Player Matchup

Cernunnos
Cernunnos
CazeAir
Cernunnos
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
88W - 91L
1,415 Elo+
Party 1
Nu Wa
Nu Wa
Dvoukvítek
Nu Wa
Level 12
God Stats
1W - 1L
1,257 SR
Queue Stats
1W - 2L
1,126 Elo+
Solo
Anubis
Anubis
Sw1ftNeck
Anubis
Level 24
God Stats
53W - 41L
1,518 SR
Queue Stats
98W - 89L
1,361 Elo+
Solo
Fenrir
Fenrir
dantegr1987
Fenrir
Level 22
God Stats
2W - 2L
1,324 SR
Queue Stats
29W - 29L
1,379 Elo+
Solo
Tyr
Tyr
okaypaladin3
Tyr
Level 25
God Stats
4W - 4L
1,342 SR
Queue Stats
143W - 136L
1,412 Elo+
Party 1
Team Averages
Level 20
1,388 SR
1,338 Elo+

VS

Team Averages
Level 15
1,400 SR
1,516 Elo+
Hun Batz
Hun Batz
AgostinhoSTL
Hun Batz
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,662 Elo+
Party 2
Artemis
Artemis
DavidEspada
Artemis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Raveennnn
Jormungandr
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,379 Elo+
Party 2
Olorun
Olorun
iDyen
Olorun
Level 4
God Stats
1W - 1L
1,293 SR
Queue Stats
1W - 3L
1,662 Elo+
Party 2
Baron Samedi
Baron Samedi
xdwelllabx
Baron Samedi
Level 17
God Stats
0W - 1L
1,206 SR
Queue Stats
1W - 4L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CazeAir
Cernunnos
20
20 / 5 / 6
15,800
564
21,699
21,390
9,155
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 8 / 20
14,790
528
20,220
15,630
5,131
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
Sw1ftNeck
Anubis
20
11 / 6 / 10
16,035
573
27,289
28,947
15,348
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
20
5 / 7 / 16
14,084
503
11,923
21,179
8,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
13 / 1 / 14
15,988
571
21,931
25,667
36,282
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AgostinhoSTL
Hun Batz
19
9 / 11 / 7
14,075
503
16,352
29,081
9,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
DavidEspada
Artemis
16
1 / 7 / 2
10,404
372
6,479
16,959
6,696
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Boots

Boots

+6%
Movement Speed

Jormungandr
Raveennnn
Jormungandr
17
3 / 13 / 11
10,897
389
11,645
28,071
25,574
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
iDyen
Olorun
20
9 / 10 / 7
14,465
517
18,337
27,546
15,938
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Baron Samedi
xdwelllabx
Baron Samedi
18
4 / 14 / 12
12,311
440
16,290
22,657
8,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
65
55
Kills
26
27
Deaths
55
66
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
AgostinhoSTL
Hun Batz
9
11
7
1.14
W
Cernunnos
CazeAir
Cernunnos
20
5
6
4.6
L
Artemis
DavidEspada
Artemis
1
7
2
0.29
W
6
8
20
2
L
Jormungandr
Raveennnn
Jormungandr
3
13
11
0.65
W
Anubis
Sw1ftNeck
Anubis
11
6
10
2.67
W
Fenrir
5
7
16
1.86
L
Olorun
iDyen
Olorun
9
10
7
1.25
W
13
1
14
20
L
Baron Samedi
xdwelllabx
Baron Samedi
4
14
12
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,062
Damage
69,103
112,813
Taken
124,314
74,437
Mitigated
66,484
43,497
Healing
18,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
AgostinhoSTL
Hun Batz
16,352
4,040
0
5,797
29,081
9,447
926
11,006
17,843
0
73,165
W
Cernunnos
CazeAir
Cernunnos
21,699
10,430
0
9,128
21,390
9,155
1,898
7,089
14,161
0
106,358
L
Artemis
DavidEspada
Artemis
6,479
3,361
0
0
16,959
6,696
612
2,730
14,103
0
45,423
W
20,220
3,713
0
885
15,630
5,131
1,510
8,158
7,162
64,255
0
L
Jormungandr
Raveennnn
Jormungandr
11,645
1,987
497
1,145
28,071
25,574
465
13,479
14,076
56,995
0
W
Anubis
Sw1ftNeck
Anubis
27,289
2,446
315
16,459
28,947
15,348
8,097
14,107
14,636
129,629
0
W
Fenrir
11,923
3,030
675
7,552
21,179
8,521
2,513
8,379
12,670
0
65,606
L
Olorun
iDyen
Olorun
18,337
9,526
656
7,072
27,546
15,938
2,641
9,692
17,688
81,389
2,319
W
21,931
4,162
0
8,483
25,667
36,282
837
6,932
17,510
0
94,383
L
Baron Samedi
xdwelllabx
Baron Samedi
16,290
2,117
811
2,817
22,657
8,829
320
9,152
13,095
46,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,697
Gold Earned
62,152
663
Minions Killed
479
0
Camps Cleared
0
2,457,040
Distance Traveled
1,999,078
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
14,075
503
98
4
0
444,962
0
W
Cernunnos
15,800
564
124
4
0
449,229
3
L
Artemis
10,404
372
89
3
0
282,227
3
W
Nu Wa
14,790
528
87
3
0
483,767
2
L
Jormungandr
10,897
389
63
2
0
464,812
0
W
Anubis
16,035
573
204
7
0
445,590
0
W
Fenrir
14,084
503
112
4
0
524,327
1
L
Olorun
14,465
517
148
5
0
391,077
8
W
Tyr
15,988
571
136
5
0
554,127
4
L
Baron Samedi
12,311
440
81
3
0
416,000
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role