Player Matchup

Sol
Sol
DarthPhingerz12
Sol
Level 160
God Stats
0W - 1L
1,321 SR
Queue Stats
233W - 276L
1,398 Elo+
Solo
Achilles
Achilles
Mr-Six-Seven
Achilles
Level 98
God Stats
7W - 9L
1,500 SR
Queue Stats
33W - 36L
1,386 Elo+
Solo
Rama
Rama
Ya Boi Kurrick
Rama
Level 69
God Stats
6W - 6L
1,802 SR
Queue Stats
223W - 219L
1,438 Elo+
Solo
Team Averages
Level 109
1,541 SR
1,407 Elo+

VS

Team Averages
Level 72
1,430 SR
1,436 Elo+
Apollo
Apollo
ArkanStank
Apollo
Level 75
God Stats
1W - 0L
1,328 SR
Queue Stats
58W - 44L
1,482 Elo+
Solo
Gilgamesh
Gilgamesh
Deevious_Damage
Gilgamesh
Level 58
God Stats
9W - 14L
1,410 SR
Queue Stats
322W - 374L
1,390 Elo+
Solo
Discordia
Discordia
USUALSUSPECT021
Discordia
Level 84
God Stats
42W - 37L
1,552 SR
Queue Stats
337W - 423L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 9 / 6
12,901
645
11,583
22,267
8,266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
Mr-Six-Seven
Achilles
17
9 / 7 / 4
14,204
710
16,697
24,222
18,912
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
1 / 3 / 9
12,417
621
6,457
15,150
5,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ArkanStank
Apollo
16
6 / 8 / 5
13,562
678
11,731
16,954
8,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Gilgamesh
Deevious_Damage
Gilgamesh
17
5 / 4 / 12
13,853
693
12,706
18,848
13,767
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Discordia
USUALSUSPECT021
Discordia
18
8 / 3 / 8
14,251
713
27,513
11,545
4,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
44
14
Kills
19
19
Deaths
15
19
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Apollo
ArkanStank
Apollo
6
8
5
1.06
L
4
9
6
0.78
W
Gilgamesh
Deevious_Damage
Gilgamesh
5
4
12
2.75
L
Achilles
Mr-Six-Seven
Achilles
9
7
4
1.57
W
Discordia
USUALSUSPECT021
Discordia
8
3
8
4
L
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,737
Damage
51,950
61,639
Taken
47,347
32,586
Mitigated
26,140
11,605
Healing
8,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
ArkanStank
Apollo
11,731
5,851
0
744
16,954
8,275
986
3,927
13,027
0
53,116
L
11,583
3,722
0
4,931
22,267
8,266
1,740
10,589
11,018
67,602
0
W
Gilgamesh
Deevious_Damage
Gilgamesh
12,706
2,093
0
2,376
18,848
13,767
0
4,293
14,555
0
40,783
L
Achilles
Mr-Six-Seven
Achilles
16,697
5,219
317
5,765
24,222
18,912
499
6,961
16,834
0
61,041
W
Discordia
USUALSUSPECT021
Discordia
27,513
131
805
4,093
11,545
4,098
384
3,447
8,098
94,301
0
L
6,457
5,154
0
592
15,150
5,408
748
8,391
6,091
0
50,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,522
Gold Earned
41,666
245
Minions Killed
216
0
Camps Cleared
0
1,073,191
Distance Traveled
1,147,791
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
13,562
678
72
4
0
365,970
2
L
Sol
12,901
645
100
5
0
306,454
3
W
Gilgamesh
13,853
693
36
2
0
399,708
1
L
Achilles
14,204
710
57
3
0
389,868
1
W
Discordia
14,251
713
108
5
0
382,113
5
L
Rama
12,417
621
88
4
0
376,869
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role