Player Matchup

Cabrakan
Cabrakan
Omegar3fisch
Cabrakan
Level 9
God Stats
5W - 3L
1,806 SR
Queue Stats
32W - 23L
1,487 Elo+
Party 2
Ne Zha
Ne Zha
Shayerginja
Ne Zha
Level 29
God Stats
3W - 0L
1,783 SR
Queue Stats
91W - 74L
1,592 Elo+
Party 3
Agni
Agni
TrapPhoenix
Agni
Level 27
God Stats
3W - 4L
1,404 SR
Queue Stats
144W - 133L
1,619 Elo+
Party 2
Izanami
Izanami
VeryHotPotato
Izanami
Level 27
God Stats
28W - 15L
1,744 SR
Queue Stats
70W - 56L
1,589 Elo+
Party 3
Da Ji
Da Ji
r200e
Da Ji
Level 26
God Stats
4W - 0L
1,672 SR
Queue Stats
34W - 19L
1,494 Elo+
Party 2
Team Averages
Level 24
1,682 SR
1,556 Elo+

VS

Team Averages
Level 11
1,531 SR
1,568 Elo+
Jing Wei
Jing Wei
KEJUNW
Jing Wei
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,428 Elo+
Solo
Sun Wukong
Sun Wukong
Loupixe
Sun Wukong
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 5L
1,569 Elo+
Party 1
Yemoja
Yemoja
Mekelek2001
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,771 Elo+
Party 1
Eset
Eset
MrTikku
Eset
Level 28
God Stats
0W - 1L
1,657 SR
Queue Stats
176W - 198L
1,521 Elo+
Solo
Loki
Loki
PolarBearHD
Loki
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Omegar3fisch
Cabrakan
13
2 / 2 / 8
8,956
527
2,765
10,089
10,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ne Zha
15
1 / 6 / 4
9,562
562
5,266
10,116
3,751
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
10 / 0 / 10
11,800
694
11,624
7,712
2,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
16
8 / 3 / 8
10,068
592
8,913
10,506
4,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
r200e
Da Ji
15
11 / 5 / 8
10,386
611
11,143
14,353
5,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
KEJUNW
Jing Wei
14
2 / 6 / 1
8,202
482
2,472
10,657
2,738
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
Loupixe
Sun Wukong
15
11 / 5 / 4
10,020
589
10,225
13,849
12,519
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
10
0 / 5 / 2
6,838
402
3,887
9,144
3,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Eset
MrTikku
Eset
12
1 / 9 / 6
7,826
460
6,748
10,313
2,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 9 / 5
8,799
518
4,248
14,271
4,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
33
32
Kills
15
16
Deaths
34
38
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
KEJUNW
Jing Wei
2
6
1
0.42
L
Sun Wukong
Loupixe
Sun Wukong
11
5
4
2.6
L
Yemoja
0
5
2
0.2
L
Eset
MrTikku
Eset
1
9
6
0.44
W
Cabrakan
Omegar3fisch
Cabrakan
2
2
8
3
L
1
9
5
0.39
W
Ne Zha
1
6
4
0.5
W
10
0
10
15
W
Izanami
8
3
8
4
W
Da Ji
r200e
Da Ji
11
5
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,711
Damage
27,580
52,776
Taken
58,234
26,377
Mitigated
25,622
16,735
Healing
7,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
KEJUNW
Jing Wei
2,472
1,122
236
706
10,657
2,738
0
1,887
8,702
0
45,984
L
Sun Wukong
Loupixe
Sun Wukong
10,225
2,986
0
1,302
13,849
12,519
644
3,381
10,262
0
41,093
L
Yemoja
3,887
752
408
609
9,144
3,326
0
2,891
6,139
19,093
0
L
Eset
MrTikku
Eset
6,748
1,135
542
367
10,313
2,832
1,276
3,849
6,270
35,450
0
W
Cabrakan
Omegar3fisch
Cabrakan
2,765
481
0
1,147
10,089
10,278
1,239
2,483
7,510
12,401
0
L
4,248
1,619
0
3,276
14,271
4,207
0
2,041
12,114
0
45,532
W
Ne Zha
5,266
2,286
0
2,672
10,116
3,751
2,019
1,152
8,930
0
47,890
W
11,624
1,015
239
3,051
7,712
2,746
912
2,214
5,278
67,495
0
W
Izanami
8,913
5,352
612
4,536
10,506
4,018
2,257
2,628
7,842
0
76,026
W
Da Ji
r200e
Da Ji
11,143
3,962
0
4,478
14,353
5,584
0
1,666
12,581
0
54,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,772
Gold Earned
41,685
473
Minions Killed
375
0
Camps Cleared
0
1,566,425
Distance Traveled
1,349,158
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,202
482
91
5
0
298,819
1
L
Sun Wukong
10,020
589
89
5
0
284,615
4
L
Yemoja
6,838
402
31
2
0
261,710
0
L
Eset
7,826
460
70
4
0
241,277
3
W
Cabrakan
8,956
527
19
1
0
333,518
2
L
Loki
8,799
518
94
6
0
262,737
0
W
Ne Zha
9,562
562
110
6
0
304,971
6
W
Agni
11,800
694
143
8
0
360,696
2
W
Izanami
10,068
592
121
7
0
272,521
5
W
Da Ji
10,386
611
80
5
0
294,719
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role