Player Matchup

Ymir
Ymir
AstuteLemon9
Ymir
Level 6
God Stats
2W - 1L
1,636 SR
Queue Stats
5W - 13L
1,601 Elo+
Solo
Anhur
Anhur
Hot hot hot6741
Anhur
Level 7
God Stats
4W - 3L
1,710 SR
Queue Stats
46W - 47L
1,589 Elo+
Solo
Pele
Pele
Juanma011505
Pele
Level 29
God Stats
1W - 2L
1,601 SR
Queue Stats
65W - 40L
1,610 Elo+
Solo
Tiamat
Tiamat
KAB o Bolt
Tiamat
Level 4
God Stats
2W - 1L
1,710 SR
Queue Stats
38W - 25L
1,785 Elo+
Solo
Ullr
Ullr
NK_Paco
Ullr
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 4L
1,755 Elo+
Solo
Team Averages
Level 10
1,631 SR
1,668 Elo+

VS

Team Averages
Level 19
1,763 SR
1,732 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
BlindedRev
Ravana
Level 15
God Stats
5W - 1L
1,732 SR
Queue Stats
28W - 12L
1,639 Elo+
Solo
Geb
Geb
GamePuppet14913
Geb
Level 11
God Stats
8W - 2L
1,927 SR
Queue Stats
13W - 2L
1,958 Elo+
Party 1
Zeus
Zeus
MariGoBrxzy
Zeus
Level 27
God Stats
3W - 1L
1,884 SR
Queue Stats
21W - 5L
1,762 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Tacos Sauce562
Ah Muzen Cab
Level 28
God Stats
5W - 0L
1,773 SR
Queue Stats
29W - 15L
1,801 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 10 / 4
4,688
391
890
8,674
3,808
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
0 / 1 / 2
6,407
534
724
5,649
1,448
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 3 / 4
5,979
498
4,428
9,735
3,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
KAB o Bolt
Tiamat
10
4 / 7 / 4
6,623
552
5,361
8,490
4,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ullr
NK_Paco
Ullr
13
7 / 5 / 0
7,858
655
6,865
8,292
2,788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
3 / 4 / 1
6,409
534
4,185
6,978
1,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
BlindedRev
Ravana
11
6 / 3 / 6
7,340
612
5,399
6,450
2,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 3 / 10
7,066
589
3,492
8,123
4,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
11 / 2 / 3
7,470
623
11,589
4,685
1,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Tacos Sauce562
Ah Muzen Cab
13
3 / 0 / 0
7,825
652
4,508
4,997
1,502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
45
12
Kills
25
26
Deaths
12
14
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
3
4
1
0.88
L
0
10
4
0.2
W
Ravana
BlindedRev
Ravana
6
3
6
3
W
2
3
10
2.33
L
0
1
2
1
L
1
3
4
1
L
Tiamat
KAB o Bolt
Tiamat
4
7
4
0.86
W
11
2
3
6.25
L
Ullr
NK_Paco
Ullr
7
5
0
1.4
W
Ah Muzen Cab
Tacos Sauce562
Ah Muzen Cab
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,268
Damage
29,173
40,840
Taken
31,233
15,742
Mitigated
11,749
8,088
Healing
10,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
4,185
444
0
2,687
6,978
1,681
1,315
18
6,960
29,541
0
L
890
252
0
174
8,674
3,808
544
3,496
5,016
6,105
0
W
Ravana
BlindedRev
Ravana
5,399
1,714
0
2,228
6,450
2,436
480
1,211
5,119
0
24,737
W
3,492
774
0
1,377
8,123
4,550
238
1,928
5,969
16,360
0
L
724
436
0
2,209
5,649
1,448
0
520
5,089
0
36,931
L
4,428
1,147
0
3,338
9,735
3,110
0
3,414
6,135
0
33,393
L
Tiamat
KAB o Bolt
Tiamat
5,361
698
0
1,748
8,490
4,588
0
6,584
1,526
20,918
0
W
11,589
1,416
0
874
4,685
1,580
731
2,165
2,340
39,515
0
L
Ullr
NK_Paco
Ullr
6,865
3,233
0
619
8,292
2,788
0
4,442
3,808
0
34,358
W
Ah Muzen Cab
Tacos Sauce562
Ah Muzen Cab
4,508
2,045
0
3,823
4,997
1,502
0
403
4,594
0
59,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,555
Gold Earned
36,110
303
Minions Killed
331
0
Camps Cleared
0
1,002,191
Distance Traveled
1,069,286
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,409
534
57
5
0
169,974
0
L
Ymir
4,688
391
15
1
0
176,413
0
W
Ravana
7,340
612
53
4
0
235,497
6
W
Geb
7,066
589
27
2
0
241,066
0
L
Anhur
6,407
534
103
9
0
190,379
4
L
Pele
5,979
498
59
5
0
240,279
1
L
Tiamat
6,623
552
49
4
0
199,847
2
W
Zeus
7,470
623
84
7
0
206,911
3
L
Ullr
7,858
655
77
6
0
195,273
1
W
Ah Muzen Cab
7,825
652
110
9
0
215,838
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role