Player Matchup

Zeus
Zeus
Berseker1
Zeus
Level 39
God Stats
5W - 5L
1,674 SR
Queue Stats
10W - 20L
1,371 Elo+
Party 1
Olorun
Olorun
ClawfingerPL91
Olorun
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 51L
1,380 Elo+
Solo
Arachne
Arachne
Monomorbid
Arachne
Level 17
God Stats
6W - 3L
1,748 SR
Queue Stats
46W - 55L
1,309 Elo+
Solo
Cthulhu
Cthulhu
Schmuky
Cthulhu
Level 17
God Stats
6W - 4L
1,458 SR
Queue Stats
6W - 8L
1,291 Elo+
Party 1
Nu Wa
Nu Wa
梵音紫莫
Nu Wa
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 24
1,576 SR
1,370 Elo+

VS

Team Averages
Level 19
1,439 SR
1,359 Elo+
Bellona
Bellona
Deilcrox
Bellona
Level 7
God Stats
0W - 4L
1,297 SR
Queue Stats
3W - 10L
1,059 Elo+
Party 2
Thor
Thor
Leucrom
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2
Chang'e
Chang'e
PaastaLaVista
Chang'e
Level 29
God Stats
2W - 6L
1,374 SR
Queue Stats
119W - 151L
1,398 Elo+
Solo
Ra
Ra
SprinklerToes
Ra
Level 27
God Stats
2W - 5L
1,523 SR
Queue Stats
72W - 92L
1,384 Elo+
Solo
Tsukuyomi
Tsukuyomi
帝君丨战神
Tsukuyomi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 228L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
8 / 4 / 25
13,262
1,206
23,062
9,247
3,636
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
18 / 1 / 19
15,354
1,396
31,910
11,080
5,188
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
Monomorbid
Arachne
18
9 / 3 / 13
12,512
1,137
10,212
13,203
5,611
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Schmuky
Cthulhu
19
5 / 7 / 24
12,127
1,102
14,993
22,055
18,023
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
3 / 3 / 30
12,350
1,123
22,074
12,035
4,794
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

200

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Deilcrox
Bellona
17
3 / 7 / 8
11,069
1,006
13,690
24,361
15,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thor
Leucrom
Thor
17
4 / 9 / 8
11,816
1,074
6,231
16,863
5,982
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Chang'e
17
5 / 9 / 5
12,489
1,135
16,301
27,934
14,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
2 / 7 / 12
11,182
1,017
11,618
18,086
6,986
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
帝君丨战神
Tsukuyomi
17
4 / 11 / 9
11,104
1,009
15,103
22,797
8,646
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
60
43
Kills
18
18
Deaths
43
111
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Zeus
8
4
25
5.13
W
18
1
19
27.5
L
Bellona
Deilcrox
Bellona
3
7
8
1
L
Thor
Leucrom
Thor
4
9
8
0.89
W
Arachne
Monomorbid
Arachne
9
3
13
5.17
L
Chang'e
5
9
5
0.83
W
Cthulhu
Schmuky
Cthulhu
5
7
24
2.43
L
2
7
12
1.14
L
Tsukuyomi
帝君丨战神
Tsukuyomi
4
11
9
0.77
W
3
3
30
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,251
Damage
62,943
67,620
Taken
110,041
37,252
Mitigated
51,280
12,548
Healing
11,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
23,062
2,547
0
842
9,247
3,636
0
2,536
6,711
46,811
0
W
31,910
20,291
428
3,201
11,080
5,188
0
3,252
7,828
50,130
0
L
Bellona
Deilcrox
Bellona
13,690
3,718
0
1,945
24,361
15,007
0
19,706
4,655
0
32,339
L
Thor
Leucrom
Thor
6,231
735
0
0
16,863
5,982
0
14,020
2,843
0
25,197
W
Arachne
Monomorbid
Arachne
10,212
7,253
140
3,744
13,203
5,611
0
6,487
6,716
0
25,017
L
Chang'e
16,301
1,606
2,621
5,320
27,934
14,659
0
23,891
4,043
41,115
0
W
Cthulhu
Schmuky
Cthulhu
14,993
1,415
0
2,714
22,055
18,023
0
9,994
12,061
35,524
0
L
11,618
1,512
1,155
854
18,086
6,986
0
15,263
2,823
46,007
0
L
Tsukuyomi
帝君丨战神
Tsukuyomi
15,103
2,874
0
37
22,797
8,646
0
19,159
3,638
0
31,398
W
22,074
2,736
89
1,390
12,035
4,794
0
5,650
6,385
36,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,605
Gold Earned
57,660
212
Minions Killed
240
9
Camps Cleared
5
1,019,911
Distance Traveled
1,050,429
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,262
1,206
59
5
2
195,649
1
W
Olorun
15,354
1,396
40
4
3
205,088
0
L
Bellona
11,069
1,006
31
3
3
217,419
1
L
Thor
11,816
1,074
45
4
0
191,155
2
W
Arachne
12,512
1,137
29
3
3
234,358
3
L
Chang'e
12,489
1,135
52
5
2
219,062
0
W
Cthulhu
12,127
1,102
54
5
0
195,834
0
L
Ra
11,182
1,017
91
8
0
199,318
1
L
Tsukuyomi
11,104
1,009
21
2
0
223,475
1
W
Nu Wa
12,350
1,123
30
3
1
188,982
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role