Player Matchup

Thoth
Thoth
Bazzqwit
Thoth
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 34L
1,536 Elo+
Party 1
Hercules
Hercules
D4Smt
Hercules
Level 30
God Stats
2W - 1L
1,500 SR
Queue Stats
91W - 99L
1,417 Elo+
Solo
Artemis
Artemis
LineDude
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Bellona
Bellona
PungClookx
Bellona
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 39L
1,519 Elo+
Party 1
Arachne
Arachne
freeeeeeedrik
Arachne
Level 10
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 3L
1,322 Elo+
Party 1
Team Averages
Level 19
1,500 SR
1,459 Elo+

VS

Team Averages
Level 24
1,590 SR
1,342 Elo+
Hades
Hades
BrownieTaha
Hades
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 96L
1,421 Elo+
Solo
Artemis
Artemis
Goodluck1107
Artemis
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 104L
1,227 Elo+
Party 3
Terra
Terra
JaNePridumal
Terra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,253 Elo+
Party 3
Nemesis
Nemesis
LORDYULIK
Nemesis
Level 27
God Stats
2W - 5L
1,725 SR
Queue Stats
59W - 75L
1,406 Elo+
Party 2
King Arthur
King Arthur
Sway755
King Arthur
Level 29
God Stats
1W - 4L
1,725 SR
Queue Stats
78W - 101L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Bazzqwit
Thoth
17
2 / 4 / 4
11,068
553
11,045
13,382
5,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
D4Smt
Hercules
15
4 / 6 / 13
10,712
536
11,635
19,750
16,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
LineDude
Artemis
15
7 / 6 / 4
9,955
498
12,095
10,819
3,536
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
PungClookx
Bellona
19
9 / 2 / 6
12,675
634
15,459
18,865
17,540
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Arachne
19
14 / 6 / 5
12,174
609
16,960
14,671
7,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 1
10,728
536
12,899
16,552
8,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
Goodluck1107
Artemis
12
3 / 9 / 6
8,762
438
8,514
13,576
4,080
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
5 / 9 / 7
9,441
472
6,206
19,777
18,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
LORDYULIK
Nemesis
14
8 / 7 / 2
9,698
485
12,053
19,149
11,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Sway755
King Arthur
15
2 / 8 / 3
9,808
490
10,736
20,142
15,038
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
42
36
Kills
23
24
Deaths
36
32
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Thoth
Bazzqwit
Thoth
2
4
4
1
L
5
3
1
1.83
W
Hercules
D4Smt
Hercules
4
6
13
1.75
L
Artemis
Goodluck1107
Artemis
3
9
6
0.67
L
5
9
7
0.94
L
Nemesis
LORDYULIK
Nemesis
8
7
2
1.29
W
Artemis
LineDude
Artemis
7
6
4
1.5
W
Bellona
PungClookx
Bellona
9
2
6
6
L
King Arthur
Sway755
King Arthur
2
8
3
0.44
W
Arachne
14
6
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,194
Damage
50,408
77,487
Taken
89,196
50,072
Mitigated
57,651
21,312
Healing
20,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Bazzqwit
Thoth
11,045
1,224
0
3,586
13,382
5,209
228
6,739
6,643
72,501
0
L
12,899
1,193
853
8,670
16,552
8,339
1,598
6,381
9,720
78,698
0
W
Hercules
D4Smt
Hercules
11,635
2,752
610
4,532
19,750
16,785
617
5,190
14,560
15,380
34,284
L
Artemis
Goodluck1107
Artemis
8,514
4,036
0
250
13,576
4,080
450
1,689
11,843
0
31,017
L
6,206
2,406
1,986
2,873
19,777
18,860
476
2,707
17,042
17,372
0
L
Nemesis
LORDYULIK
Nemesis
12,053
6,214
0
3,830
19,149
11,334
247
2,069
17,030
0
51,177
W
Artemis
LineDude
Artemis
12,095
6,646
0
1,396
10,819
3,536
2,450
4,948
5,871
0
54,315
W
Bellona
PungClookx
Bellona
15,459
4,738
0
5,736
18,865
17,540
738
1,237
17,628
12,384
60,805
L
King Arthur
Sway755
King Arthur
10,736
1,737
0
1,969
20,142
15,038
225
3,822
16,263
0
59,257
W
Arachne
16,960
10,994
0
5,452
14,671
7,002
0
1,851
12,820
0
81,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,584
Gold Earned
48,437
570
Minions Killed
425
0
Camps Cleared
0
1,768,030
Distance Traveled
1,802,337
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,068
553
152
8
0
352,597
3
L
Hades
10,728
536
156
8
0
350,562
3
W
Hercules
10,712
536
68
3
0
353,855
3
L
Artemis
8,762
438
53
3
0
336,819
5
L
Terra
9,441
472
24
1
0
385,398
1
L
Nemesis
9,698
485
86
4
0
397,910
0
W
Artemis
9,955
498
77
4
0
314,951
2
W
Bellona
12,675
634
164
8
0
364,783
0
L
King Arthur
9,808
490
106
5
0
331,648
0
W
Arachne
12,174
609
109
5
0
381,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role