Player Matchup

Rama
Rama
Crunch-lV
Rama
Level 133
God Stats
0W - 2L
1,320 SR
Queue Stats
108W - 117L
1,547 Elo+
Party 2
Chaac
Chaac
Hathagard
Chaac
Level 125
God Stats
1W - 1L
1,470 SR
Queue Stats
26W - 18L
1,595 Elo+
Solo
Merlin
Merlin
speed31560
Merlin
Level 86
God Stats
11W - 16L
1,533 SR
Queue Stats
409W - 400L
1,545 Elo+
Party 2
Team Averages
Level 115
1,441 SR
1,562 Elo+

VS

Team Averages
Level 73
1,409 SR
1,574 Elo+
Gilgamesh
Gilgamesh
Munzurr
Gilgamesh
Level 65
God Stats
6W - 11L
1,352 SR
Queue Stats
181W - 202L
1,558 Elo+
Solo
Heimdallr
Heimdallr
TheGamerWg9124
Heimdallr
Level 94
God Stats
13W - 7L
1,606 SR
Queue Stats
305W - 218L
1,631 Elo+
Party 1
Merlin
Merlin
Toki6459
Merlin
Level 61
God Stats
8W - 7L
1,268 SR
Queue Stats
134W - 95L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
13
4 / 5 / 3
10,043
670
8,675
13,169
5,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
Hathagard
Chaac
13
1 / 6 / 4
9,499
633
11,792
18,144
14,211
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
speed31560
Merlin
12
3 / 4 / 3
10,036
669
10,401
10,113
3,582
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Munzurr
Gilgamesh
15
3 / 2 / 11
11,924
795
10,688
16,036
9,347
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
TheGamerWg9124
Heimdallr
16
6 / 3 / 8
11,628
775
10,558
11,986
4,588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
Toki6459
Merlin
15
6 / 3 / 7
11,471
765
13,574
10,329
3,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
41
8
Kills
15
15
Deaths
8
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Rama
4
5
3
1.1
L
Chaac
Hathagard
Chaac
1
6
4
0.5
W
Gilgamesh
Munzurr
Gilgamesh
3
2
11
4.25
W
Heimdallr
TheGamerWg9124
Heimdallr
6
3
8
3.33
W
Merlin
Toki6459
Merlin
6
3
7
3.17
L
Merlin
speed31560
Merlin
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,868
Damage
34,820
41,426
Taken
38,351
23,395
Mitigated
17,733
8,830
Healing
10,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
8,675
6,086
0
3,891
13,169
5,602
1,023
4,665
8,216
0
44,253
L
Chaac
Hathagard
Chaac
11,792
1,040
0
3,844
18,144
14,211
110
5,690
12,107
0
35,103
W
Gilgamesh
Munzurr
Gilgamesh
10,688
1,997
0
4,758
16,036
9,347
754
4,188
11,092
0
37,702
W
Heimdallr
TheGamerWg9124
Heimdallr
10,558
4,857
0
3,858
11,986
4,588
1,933
3,619
8,367
0
56,527
W
Merlin
Toki6459
Merlin
13,574
807
0
1,695
10,329
3,798
379
2,654
7,675
51,954
0
L
Merlin
speed31560
Merlin
10,401
208
0
1,095
10,113
3,582
167
2,496
7,411
44,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,578
Gold Earned
35,023
191
Minions Killed
190
0
Camps Cleared
0
775,515
Distance Traveled
833,912
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,043
670
73
5
0
224,230
0
L
Chaac
9,499
633
45
3
0
314,188
2
W
Gilgamesh
11,924
795
47
3
0
302,069
3
W
Heimdallr
11,628
775
65
4
0
251,080
0
W
Merlin
11,471
765
78
5
0
280,763
0
L
Merlin
10,036
669
73
5
0
237,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role