Player Matchup

Skadi
Skadi
EdgyCrow
Skadi
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,183 Elo+
Solo
Olorun
Olorun
MorteLenta503
Olorun
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,351 Elo+
Solo
Jormungandr
Jormungandr
Trippy_Clouds23
Jormungandr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 29L
1,420 Elo+
Solo
Khepri
Khepri
Viince2020
Khepri
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
134W - 136L
1,420 Elo+
Solo
Nemesis
Nemesis
cupcake07
Nemesis
Level 8
God Stats
2W - 2L
1,239 SR
Queue Stats
10W - 18L
1,400 Elo+
Solo
Team Averages
Level 15
1,448 SR
1,355 Elo+

VS

Team Averages
Level 14
1,640 SR
1,414 Elo+
Mulan
Mulan
Asenhain
Mulan
Level 26
God Stats
28W - 35L
1,500 SR
Queue Stats
174W - 178L
1,431 Elo+
Solo
Kukulkan
Kukulkan
Don_Sanya96
Kukulkan
Level 4
God Stats
1W - 2L
1,547 SR
Queue Stats
1W - 3L
1,326 Elo+
Party 1
Baron Samedi
Baron Samedi
Orban_Victory
Baron Samedi
Level 5
God Stats
1W - 1L
1,664 SR
Queue Stats
4W - 5L
1,441 Elo+
Party 1
Hachiman
Hachiman
PiciW1nkler
Hachiman
Level 6
God Stats
1W - 1L
1,664 SR
Queue Stats
3W - 4L
1,441 Elo+
Party 1
Pele
Pele
Tenma_Unomiya
Pele
Level 28
God Stats
6W - 5L
1,826 SR
Queue Stats
63W - 69L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
EdgyCrow
Skadi
18
10 / 3 / 7
12,442
518
15,024
10,965
4,144
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 10 / 8
9,961
415
5,703
17,545
5,849
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jormungandr
Trippy_Clouds23
Jormungandr
20
17 / 2 / 6
14,757
615
18,220
17,914
17,517
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Khepri
Viince2020
Khepri
16
4 / 3 / 19
12,198
508
10,132
15,691
18,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nemesis
cupcake07
Nemesis
20
14 / 4 / 3
14,816
617
20,639
21,133
11,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Asenhain
Mulan
16
3 / 11 / 3
10,145
423
8,964
20,219
10,642
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
Don_Sanya96
Kukulkan
15
2 / 11 / 6
9,775
407
8,741
16,334
5,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
Orban_Victory
Baron Samedi
16
2 / 6 / 7
10,358
432
9,905
18,143
7,577
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hachiman
PiciW1nkler
Hachiman
13
1 / 13 / 4
8,537
356
3,203
16,891
4,178
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
13 / 6 / 2
14,390
600
14,568
20,485
11,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
43
45
Kills
21
22
Deaths
47
43
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Mulan
Asenhain
Mulan
3
11
3
0.41
L
Kukulkan
Don_Sanya96
Kukulkan
2
11
6
0.45
W
Skadi
EdgyCrow
Skadi
10
3
7
4.5
W
0
10
8
0.4
L
Baron Samedi
Orban_Victory
Baron Samedi
2
6
7
0.92
L
Hachiman
PiciW1nkler
Hachiman
1
13
4
0.23
L
13
6
2
2.33
W
Jormungandr
Trippy_Clouds23
Jormungandr
17
2
6
10
W
Khepri
Viince2020
Khepri
4
3
19
4.5
W
Nemesis
cupcake07
Nemesis
14
4
3
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,718
Damage
45,381
83,248
Taken
92,072
58,119
Mitigated
38,985
21,971
Healing
14,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Asenhain
Mulan
8,964
1,778
0
2,603
20,219
10,642
0
6,781
13,438
0
49,152
L
Kukulkan
Don_Sanya96
Kukulkan
8,741
1,552
0
750
16,334
5,500
840
7,784
8,550
43,552
0
W
Skadi
EdgyCrow
Skadi
15,024
5,531
0
0
10,965
4,144
4,252
3,845
7,106
0
68,703
W
5,703
1,729
779
4,159
17,545
5,849
2,502
5,715
11,514
29,575
0
L
Baron Samedi
Orban_Victory
Baron Samedi
9,905
309
1,025
3,117
18,143
7,577
411
11,500
6,643
36,412
0
L
Hachiman
PiciW1nkler
Hachiman
3,203
1,743
0
71
16,891
4,178
480
8,365
8,526
0
17,208
L
14,568
3,706
0
7,222
20,485
11,088
460
3,284
17,201
0
102,186
W
Jormungandr
Trippy_Clouds23
Jormungandr
18,220
3,285
1,147
5,393
17,914
17,517
1,483
1,944
15,866
104,638
0
W
Khepri
Viince2020
Khepri
10,132
932
0
3,451
15,691
18,754
669
4,687
10,893
44,378
0
W
Nemesis
cupcake07
Nemesis
20,639
12,382
0
7,042
21,133
11,855
4,906
1,842
18,806
0
121,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,174
Gold Earned
53,205
547
Minions Killed
418
0
Camps Cleared
0
2,064,477
Distance Traveled
1,896,224
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,145
423
86
4
0
414,952
4
L
Kukulkan
9,775
407
91
4
0
352,043
0
W
Skadi
12,442
518
116
5
0
414,197
0
W
Olorun
9,961
415
71
3
0
325,514
0
L
Baron Samedi
10,358
432
48
2
0
366,639
1
L
Hachiman
8,537
356
32
1
0
376,871
0
L
Pele
14,390
600
161
7
0
385,719
1
W
Jormungandr
14,757
615
157
7
0
441,266
1
W
Khepri
12,198
508
28
1
0
454,232
2
W
Nemesis
14,816
617
175
7
0
429,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role