Player Matchup

Mercury
Mercury
Exodus Infinity
Mercury
Level 160
God Stats
1W - 0L
1,420 SR
Queue Stats
52W - 42L
1,525 Elo+
Party 2
Danzaburou
Danzaburou
Exodus Ursa
Danzaburou
Level 149
God Stats
3W - 0L
1,801 SR
Queue Stats
199W - 162L
1,582 Elo+
Party 2
Chiron
Chiron
ExodusMagikarp
Chiron
Level 127
God Stats
3W - 0L
1,727 SR
Queue Stats
209W - 173L
1,565 Elo+
Party 2
Sun Wukong
Sun Wukong
GrandeTexas
Sun Wukong
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Sneaky Vibez
Tiamat
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 46L
1,440 Elo+
Solo
Team Averages
Level 98
1,590 SR
1,522 Elo+

VS

Team Averages
Level 68
1,579 SR
1,575 Elo+
Osiris
Osiris
Dylan B049
Osiris
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 19L
1,495 Elo+
Party 1
Bakasura
Bakasura
Lukas9323
Bakasura
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nox
Nox
UNSC AJ Johnson
Nox
Level 127
God Stats
8W - 8L
1,570 SR
Queue Stats
626W - 593L
1,616 Elo+
Party 1
Mulan
Mulan
WhoTookJukeBox
Mulan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,742 Elo+
Solo
Scylla
Scylla
cvreyy
Scylla
Level 141
God Stats
2W - 4L
1,823 SR
Queue Stats
141W - 136L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 7 / 24
12,613
841
17,921
15,281
6,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
Exodus Ursa
Danzaburou
20
11 / 5 / 19
12,745
850
18,529
13,719
6,138
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
13 / 5 / 17
12,905
860
16,735
13,697
7,707
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sun Wukong
GrandeTexas
Sun Wukong
19
3 / 4 / 25
11,837
789
10,987
14,586
11,373
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
19
9 / 5 / 21
12,368
825
15,033
14,038
10,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Dylan B049
Osiris
19
5 / 7 / 13
11,101
740
9,054
21,393
25,738
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
Lukas9323
Bakasura
12
1 / 18 / 6
8,445
563
3,313
19,846
7,812
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
11 / 3 / 8
12,725
848
22,887
15,377
9,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 10 / 11
10,348
690
7,103
19,094
13,041
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Scylla
cvreyy
Scylla
19
6 / 7 / 13
11,251
750
18,396
14,533
6,541
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
77
45
Kills
26
26
Deaths
45
106
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Osiris
Dylan B049
Osiris
5
7
13
1.64
W
9
7
24
3
W
Danzaburou
Exodus Ursa
Danzaburou
11
5
19
4.1
W
13
5
17
4.3
W
Sun Wukong
GrandeTexas
Sun Wukong
3
4
25
3.88
L
Bakasura
Lukas9323
Bakasura
1
18
6
0.22
W
Tiamat
9
5
21
3.9
L
11
3
8
5
L
3
10
11
0.85
L
Scylla
cvreyy
Scylla
6
7
13
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,205
Damage
60,753
71,321
Taken
90,243
42,085
Mitigated
62,257
24,213
Healing
16,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Dylan B049
Osiris
9,054
2,627
1,037
1,775
21,393
25,738
119
3,862
17,204
0
19,754
W
17,921
7,505
636
3,374
15,281
6,375
1,699
7,454
7,707
0
29,127
W
Danzaburou
Exodus Ursa
Danzaburou
18,529
8,600
0
3,699
13,719
6,138
312
9,616
4,042
0
35,684
W
16,735
4,894
4,064
4,285
13,697
7,707
1,589
9,911
3,645
0
36,810
W
Sun Wukong
GrandeTexas
Sun Wukong
10,987
1,430
0
1,778
14,586
11,373
1,151
7,550
6,746
0
17,673
L
Bakasura
Lukas9323
Bakasura
3,313
2,294
0
0
19,846
7,812
251
2,083
17,599
0
3,861
W
Tiamat
15,033
1,244
1,407
4,970
14,038
10,492
387
6,872
6,979
26,619
0
L
22,887
496
1,750
5,070
15,377
9,125
287
1,946
13,338
51,568
0
L
7,103
885
1,280
2,094
19,094
13,041
231
3,198
15,570
299
15,397
L
Scylla
cvreyy
Scylla
18,396
756
1,461
2,060
14,533
6,541
0
2,837
11,499
33,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,468
Gold Earned
53,870
151
Minions Killed
132
0
Camps Cleared
0
1,337,589
Distance Traveled
1,315,794
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
11,101
740
16
1
0
284,603
0
W
Mercury
12,613
841
19
1
0
319,285
2
W
Danzaburou
12,745
850
39
3
0
247,492
0
W
Chiron
12,905
860
43
3
0
219,819
0
W
Sun Wukong
11,837
789
18
1
0
294,300
0
L
Bakasura
8,445
563
1
0
0
251,574
0
W
Tiamat
12,368
825
32
2
0
256,693
1
L
Nox
12,725
848
77
5
0
284,009
0
L
Mulan
10,348
690
15
1
0
256,035
0
L
Scylla
11,251
750
23
2
0
239,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role