1r Jr
Nu Wa
6,446
3,629
0
532
9,704
4,963
0
3,124
6,580
29,733
0
W
15,208
9,096
0
83
6,490
3,159
0
1,227
5,263
0
34,187
W
11,966
1,044
563
2,750
10,114
11,451
0
2,531
7,583
30,313
0
L
King Arthur
SYUN0403
King Arthur
833
107
0
0
25,679
12,269
0
8,851
16,828
0
13,056
L
Heimdallr
aj10182
Heimdallr
12,077
8,451
0
1,296
11,936
6,248
0
2,956
8,980
0
51,817
L
Arachne
bnad322
Arachne
7,105
4,665
0
1,958
13,923
7,614
0
4,426
9,497
0
25,069
W
Gilgamesh
morderkaizer392
Gilgamesh
12,811
3,273
0
1,330
12,296
8,067
0
4,743
7,553
0
29,510
W
Hachiman
ripneff
Hachiman
14,568
9,369
0
9
3,125
1,258
0
961
2,164
0
51,704
L
Cabrakan
4,165
1,036
0
1,347
15,304
21,687
0
5,480
9,824
9,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,949
Gold Earned
51,696
300
Minions Killed
206
9
Camps Cleared
3
1,179,929
Distance Traveled
837,812
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,256
1,023
74
7
0
213,117
0
L
Nu Wa
9,681
880
42
4
0
117,461
0
W
Mercury
11,636
1,058
50
5
3
280,608
0
W
Ymir
13,622
1,238
41
4
4
211,967
2
L
King Arthur
10,623
966
14
1
1
159,624
0
L
Heimdallr
10,830
985
85
8
1
176,632
0
L
Arachne
9,660
878
46
4
0
219,128
1
W
Gilgamesh
12,073
1,098
44
4
0
252,175
0
W
Hachiman
11,362
1,033
91
8
2
222,062
0
L
Cabrakan
10,902
991
19
2
1
164,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role