Player Matchup

Neith
Neith
Hunkypoo
Neith
Level 3
God Stats
1W - 1L
1,809 SR
Queue Stats
2W - 1L
1,722 Elo+
Party 1
Loki
Loki
TorOnOnlyFans
Loki
Level 17
God Stats
4W - 10L
1,346 SR
Queue Stats
67W - 68L
1,410 Elo+
Party 1
Anubis
Anubis
davidbedrin
Anubis
Level 17
God Stats
11W - 14L
1,735 SR
Queue Stats
12W - 17L
1,500 Elo+
Party 1
Sobek
Sobek
shaferbrains
Sobek
Level 16
God Stats
1W - 3L
1,222 SR
Queue Stats
6W - 9L
1,352 Elo+
Party 1
Chaac
Chaac
xxRayphxx
Chaac
Level 14
God Stats
5W - 9L
1,426 SR
Queue Stats
21W - 28L
1,384 Elo+
Party 1
Team Averages
Level 13
1,508 SR
1,474 Elo+

VS

Team Averages
Level 18
1,531 SR
1,581 Elo+
Tiamat
Tiamat
DirtySeaSLug
Tiamat
Level 16
God Stats
5W - 6L
1,500 SR
Queue Stats
162W - 135L
1,547 Elo+
Solo
Hercules
Hercules
GrimaIkin
Hercules
Level 3
God Stats
2W - 0L
1,718 SR
Queue Stats
16W - 15L
1,698 Elo+
Solo
Sun Wukong
Sun Wukong
Rando848
Sun Wukong
Level 28
God Stats
91W - 87L
1,488 SR
Queue Stats
296W - 302L
1,449 Elo+
Solo
Izanami
Izanami
TTVJustinMerksTV
Izanami
Level 19
God Stats
38W - 36L
1,529 SR
Queue Stats
175W - 192L
1,609 Elo+
Solo
Kali
Kali
chichitodelboom
Kali
Level 25
God Stats
3W - 0L
1,420 SR
Queue Stats
131W - 102L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Hunkypoo
Neith
12
2 / 8 / 1
7,798
390
6,604
12,754
4,588
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
4 / 4 / 4
10,072
504
6,083
14,776
5,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Anubis
13
2 / 15 / 1
8,759
438
3,719
17,413
7,716
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 7 / 4
8,634
432
3,776
16,340
15,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chaac
xxRayphxx
Chaac
13
2 / 3 / 2
8,553
428
9,417
15,991
14,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
13 / 2 / 8
11,809
590
16,936
9,146
6,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
GrimaIkin
Hercules
16
6 / 2 / 17
11,385
569
12,202
18,420
14,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sun Wukong
Rando848
Sun Wukong
15
3 / 3 / 1
10,140
507
10,504
15,648
9,096
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
12 / 3 / 10
11,199
560
14,289
10,641
3,896
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
3 / 1 / 12
11,580
579
8,443
18,257
9,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
85
11
Kills
37
37
Deaths
11
12
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Tiamat
13
2
8
8.5
W
Hercules
GrimaIkin
Hercules
6
2
17
7.25
L
Neith
Hunkypoo
Neith
2
8
1
0.31
W
Sun Wukong
Rando848
Sun Wukong
3
3
1
1.17
W
12
3
10
5.67
L
4
4
4
1.5
W
3
1
12
9
L
Anubis
2
15
1
0.17
L
1
7
4
0.43
L
Chaac
xxRayphxx
Chaac
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,599
Damage
62,374
77,274
Taken
72,112
47,163
Mitigated
44,271
14,578
Healing
26,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
16,936
868
0
2,404
9,146
6,716
1,226
1,264
7,852
74,563
0
W
Hercules
GrimaIkin
Hercules
12,202
2,219
0
6,526
18,420
14,855
1,241
3,612
14,778
7,550
33,181
L
Neith
Hunkypoo
Neith
6,604
2,470
0
2,700
12,754
4,588
360
1,199
11,477
0
41,242
W
Sun Wukong
Rando848
Sun Wukong
10,504
3,348
0
4,666
15,648
9,096
367
433
14,442
0
47,516
W
14,289
9,040
0
2,689
10,641
3,896
4,491
1,104
9,537
0
86,182
L
6,083
1,474
0
2,754
14,776
5,052
221
3,719
10,965
0
41,660
W
8,443
4,491
0
10,416
18,257
9,708
42
2,080
16,147
0
84,305
L
Anubis
3,719
223
0
2,246
17,413
7,716
0
6,963
10,028
25,188
0
L
3,776
799
0
2,120
16,340
15,199
140
4,933
11,205
16,089
0
L
Chaac
xxRayphxx
Chaac
9,417
1,471
0
4,758
15,991
14,608
363
1,599
14,336
0
42,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,816
Gold Earned
56,113
286
Minions Killed
498
0
Camps Cleared
0
1,790,859
Distance Traveled
1,908,154
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,809
590
107
5
0
383,800
4
W
Hercules
11,385
569
42
2
0
405,385
2
L
Neith
7,798
390
81
4
0
332,391
3
W
Sun Wukong
10,140
507
87
4
0
389,433
2
W
Izanami
11,199
560
137
7
0
331,867
0
L
Loki
10,072
504
84
4
0
386,245
0
W
Kali
11,580
579
125
6
0
397,669
2
L
Anubis
8,759
438
35
2
0
298,240
0
L
Sobek
8,634
432
29
1
0
377,137
0
L
Chaac
8,553
428
57
3
0
396,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role