Player Matchup

Izanami
Izanami
Caitirn
Izanami
Level 28
God Stats
9W - 8L
1,677 SR
Queue Stats
128W - 127L
1,514 Elo+
Solo
Anubis
Anubis
KDizzle__420
Anubis
Level 18
God Stats
3W - 1L
1,690 SR
Queue Stats
35W - 24L
1,513 Elo+
Solo
Arachne
Arachne
PabloHoneyZgz
Arachne
Level 27
God Stats
8W - 4L
1,614 SR
Queue Stats
203W - 215L
1,547 Elo+
Solo
Tiamat
Tiamat
WestIndies_M_972
Tiamat
Level 29
God Stats
13W - 15L
1,489 SR
Queue Stats
132W - 135L
1,522 Elo+
Solo
Ymir
Ymir
ismael95490
Ymir
Level 22
God Stats
6W - 8L
1,717 SR
Queue Stats
57W - 54L
1,422 Elo+
Solo
Team Averages
Level 25
1,638 SR
1,504 Elo+

VS

Team Averages
Level 21
1,668 SR
1,501 Elo+
Khepri
Khepri
Argos_111
Khepri
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,291 Elo+
Solo
Chronos
Chronos
Big_ramy1
Chronos
Level 18
God Stats
10W - 6L
1,911 SR
Queue Stats
187W - 109L
1,642 Elo+
Solo
Tiamat
Tiamat
HotMessExpress15
Tiamat
Level 18
God Stats
0W - 1L
1,760 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
JOrellana_6
Thor
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,659 Elo+
Solo
Pele
Pele
TrxpzUnkwn
Pele
Level 29
God Stats
7W - 10L
1,668 SR
Queue Stats
34W - 52L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Caitirn
Izanami
10
3 / 0 / 5
6,251
568
4,672
5,403
1,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
13
5 / 0 / 0
7,468
679
4,697
3,607
1,617
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
9
2 / 3 / 2
6,069
552
2,709
6,998
2,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
0 / 3 / 1
6,048
550
5,042
6,789
4,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

10
4 / 1 / 4
6,429
584
1,656
3,964
2,068
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Argos_111
Khepri
1
0 / 0 / 0
3,666
333
0
0
0
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos
Big_ramy1
Chronos
12
5 / 2 / 1
7,237
658
8,047
10,739
3,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 4 / 0
4,919
447
2,735
4,814
2,139
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 5 / 0
4,782
435
1,388
6,315
1,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 3 / 2
5,646
513
1,715
8,063
1,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
14
Kills
6
7
Deaths
14
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Khepri
Argos_111
Khepri
0
0
0
0
L
Chronos
Big_ramy1
Chronos
5
2
1
2.75
W
Izanami
Caitirn
Izanami
3
0
5
5.5
L
1
4
0
0.25
L
0
5
0
0
W
Anubis
5
0
0
5
W
Arachne
2
3
2
1
L
0
3
2
0.33
W
0
3
1
0.17
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,776
Damage
13,885
26,761
Taken
29,931
12,110
Mitigated
9,030
9,811
Healing
7,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Argos_111
Khepri
0
0
0
0
0
0
0
0
0
0
0
L
Chronos
Big_ramy1
Chronos
8,047
2,106
0
4,292
10,739
3,399
1,048
5,933
4,188
44,820
0
W
Izanami
Caitirn
Izanami
4,672
3,066
0
2,725
5,403
1,575
687
1,268
4,135
0
37,874
L
2,735
577
0
778
4,814
2,139
0
526
4,288
16,935
0
L
1,388
722
0
268
6,315
1,527
0
2,809
3,506
0
14,311
W
Anubis
4,697
183
0
2,763
3,607
1,617
93
880
2,727
42,281
0
W
Arachne
2,709
1,497
0
1,623
6,998
2,542
0
2,629
4,369
0
26,834
L
1,715
596
0
2,480
8,063
1,965
0
1,509
6,554
0
32,783
W
5,042
677
0
2,141
6,789
4,308
3
4,538
2,251
27,754
0
W
1,656
378
0
559
3,964
2,068
232
1,467
2,497
14,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,265
Gold Earned
26,250
300
Minions Killed
237
0
Camps Cleared
0
1,034,559
Distance Traveled
875,918
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
3,666
333
0
0
0
2,996
0
L
Chronos
7,237
658
106
10
0
197,729
1
W
Izanami
6,251
568
62
6
0
206,147
2
L
Tiamat
4,919
447
27
2
0
220,705
0
L
Thor
4,782
435
37
3
0
220,739
2
W
Anubis
7,468
679
99
9
0
203,096
5
W
Arachne
6,069
552
48
4
0
212,690
5
L
Pele
5,646
513
67
6
0
233,749
3
W
Tiamat
6,048
550
53
5
0
178,067
3
W
Ymir
6,429
584
38
3
0
234,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role