Player Matchup

Nemesis
Nemesis
AceSatyre9434
Nemesis
Level 29
God Stats
15W - 14L
1,505 SR
Queue Stats
151W - 159L
1,441 Elo+
Party 2
Skadi
Skadi
BisKu LXIX
Skadi
Level 28
God Stats
7W - 6L
1,461 SR
Queue Stats
231W - 244L
1,427 Elo+
Party 2
Athena
Athena
Cremefraiche080
Athena
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 5L
1,260 Elo+
Party 2
Vulcan
Vulcan
Foulegeek71
Vulcan
Level 29
God Stats
5W - 5L
1,481 SR
Queue Stats
305W - 340L
1,380 Elo+
Party 2
Guan Yu
Guan Yu
resistance-edge
Guan Yu
Level 12
God Stats
4W - 7L
1,445 SR
Queue Stats
17W - 23L
1,345 Elo+
Solo
Team Averages
Level 21
1,478 SR
1,371 Elo+

VS

Team Averages
Level 18
1,544 SR
1,381 Elo+
Ratatoskr
Ratatoskr
ArchedCeiling37
Ratatoskr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 70L
1,410 Elo+
Party 3
Anubis
Anubis
Chaapoo60Hz
Anubis
Level 14
God Stats
3W - 5L
1,500 SR
Queue Stats
87W - 61L
1,358 Elo+
Party 3
Tyr
Tyr
Itakuna
Tyr
Level 15
God Stats
1W - 1L
1,720 SR
Queue Stats
7W - 10L
1,303 Elo+
Party 1
Loki
Loki
just_Lokii
Loki
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sobek
Sobek
spykgam
Sobek
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 108L
1,333 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
11
2 / 3 / 9
7,003
539
5,205
9,969
2,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
11
6 / 4 / 5
7,782
599
5,374
6,975
1,918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
2 / 4 / 6
6,518
501
1,997
10,325
4,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
12
3 / 4 / 3
7,140
549
6,037
5,481
1,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
4 / 0 / 3
8,251
635
3,654
5,430
5,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
ArchedCeiling37
Ratatoskr
11
0 / 5 / 4
6,142
472
2,814
7,976
2,245
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
11
1 / 5 / 2
6,511
501
5,704
11,535
5,826
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyr
6
0 / 2 / 1
4,782
368
1,470
4,981
1,467
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

13
14 / 3 / 1
8,240
634
12,292
8,516
2,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sobek
spykgam
Sobek
3
0 / 2 / 2
4,403
339
897
3,926
1,655
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
25
17
Kills
15
15
Deaths
17
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nemesis
2
3
9
2.17
L
Ratatoskr
ArchedCeiling37
Ratatoskr
0
5
4
0.4
W
Skadi
6
4
5
2.13
L
Anubis
1
5
2
0.4
W
2
4
6
1.25
W
Vulcan
3
4
3
1.13
L
Tyr
0
2
1
0.25
L
14
3
1
4.83
W
4
0
3
5.5
L
Sobek
spykgam
Sobek
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,267
Damage
23,177
38,180
Taken
36,934
16,124
Mitigated
13,901
6,907
Healing
10,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
5,205
2,575
0
2,080
9,969
2,724
0
3,443
6,526
0
28,293
L
Ratatoskr
ArchedCeiling37
Ratatoskr
2,814
263
0
1,339
7,976
2,245
0
488
7,446
0
33,286
W
Skadi
5,374
3,122
0
255
6,975
1,918
1,205
243
6,732
0
26,441
L
Anubis
5,704
720
0
3,762
11,535
5,826
688
4,626
6,397
38,476
0
W
1,997
1,094
0
1,633
10,325
4,256
60
1,284
9,041
12,765
0
W
Vulcan
6,037
2,326
0
719
5,481
1,936
43
1,216
4,265
34,376
0
L
Tyr
1,470
470
0
1,561
4,981
1,467
107
396
4,465
0
9,517
L
12,292
2,512
0
2,511
8,516
2,708
0
868
7,502
0
49,403
W
3,654
1,165
744
1,476
5,430
5,290
492
415
5,015
0
35,434
L
Sobek
spykgam
Sobek
897
241
0
1,415
3,926
1,655
0
1,106
2,820
5,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,694
Gold Earned
30,078
261
Minions Killed
238
0
Camps Cleared
0
1,268,250
Distance Traveled
913,040
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,003
539
54
4
0
271,618
0
L
Ratatoskr
6,142
472
46
4
0
224,608
0
W
Skadi
7,782
599
39
3
0
239,871
1
L
Anubis
6,511
501
90
7
0
188,534
0
W
Athena
6,518
501
20
2
0
276,516
1
W
Vulcan
7,140
549
68
5
0
208,599
1
L
Tyr
4,782
368
24
2
0
142,935
0
L
Loki
8,240
634
72
6
0
272,242
2
W
Guan Yu
8,251
635
80
6
0
271,646
1
L
Sobek
4,403
339
6
0
0
84,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role