Player Matchup

Serqet
Serqet
Platinum V
Fabricetiti_
Serqet
Platinum V
Level 104
God Stats
2W - 1L
1,693 SR
Queue Stats
16W - 10L
1,894 MMR
Solo
Sylvanus
Sylvanus
Platinum IV
akkiroh
Sylvanus
Platinum IV
Level 118
God Stats
13W - 12L
1,635 SR
Queue Stats
275W - 269L
1,898 MMR
Party 1
Gilgamesh
Gilgamesh
Platinum I
elroketo
Gilgamesh
Platinum I
Level 156
God Stats
20W - 16L
1,240 SR
Queue Stats
686W - 672L
1,916 MMR
Solo
Xbalanque
Xbalanque
Diamond V
ketaaruz
Xbalanque
Diamond V
Level 106
God Stats
14W - 17L
1,527 SR
Queue Stats
253W - 244L
2,120 MMR
Party 1
Chang'e
Chang'e
Platinum I
na_mekk
Chang'e
Platinum I
Level 160
God Stats
2W - 2L
2,013 SR
Queue Stats
175W - 164L
1,945 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 129
1,622 SR
1,955 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 120
1,600 SR
1,986 MMR
Odin
Odin
Platinum V
MaenBwrwGlaw
Odin
Platinum V
Level 64
God Stats
4W - 2L
1,276 SR
Queue Stats
37W - 25L
1,986 MMR
Solo
Aphrodite
Aphrodite
Diamond V
Moist Fold
Aphrodite
Diamond V
Level 159
God Stats
13W - 5L
1,757 SR
Queue Stats
64W - 48L
2,051 MMR
Party 2
Tsukuyomi
Tsukuyomi
Diamond IV
Moist Gorge
Tsukuyomi
Diamond IV
Level 148
God Stats
16W - 10L
1,745 SR
Queue Stats
71W - 53L
2,130 MMR
Party 2
Khepri
Khepri
Platinum V
S2EP1ENS8N1-5_12
Khepri
Platinum V
Level 123
God Stats
7W - 4L
1,638 SR
Queue Stats
48W - 38L
1,781 MMR
Party 3
Rama
Rama
Platinum I
Scoty_04
Rama
Platinum I
Level 104
God Stats
5W - 4L
1,585 SR
Queue Stats
98W - 87L
1,984 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
19
2 / 6 / 9
12,239
437
12,217
29,948
18,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sylvanus
akkiroh
Sylvanus
16
1 / 4 / 5
11,376
406
9,342
20,923
28,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
elroketo
Gilgamesh
20
6 / 7 / 5
13,699
489
18,762
31,256
24,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xbalanque
ketaaruz
Xbalanque
20
2 / 5 / 1
13,883
496
19,692
22,316
9,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chang'e
na_mekk
Chang'e
19
1 / 5 / 4
12,603
450
13,391
23,390
15,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
SetTiamatApolloSobekAthena

VS

Bans
CerberusCu ChulainnIzanamiAnhurDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 12
16,378
585
32,611
30,899
38,143
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Aphrodite
Moist Fold
Aphrodite
20
6 / 2 / 8
15,027
537
20,259
15,631
9,478
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tsukuyomi
Moist Gorge
Tsukuyomi
20
5 / 2 / 7
16,253
580
19,436
25,910
11,037
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
0 / 4 / 13
12,852
459
9,314
26,297
33,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rama
20
8 / 0 / 5
17,632
630
18,532
23,190
11,210
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
72
12
Kills
27
27
Deaths
13
24
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Serqet
2
6
9
1.08
W
8
5
12
2.8
W
Aphrodite
Moist Fold
Aphrodite
6
2
8
5
W
Tsukuyomi
Moist Gorge
Tsukuyomi
5
2
7
4.25
W
0
4
13
1.63
W
Rama
8
0
5
10.5
L
Sylvanus
akkiroh
Sylvanus
1
4
5
0.88
L
Gilgamesh
elroketo
Gilgamesh
6
7
5
1.21
L
Xbalanque
ketaaruz
Xbalanque
2
5
1
0.5
L
Chang'e
na_mekk
Chang'e
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,404
Damage
100,152
127,833
Taken
121,927
96,766
Mitigated
103,634
42,190
Healing
61,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
12,217
2,685
0
6,221
29,948
18,367
0
3,376
26,412
247
79,185
W
32,611
6,678
0
6,891
30,899
38,143
86
3,740
25,660
1,358
109,907
W
Aphrodite
Moist Fold
Aphrodite
20,259
1,478
13,375
12,339
15,631
9,478
1,830
5,845
9,786
113,525
0
W
Tsukuyomi
Moist Gorge
Tsukuyomi
19,436
3,430
0
10,596
25,910
11,037
4,040
4,143
21,220
0
154,694
W
9,314
1,003
0
3,013
26,297
33,766
733
6,061
18,326
29,960
0
W
Rama
18,532
15,825
0
15,092
23,190
11,210
8,757
3,354
18,970
0
182,874
L
Sylvanus
akkiroh
Sylvanus
9,342
1,056
4,229
4,340
20,923
28,600
0
10,254
10,669
34,340
0
L
Gilgamesh
elroketo
Gilgamesh
18,762
6,326
0
6,121
31,256
24,346
0
6,285
24,971
128
88,822
L
Xbalanque
ketaaruz
Xbalanque
19,692
9,190
0
8,325
22,316
9,574
0
3,854
18,462
0
138,102
L
Chang'e
na_mekk
Chang'e
13,391
382
4,535
8,419
23,390
15,879
0
7,082
16,308
107,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,800
Gold Earned
78,142
726
Minions Killed
848
0
Camps Cleared
0
2,518,908
Distance Traveled
2,842,333
39
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
12,239
437
123
4
0
570,067
8
W
Odin
16,378
585
175
6
0
575,110
1
W
Aphrodite
15,027
537
188
7
0
550,864
7
W
Tsukuyomi
16,253
580
202
7
0
656,367
6
W
Khepri
12,852
459
33
1
0
531,304
8
W
Rama
17,632
630
250
9
0
528,688
8
L
Sylvanus
11,376
406
43
2
0
472,245
5
L
Gilgamesh
13,699
489
139
5
0
517,221
7
L
Xbalanque
13,883
496
219
8
0
476,448
9
L
Chang'e
12,603
450
202
7
0
482,927
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role